Files
allwpilib/ntcore/src/main/native/cpp/InstanceImpl.cpp

189 lines
4.6 KiB
C++

// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "InstanceImpl.h"
using namespace nt;
std::atomic<int> InstanceImpl::s_default{-1};
std::atomic<InstanceImpl*> InstanceImpl::s_instances[kNumInstances];
wpi::mutex InstanceImpl::s_mutex;
using namespace std::placeholders;
InstanceImpl::InstanceImpl(int inst)
: listenerStorage{inst},
logger_impl{listenerStorage},
logger{
std::bind(&LoggerImpl::Log, &logger_impl, _1, _2, _3, _4)}, // NOLINT
connectionList{inst, listenerStorage},
localStorage{inst, listenerStorage, logger},
m_inst{inst} {
logger.set_min_level(logger_impl.GetMinLevel());
}
InstanceImpl* InstanceImpl::GetDefault() {
return Get(GetDefaultIndex());
}
InstanceImpl* InstanceImpl::Get(int inst) {
if (inst < 0 || inst >= kNumInstances) {
return nullptr;
}
return s_instances[inst];
}
int InstanceImpl::GetDefaultIndex() {
int inst = s_default;
if (inst >= 0) {
return inst;
}
// slow path
std::scoped_lock lock(s_mutex);
// double-check
inst = s_default;
if (inst >= 0) {
return inst;
}
// alloc and save
inst = AllocImpl();
s_default = inst;
return inst;
}
int InstanceImpl::Alloc() {
std::scoped_lock lock(s_mutex);
return AllocImpl();
}
int InstanceImpl::AllocImpl() {
int inst = 0;
for (; inst < kNumInstances; ++inst) {
if (!s_instances[inst]) {
s_instances[inst] = new InstanceImpl(inst);
return inst;
}
}
return -1;
}
void InstanceImpl::Destroy(int inst) {
std::scoped_lock lock(s_mutex);
if (inst < 0 || inst >= kNumInstances) {
return;
}
delete s_instances[inst].exchange(nullptr);
}
void InstanceImpl::StartLocal() {
std::scoped_lock lock{m_mutex};
if (networkMode != NT_NET_MODE_NONE) {
return;
}
networkMode = NT_NET_MODE_LOCAL;
}
void InstanceImpl::StopLocal() {
std::scoped_lock lock{m_mutex};
if ((networkMode & NT_NET_MODE_LOCAL) == 0) {
return;
}
networkMode = NT_NET_MODE_NONE;
}
void InstanceImpl::StartServer(std::string_view persistFilename,
std::string_view listenAddress,
unsigned int port3, unsigned int port4) {
std::scoped_lock lock{m_mutex};
if (networkMode != NT_NET_MODE_NONE) {
return;
}
m_networkServer = std::make_shared<NetworkServer>(
persistFilename, listenAddress, port3, port4, localStorage,
connectionList, logger, [this] {
std::scoped_lock lock{m_mutex};
networkMode &= ~NT_NET_MODE_STARTING;
});
networkMode = NT_NET_MODE_SERVER | NT_NET_MODE_STARTING;
}
void InstanceImpl::StopServer() {
std::scoped_lock lock{m_mutex};
if ((networkMode & NT_NET_MODE_SERVER) == 0) {
return;
}
m_networkServer.reset();
networkMode = NT_NET_MODE_NONE;
}
void InstanceImpl::StartClient3(std::string_view identity) {
std::scoped_lock lock{m_mutex};
if (networkMode != NT_NET_MODE_NONE) {
return;
}
m_networkClient = std::make_shared<NetworkClient3>(
m_inst, identity, localStorage, connectionList, logger);
if (!m_servers.empty()) {
m_networkClient->SetServers(m_servers);
}
networkMode = NT_NET_MODE_CLIENT3;
}
void InstanceImpl::StartClient4(std::string_view identity) {
std::scoped_lock lock{m_mutex};
if (networkMode != NT_NET_MODE_NONE) {
return;
}
m_networkClient = std::make_shared<NetworkClient>(
m_inst, identity, localStorage, connectionList, logger);
if (!m_servers.empty()) {
m_networkClient->SetServers(m_servers);
}
networkMode = NT_NET_MODE_CLIENT4;
}
void InstanceImpl::StopClient() {
std::scoped_lock lock{m_mutex};
if ((networkMode & (NT_NET_MODE_CLIENT3 | NT_NET_MODE_CLIENT4)) == 0) {
return;
}
m_networkClient.reset();
networkMode = NT_NET_MODE_NONE;
}
void InstanceImpl::SetServers(
std::span<const std::pair<std::string, unsigned int>> servers) {
std::scoped_lock lock{m_mutex};
m_servers = {servers.begin(), servers.end()};
if (m_networkClient) {
m_networkClient->SetServers(servers);
}
}
std::shared_ptr<NetworkServer> InstanceImpl::GetServer() {
std::scoped_lock lock{m_mutex};
return m_networkServer;
}
std::shared_ptr<INetworkClient> InstanceImpl::GetClient() {
std::scoped_lock lock{m_mutex};
return m_networkClient;
}
void InstanceImpl::Reset() {
std::scoped_lock lock{m_mutex};
m_networkServer.reset();
m_networkClient.reset();
m_servers.clear();
networkMode = NT_NET_MODE_NONE;
listenerStorage.Reset();
// connectionList should have been cleared by destroying networkClient/server
localStorage.Reset();
}