Files
allwpilib/simulation/frc_gazebo_plugins/pneumatic_piston/src/pneumatic_piston.cpp
2017-01-01 00:05:57 -08:00

73 lines
2.5 KiB
C++

/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2016-2017. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "pneumatic_piston.h"
#include <boost/algorithm/string/replace.hpp>
#include <gazebo/physics/physics.hh>
#include <gazebo/transport/transport.hh>
#ifdef _WIN32
// Ensure that Winsock2.h is included before Windows.h, which can get
// pulled in by anybody (e.g., Boost).
#include <Winsock2.h>
#endif
GZ_REGISTER_MODEL_PLUGIN(PneumaticPiston)
void PneumaticPiston::Load(gazebo::physics::ModelPtr model,
sdf::ElementPtr sdf) {
this->model = model;
signal = 0;
// Parse SDF properties
joint = model->GetJoint(sdf->Get<std::string>("joint"));
if (sdf->HasElement("topic")) {
topic = sdf->Get<std::string>("topic");
} else {
topic = "~/" + sdf->GetAttribute("name")->GetAsString();
}
forward_force = sdf->Get<double>("forward-force");
reverse_force = sdf->Get<double>("reverse-force");
if (sdf->HasElement("direction") &&
sdf->Get<std::string>("direction") == "reversed") {
forward_force = -forward_force;
reverse_force = -reverse_force;
}
gzmsg << "Initializing piston: " << topic << " joint=" << joint->GetName()
<< " forward_force=" << forward_force
<< " reverse_force=" << reverse_force << std::endl;
// Connect to Gazebo transport for messaging
std::string scoped_name =
model->GetWorld()->GetName() + "::" + model->GetScopedName();
boost::replace_all(scoped_name, "::", "/");
node = gazebo::transport::NodePtr(new gazebo::transport::Node());
node->Init(scoped_name);
sub = node->Subscribe(topic, &PneumaticPiston::Callback, this);
// Connect to the world update event.
// This will trigger the Update function every Gazebo iteration
updateConn = gazebo::event::Events::ConnectWorldUpdateBegin(
boost::bind(&PneumaticPiston::Update, this, _1));
}
void PneumaticPiston::Update(const gazebo::common::UpdateInfo& info) {
joint->SetForce(0, signal);
}
void PneumaticPiston::Callback(const gazebo::msgs::ConstFloat64Ptr& msg) {
if (msg->data() < -0.001) {
signal = -reverse_force;
} else if (msg->data() > 0.001) {
signal = forward_force;
}
}