Files
allwpilib/wpilibNewCommands/src/main/native/cpp/frc2/command/CommandPtr.cpp
Tyler Veness fbdc810887 Upgrade to C++20 (#4239)
* Use explicit this capture required by C++20
* Use C++20 span
* Replace wpi::numbers with std::numbers
* Fix C++20 clang-tidy warning false positive in fmt
* Remove ciso646 include since C++20 removed that header
* Fix global-buffer-overflow asan warnings in ntcore tests
* Add DIOSetProxy constructor to HAL

* Upgrade MSVC compiler to 2022
* Bump native-utils to 2023.2.7 (changes to std=c++20)

Co-authored-by: Peter Johnson <johnson.peter@gmail.com>
2022-10-15 16:33:14 -07:00

233 lines
7.4 KiB
C++

// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "frc2/command/CommandPtr.h"
#include "frc2/command/CommandScheduler.h"
#include "frc2/command/ConditionalCommand.h"
#include "frc2/command/EndlessCommand.h"
#include "frc2/command/InstantCommand.h"
#include "frc2/command/ParallelCommandGroup.h"
#include "frc2/command/ParallelDeadlineGroup.h"
#include "frc2/command/ParallelRaceGroup.h"
#include "frc2/command/PerpetualCommand.h"
#include "frc2/command/ProxyScheduleCommand.h"
#include "frc2/command/RepeatCommand.h"
#include "frc2/command/SequentialCommandGroup.h"
#include "frc2/command/WaitCommand.h"
#include "frc2/command/WaitUntilCommand.h"
#include "frc2/command/WrapperCommand.h"
using namespace frc2;
CommandPtr CommandPtr::Repeatedly() && {
m_ptr = std::make_unique<RepeatCommand>(std::move(m_ptr));
return std::move(*this);
}
CommandPtr CommandPtr::Endlessly() && {
m_ptr = std::make_unique<EndlessCommand>(std::move(m_ptr));
return std::move(*this);
}
CommandPtr CommandPtr::AsProxy() && {
m_ptr = std::make_unique<ProxyScheduleCommand>(std::move(m_ptr));
return std::move(*this);
}
class RunsWhenDisabledCommand : public WrapperCommand {
public:
RunsWhenDisabledCommand(std::unique_ptr<Command>&& command,
bool doesRunWhenDisabled)
: WrapperCommand(std::move(command)),
m_runsWhenDisabled(doesRunWhenDisabled) {}
bool RunsWhenDisabled() const override { return m_runsWhenDisabled; }
private:
bool m_runsWhenDisabled;
};
CommandPtr CommandPtr::IgnoringDisable(bool doesRunWhenDisabled) && {
m_ptr = std::make_unique<RunsWhenDisabledCommand>(std::move(m_ptr),
doesRunWhenDisabled);
return std::move(*this);
}
using InterruptionBehavior = Command::InterruptionBehavior;
class InterruptBehaviorCommand : public WrapperCommand {
public:
InterruptBehaviorCommand(std::unique_ptr<Command>&& command,
InterruptionBehavior interruptBehavior)
: WrapperCommand(std::move(command)),
m_interruptBehavior(interruptBehavior) {}
InterruptionBehavior GetInterruptionBehavior() const override {
return m_interruptBehavior;
}
private:
InterruptionBehavior m_interruptBehavior;
};
CommandPtr CommandPtr::WithInterruptBehavior(
InterruptionBehavior interruptBehavior) && {
m_ptr = std::make_unique<InterruptBehaviorCommand>(std::move(m_ptr),
interruptBehavior);
return std::move(*this);
}
CommandPtr CommandPtr::AndThen(std::function<void()> toRun,
std::span<Subsystem* const> requirements) && {
return std::move(*this).AndThen(CommandPtr(
std::make_unique<InstantCommand>(std::move(toRun), requirements)));
}
CommandPtr CommandPtr::AndThen(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) && {
return std::move(*this).AndThen(CommandPtr(
std::make_unique<InstantCommand>(std::move(toRun), requirements)));
}
CommandPtr CommandPtr::AndThen(CommandPtr&& next) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::move(m_ptr));
temp.emplace_back(std::move(next).Unwrap());
m_ptr = std::make_unique<SequentialCommandGroup>(std::move(temp));
return std::move(*this);
}
CommandPtr CommandPtr::BeforeStarting(
std::function<void()> toRun, std::span<Subsystem* const> requirements) && {
return std::move(*this).BeforeStarting(CommandPtr(
std::make_unique<InstantCommand>(std::move(toRun), requirements)));
}
CommandPtr CommandPtr::BeforeStarting(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) && {
return std::move(*this).BeforeStarting(CommandPtr(
std::make_unique<InstantCommand>(std::move(toRun), requirements)));
}
CommandPtr CommandPtr::BeforeStarting(CommandPtr&& before) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::move(before).Unwrap());
temp.emplace_back(std::move(m_ptr));
m_ptr = std::make_unique<SequentialCommandGroup>(std::move(temp));
return std::move(*this);
}
CommandPtr CommandPtr::WithTimeout(units::second_t duration) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitCommand>(duration));
temp.emplace_back(std::move(m_ptr));
m_ptr = std::make_unique<ParallelRaceGroup>(std::move(temp));
return std::move(*this);
}
CommandPtr CommandPtr::Until(std::function<bool()> condition) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitUntilCommand>(std::move(condition)));
temp.emplace_back(std::move(m_ptr));
m_ptr = std::make_unique<ParallelRaceGroup>(std::move(temp));
return std::move(*this);
}
CommandPtr CommandPtr::Unless(std::function<bool()> condition) && {
m_ptr = std::make_unique<ConditionalCommand>(
std::make_unique<InstantCommand>(), std::move(m_ptr),
std::move(condition));
return std::move(*this);
}
CommandPtr CommandPtr::DeadlineWith(CommandPtr&& parallel) && {
std::vector<std::unique_ptr<Command>> vec;
vec.emplace_back(std::move(parallel).Unwrap());
m_ptr =
std::make_unique<ParallelDeadlineGroup>(std::move(m_ptr), std::move(vec));
return std::move(*this);
}
CommandPtr CommandPtr::AlongWith(CommandPtr&& parallel) && {
std::vector<std::unique_ptr<Command>> vec;
vec.emplace_back(std::move(m_ptr));
vec.emplace_back(std::move(parallel).Unwrap());
m_ptr = std::make_unique<ParallelCommandGroup>(std::move(vec));
return std::move(*this);
}
CommandPtr CommandPtr::RaceWith(CommandPtr&& parallel) && {
std::vector<std::unique_ptr<Command>> vec;
vec.emplace_back(std::move(m_ptr));
vec.emplace_back(std::move(parallel).Unwrap());
m_ptr = std::make_unique<ParallelRaceGroup>(std::move(vec));
return std::move(*this);
}
namespace {
class FinallyCommand : public WrapperCommand {
public:
FinallyCommand(std::unique_ptr<Command>&& command,
std::function<void(bool)> end)
: WrapperCommand(std::move(command)), m_end(std::move(end)) {}
void End(bool interrupted) override {
WrapperCommand::End(interrupted);
m_end(interrupted);
}
private:
std::function<void(bool)> m_end;
};
} // namespace
CommandPtr CommandPtr::FinallyDo(std::function<void(bool)> end) && {
m_ptr = std::make_unique<FinallyCommand>(std::move(m_ptr), std::move(end));
return std::move(*this);
}
CommandPtr CommandPtr::HandleInterrupt(std::function<void(void)> handler) && {
return std::move(*this).FinallyDo(
[handler = std::move(handler)](bool interrupted) {
if (interrupted) {
handler();
}
});
}
Command* CommandPtr::get() const {
return m_ptr.get();
}
std::unique_ptr<Command> CommandPtr::Unwrap() && {
return std::move(m_ptr);
}
void CommandPtr::Schedule() const {
CommandScheduler::GetInstance().Schedule(*this);
}
void CommandPtr::Cancel() const {
CommandScheduler::GetInstance().Cancel(*this);
}
bool CommandPtr::IsScheduled() const {
return CommandScheduler::GetInstance().IsScheduled(*this);
}
bool CommandPtr::HasRequirement(Subsystem* requirement) const {
return m_ptr->HasRequirement(requirement);
}
std::vector<std::unique_ptr<Command>> CommandPtr::UnwrapVector(
std::vector<CommandPtr>&& vec) {
std::vector<std::unique_ptr<Command>> ptrs;
for (auto&& ptr : vec) {
ptrs.emplace_back(std::move(ptr).Unwrap());
}
return ptrs;
}