mirror of
https://github.com/wpilibsuite/allwpilib
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* Use explicit this capture required by C++20 * Use C++20 span * Replace wpi::numbers with std::numbers * Fix C++20 clang-tidy warning false positive in fmt * Remove ciso646 include since C++20 removed that header * Fix global-buffer-overflow asan warnings in ntcore tests * Add DIOSetProxy constructor to HAL * Upgrade MSVC compiler to 2022 * Bump native-utils to 2023.2.7 (changes to std=c++20) Co-authored-by: Peter Johnson <johnson.peter@gmail.com>
233 lines
7.4 KiB
C++
233 lines
7.4 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#include "frc2/command/CommandPtr.h"
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#include "frc2/command/CommandScheduler.h"
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#include "frc2/command/ConditionalCommand.h"
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#include "frc2/command/EndlessCommand.h"
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#include "frc2/command/InstantCommand.h"
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#include "frc2/command/ParallelCommandGroup.h"
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#include "frc2/command/ParallelDeadlineGroup.h"
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#include "frc2/command/ParallelRaceGroup.h"
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#include "frc2/command/PerpetualCommand.h"
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#include "frc2/command/ProxyScheduleCommand.h"
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#include "frc2/command/RepeatCommand.h"
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#include "frc2/command/SequentialCommandGroup.h"
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#include "frc2/command/WaitCommand.h"
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#include "frc2/command/WaitUntilCommand.h"
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#include "frc2/command/WrapperCommand.h"
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using namespace frc2;
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CommandPtr CommandPtr::Repeatedly() && {
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m_ptr = std::make_unique<RepeatCommand>(std::move(m_ptr));
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return std::move(*this);
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}
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CommandPtr CommandPtr::Endlessly() && {
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m_ptr = std::make_unique<EndlessCommand>(std::move(m_ptr));
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return std::move(*this);
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}
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CommandPtr CommandPtr::AsProxy() && {
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m_ptr = std::make_unique<ProxyScheduleCommand>(std::move(m_ptr));
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return std::move(*this);
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}
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class RunsWhenDisabledCommand : public WrapperCommand {
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public:
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RunsWhenDisabledCommand(std::unique_ptr<Command>&& command,
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bool doesRunWhenDisabled)
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: WrapperCommand(std::move(command)),
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m_runsWhenDisabled(doesRunWhenDisabled) {}
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bool RunsWhenDisabled() const override { return m_runsWhenDisabled; }
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private:
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bool m_runsWhenDisabled;
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};
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CommandPtr CommandPtr::IgnoringDisable(bool doesRunWhenDisabled) && {
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m_ptr = std::make_unique<RunsWhenDisabledCommand>(std::move(m_ptr),
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doesRunWhenDisabled);
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return std::move(*this);
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}
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using InterruptionBehavior = Command::InterruptionBehavior;
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class InterruptBehaviorCommand : public WrapperCommand {
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public:
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InterruptBehaviorCommand(std::unique_ptr<Command>&& command,
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InterruptionBehavior interruptBehavior)
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: WrapperCommand(std::move(command)),
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m_interruptBehavior(interruptBehavior) {}
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InterruptionBehavior GetInterruptionBehavior() const override {
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return m_interruptBehavior;
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}
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private:
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InterruptionBehavior m_interruptBehavior;
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};
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CommandPtr CommandPtr::WithInterruptBehavior(
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InterruptionBehavior interruptBehavior) && {
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m_ptr = std::make_unique<InterruptBehaviorCommand>(std::move(m_ptr),
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interruptBehavior);
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return std::move(*this);
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}
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CommandPtr CommandPtr::AndThen(std::function<void()> toRun,
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std::span<Subsystem* const> requirements) && {
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return std::move(*this).AndThen(CommandPtr(
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std::make_unique<InstantCommand>(std::move(toRun), requirements)));
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}
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CommandPtr CommandPtr::AndThen(
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std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements) && {
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return std::move(*this).AndThen(CommandPtr(
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std::make_unique<InstantCommand>(std::move(toRun), requirements)));
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}
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CommandPtr CommandPtr::AndThen(CommandPtr&& next) && {
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std::vector<std::unique_ptr<Command>> temp;
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temp.emplace_back(std::move(m_ptr));
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temp.emplace_back(std::move(next).Unwrap());
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m_ptr = std::make_unique<SequentialCommandGroup>(std::move(temp));
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return std::move(*this);
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}
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CommandPtr CommandPtr::BeforeStarting(
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std::function<void()> toRun, std::span<Subsystem* const> requirements) && {
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return std::move(*this).BeforeStarting(CommandPtr(
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std::make_unique<InstantCommand>(std::move(toRun), requirements)));
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}
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CommandPtr CommandPtr::BeforeStarting(
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std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements) && {
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return std::move(*this).BeforeStarting(CommandPtr(
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std::make_unique<InstantCommand>(std::move(toRun), requirements)));
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}
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CommandPtr CommandPtr::BeforeStarting(CommandPtr&& before) && {
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std::vector<std::unique_ptr<Command>> temp;
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temp.emplace_back(std::move(before).Unwrap());
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temp.emplace_back(std::move(m_ptr));
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m_ptr = std::make_unique<SequentialCommandGroup>(std::move(temp));
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return std::move(*this);
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}
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CommandPtr CommandPtr::WithTimeout(units::second_t duration) && {
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std::vector<std::unique_ptr<Command>> temp;
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temp.emplace_back(std::make_unique<WaitCommand>(duration));
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temp.emplace_back(std::move(m_ptr));
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m_ptr = std::make_unique<ParallelRaceGroup>(std::move(temp));
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return std::move(*this);
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}
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CommandPtr CommandPtr::Until(std::function<bool()> condition) && {
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std::vector<std::unique_ptr<Command>> temp;
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temp.emplace_back(std::make_unique<WaitUntilCommand>(std::move(condition)));
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temp.emplace_back(std::move(m_ptr));
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m_ptr = std::make_unique<ParallelRaceGroup>(std::move(temp));
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return std::move(*this);
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}
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CommandPtr CommandPtr::Unless(std::function<bool()> condition) && {
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m_ptr = std::make_unique<ConditionalCommand>(
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std::make_unique<InstantCommand>(), std::move(m_ptr),
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std::move(condition));
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return std::move(*this);
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}
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CommandPtr CommandPtr::DeadlineWith(CommandPtr&& parallel) && {
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std::vector<std::unique_ptr<Command>> vec;
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vec.emplace_back(std::move(parallel).Unwrap());
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m_ptr =
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std::make_unique<ParallelDeadlineGroup>(std::move(m_ptr), std::move(vec));
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return std::move(*this);
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}
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CommandPtr CommandPtr::AlongWith(CommandPtr&& parallel) && {
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std::vector<std::unique_ptr<Command>> vec;
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vec.emplace_back(std::move(m_ptr));
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vec.emplace_back(std::move(parallel).Unwrap());
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m_ptr = std::make_unique<ParallelCommandGroup>(std::move(vec));
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return std::move(*this);
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}
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CommandPtr CommandPtr::RaceWith(CommandPtr&& parallel) && {
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std::vector<std::unique_ptr<Command>> vec;
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vec.emplace_back(std::move(m_ptr));
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vec.emplace_back(std::move(parallel).Unwrap());
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m_ptr = std::make_unique<ParallelRaceGroup>(std::move(vec));
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return std::move(*this);
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}
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namespace {
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class FinallyCommand : public WrapperCommand {
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public:
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FinallyCommand(std::unique_ptr<Command>&& command,
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std::function<void(bool)> end)
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: WrapperCommand(std::move(command)), m_end(std::move(end)) {}
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void End(bool interrupted) override {
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WrapperCommand::End(interrupted);
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m_end(interrupted);
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}
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private:
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std::function<void(bool)> m_end;
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};
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} // namespace
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CommandPtr CommandPtr::FinallyDo(std::function<void(bool)> end) && {
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m_ptr = std::make_unique<FinallyCommand>(std::move(m_ptr), std::move(end));
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return std::move(*this);
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}
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CommandPtr CommandPtr::HandleInterrupt(std::function<void(void)> handler) && {
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return std::move(*this).FinallyDo(
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[handler = std::move(handler)](bool interrupted) {
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if (interrupted) {
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handler();
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}
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});
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}
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Command* CommandPtr::get() const {
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return m_ptr.get();
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}
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std::unique_ptr<Command> CommandPtr::Unwrap() && {
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return std::move(m_ptr);
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}
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void CommandPtr::Schedule() const {
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CommandScheduler::GetInstance().Schedule(*this);
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}
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void CommandPtr::Cancel() const {
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CommandScheduler::GetInstance().Cancel(*this);
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}
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bool CommandPtr::IsScheduled() const {
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return CommandScheduler::GetInstance().IsScheduled(*this);
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}
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bool CommandPtr::HasRequirement(Subsystem* requirement) const {
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return m_ptr->HasRequirement(requirement);
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}
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std::vector<std::unique_ptr<Command>> CommandPtr::UnwrapVector(
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std::vector<CommandPtr>&& vec) {
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std::vector<std::unique_ptr<Command>> ptrs;
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for (auto&& ptr : vec) {
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ptrs.emplace_back(std::move(ptr).Unwrap());
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}
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return ptrs;
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}
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