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https://github.com/wpilibsuite/allwpilib
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fmtlib uses consteval format string processing, which makes it more efficient than std::snprintf(). snprintf()s in libuv, mpack, processstarter, and wpigui were left alone. processstarter uses stdlib only, and wpigui only depends on imgui. fmt::format_to_n() is analogous to std::format_to_n() (https://en.cppreference.com/w/cpp/utility/format/format_to_n) wpi::format_to_n_c_str() is a wrapper which adds the trailing NUL.
147 lines
4.5 KiB
C++
147 lines
4.5 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#include <cstring>
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#include <gtest/gtest.h>
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#include <wpi/StringExtras.h>
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#include "hal/HAL.h"
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#include "hal/simulation/DriverStationData.h"
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namespace hal {
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TEST(DriverStationTest, Joystick) {
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HAL_JoystickAxes axes;
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HAL_JoystickPOVs povs;
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HAL_JoystickButtons buttons;
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// Check default values before anything has been set
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for (int joystickNum = 0; joystickNum < 6; ++joystickNum) {
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HAL_GetJoystickAxes(joystickNum, &axes);
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HAL_GetJoystickPOVs(joystickNum, &povs);
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HAL_GetJoystickButtons(joystickNum, &buttons);
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EXPECT_EQ(0, axes.count);
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for (int i = 0; i < HAL_kMaxJoystickAxes; ++i) {
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EXPECT_EQ(0, axes.axes[i]);
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}
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EXPECT_EQ(0, povs.count);
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for (int i = 0; i < HAL_kMaxJoystickPOVs; ++i) {
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EXPECT_EQ(0, povs.povs[i]);
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}
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EXPECT_EQ(0, buttons.count);
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EXPECT_EQ(0u, buttons.buttons);
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}
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HAL_JoystickAxes set_axes;
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std::memset(&set_axes, 0, sizeof(HAL_JoystickAxes));
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HAL_JoystickPOVs set_povs;
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std::memset(&set_povs, 0, sizeof(HAL_JoystickPOVs));
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HAL_JoystickButtons set_buttons;
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std::memset(&set_buttons, 0, sizeof(HAL_JoystickButtons));
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// Set values
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int joystickUnderTest = 4;
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set_axes.count = 5;
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for (int i = 0; i < set_axes.count; ++i) {
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set_axes.axes[i] = i * 0.125;
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}
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set_povs.count = 3;
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for (int i = 0; i < set_povs.count; ++i) {
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set_povs.povs[i] = i * 15 + 12;
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}
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set_buttons.count = 8;
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set_buttons.buttons = 0xDEADBEEF;
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HALSIM_SetJoystickAxes(joystickUnderTest, &set_axes);
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HALSIM_SetJoystickPOVs(joystickUnderTest, &set_povs);
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HALSIM_SetJoystickButtons(joystickUnderTest, &set_buttons);
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HALSIM_NotifyDriverStationNewData();
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HAL_RefreshDSData();
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// Check the set values
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HAL_GetJoystickAxes(joystickUnderTest, &axes);
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HAL_GetJoystickPOVs(joystickUnderTest, &povs);
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HAL_GetJoystickButtons(joystickUnderTest, &buttons);
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EXPECT_EQ(5, axes.count);
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EXPECT_NEAR(0.000, axes.axes[0], 0.000001);
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EXPECT_NEAR(0.125, axes.axes[1], 0.000001);
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EXPECT_NEAR(0.250, axes.axes[2], 0.000001);
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EXPECT_NEAR(0.375, axes.axes[3], 0.000001);
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EXPECT_NEAR(0.500, axes.axes[4], 0.000001);
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EXPECT_NEAR(0, axes.axes[5], 0.000001); // Should not have been set, still 0
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EXPECT_NEAR(0, axes.axes[6], 0.000001); // Should not have been set, still 0
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EXPECT_EQ(3, povs.count);
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EXPECT_EQ(12, povs.povs[0]);
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EXPECT_EQ(27, povs.povs[1]);
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EXPECT_EQ(42, povs.povs[2]);
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EXPECT_EQ(0, povs.povs[3]); // Should not have been set, still 0
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EXPECT_EQ(0, povs.povs[4]); // Should not have been set, still 0
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EXPECT_EQ(0, povs.povs[5]); // Should not have been set, still 0
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EXPECT_EQ(0, povs.povs[6]); // Should not have been set, still 0
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EXPECT_EQ(8, buttons.count);
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EXPECT_EQ(0xDEADBEEFu, buttons.buttons);
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// Reset
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HALSIM_ResetDriverStationData();
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HALSIM_NotifyDriverStationNewData();
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HAL_RefreshDSData();
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for (int joystickNum = 0; joystickNum < 6; ++joystickNum) {
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HAL_GetJoystickAxes(joystickNum, &axes);
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HAL_GetJoystickPOVs(joystickNum, &povs);
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HAL_GetJoystickButtons(joystickNum, &buttons);
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EXPECT_EQ(0, axes.count);
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for (int i = 0; i < HAL_kMaxJoystickAxes; ++i) {
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EXPECT_EQ(0, axes.axes[i]);
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}
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EXPECT_EQ(0, povs.count);
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for (int i = 0; i < HAL_kMaxJoystickPOVs; ++i) {
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EXPECT_EQ(0, povs.povs[i]);
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}
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EXPECT_EQ(0, buttons.count);
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EXPECT_EQ(0u, buttons.buttons);
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}
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}
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TEST(DriverStationTest, EventInfo) {
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constexpr std::string_view eventName = "UnitTest";
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constexpr std::string_view gameData = "Insert game specific info here :D";
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HAL_MatchInfo info;
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wpi::format_to_n_c_str(info.eventName, sizeof(info.eventName), eventName);
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wpi::format_to_n_c_str(reinterpret_cast<char*>(info.gameSpecificMessage),
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sizeof(info.gameSpecificMessage), gameData);
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info.gameSpecificMessageSize = gameData.size();
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info.matchNumber = 5;
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info.matchType = HAL_MatchType::HAL_kMatchType_qualification;
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info.replayNumber = 42;
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HALSIM_SetMatchInfo(&info);
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HAL_MatchInfo dataBack;
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HAL_GetMatchInfo(&dataBack);
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std::string gsm{reinterpret_cast<char*>(dataBack.gameSpecificMessage),
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dataBack.gameSpecificMessageSize};
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EXPECT_EQ(eventName, dataBack.eventName);
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EXPECT_EQ(gameData, gsm);
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EXPECT_EQ(5, dataBack.matchNumber);
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EXPECT_EQ(HAL_MatchType::HAL_kMatchType_qualification, dataBack.matchType);
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EXPECT_EQ(42, dataBack.replayNumber);
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}
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} // namespace hal
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