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allwpilib/wpimath/src/main/native/include/frc/geometry/Pose2d.inc
2023-07-31 21:16:44 -07:00

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C++

// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <utility>
#include "frc/geometry/Pose2d.h"
#include "frc/geometry/Rotation2d.h"
#include "units/length.h"
namespace frc {
constexpr Pose2d::Pose2d(Translation2d translation, Rotation2d rotation)
: m_translation(std::move(translation)), m_rotation(std::move(rotation)) {}
constexpr Pose2d::Pose2d(units::meter_t x, units::meter_t y,
Rotation2d rotation)
: m_translation(x, y), m_rotation(std::move(rotation)) {}
constexpr Pose2d Pose2d::operator+(const Transform2d& other) const {
return TransformBy(other);
}
constexpr Pose2d Pose2d::operator*(double scalar) const {
return Pose2d{m_translation * scalar, m_rotation * scalar};
}
constexpr Pose2d Pose2d::operator/(double scalar) const {
return *this * (1.0 / scalar);
}
constexpr Pose2d Pose2d::RotateBy(const Rotation2d& other) const {
return {m_translation.RotateBy(other), m_rotation.RotateBy(other)};
}
constexpr Pose2d Pose2d::TransformBy(const Transform2d& other) const {
return {m_translation + (other.Translation().RotateBy(m_rotation)),
other.Rotation() + m_rotation};
}
} // namespace frc