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allwpilib/wpimath/src/main/native/include/frc/trajectory/TrapezoidProfile.h

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C++

// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <type_traits>
#include "units/math.h"
#include "units/time.h"
#include "wpimath/MathShared.h"
namespace frc {
/**
* A trapezoid-shaped velocity profile.
*
* While this class can be used for a profiled movement from start to finish,
* the intended usage is to filter a reference's dynamics based on trapezoidal
* velocity constraints. To compute the reference obeying this constraint, do
* the following.
*
* Initialization:
* @code{.cpp}
* TrapezoidProfile::Constraints constraints{kMaxV, kMaxA};
* double previousProfiledReference = initialReference;
* TrapezoidProfile profile{constraints};
* @endcode
*
* Run on update:
* @code{.cpp}
* previousProfiledReference = profile.Calculate(timeSincePreviousUpdate,
* previousProfiledReference,
* unprofiledReference);
* @endcode
*
* where `unprofiledReference` is free to change between calls. Note that when
* the unprofiled reference is within the constraints, `Calculate()` returns the
* unprofiled reference unchanged.
*
* Otherwise, a timer can be started to provide monotonic values for
* `Calculate()` and to determine when the profile has completed via
* `IsFinished()`.
*/
template <class Distance>
class TrapezoidProfile {
public:
using Distance_t = units::unit_t<Distance>;
using Velocity =
units::compound_unit<Distance, units::inverse<units::seconds>>;
using Velocity_t = units::unit_t<Velocity>;
using Acceleration =
units::compound_unit<Velocity, units::inverse<units::seconds>>;
using Acceleration_t = units::unit_t<Acceleration>;
/**
* Profile constraints.
*/
class Constraints {
public:
/// Maximum velocity.
Velocity_t maxVelocity{0};
/// Maximum acceleration.
Acceleration_t maxAcceleration{0};
/**
* Default constructor.
*/
constexpr Constraints() {
if (!std::is_constant_evaluated()) {
wpi::math::MathSharedStore::ReportUsage(
wpi::math::MathUsageId::kTrajectory_TrapezoidProfile, 1);
}
}
/**
* Constructs constraints for a Trapezoid Profile.
*
* @param maxVelocity Maximum velocity.
* @param maxAcceleration Maximum acceleration.
*/
constexpr Constraints(Velocity_t maxVelocity,
Acceleration_t maxAcceleration)
: maxVelocity{maxVelocity}, maxAcceleration{maxAcceleration} {
if (!std::is_constant_evaluated()) {
wpi::math::MathSharedStore::ReportUsage(
wpi::math::MathUsageId::kTrajectory_TrapezoidProfile, 1);
}
}
};
/**
* Profile state.
*/
class State {
public:
/// The position at this state.
Distance_t position{0};
/// The velocity at this state.
Velocity_t velocity{0};
constexpr bool operator==(const State&) const = default;
};
/**
* Constructs a TrapezoidProfile.
*
* @param constraints The constraints on the profile, like maximum velocity.
*/
constexpr TrapezoidProfile(Constraints constraints) // NOLINT
: m_constraints(constraints) {}
constexpr TrapezoidProfile(const TrapezoidProfile&) = default;
constexpr TrapezoidProfile& operator=(const TrapezoidProfile&) = default;
constexpr TrapezoidProfile(TrapezoidProfile&&) = default;
constexpr TrapezoidProfile& operator=(TrapezoidProfile&&) = default;
/**
* Calculates the position and velocity for the profile at a time t where the
* current state is at time t = 0.
*
* @param t How long to advance from the current state toward the desired
* state.
* @param current The current state.
* @param goal The desired state when the profile is complete.
* @return The position and velocity of the profile at time t.
*/
constexpr State Calculate(units::second_t t, State current, State goal) {
m_direction = ShouldFlipAcceleration(current, goal) ? -1 : 1;
m_current = Direct(current);
goal = Direct(goal);
if (m_current.velocity > m_constraints.maxVelocity) {
m_current.velocity = m_constraints.maxVelocity;
}
// Deal with a possibly truncated motion profile (with nonzero initial or
// final velocity) by calculating the parameters as if the profile began and
// ended at zero velocity
units::second_t cutoffBegin =
m_current.velocity / m_constraints.maxAcceleration;
Distance_t cutoffDistBegin =
cutoffBegin * cutoffBegin * m_constraints.maxAcceleration / 2.0;
units::second_t cutoffEnd = goal.velocity / m_constraints.maxAcceleration;
Distance_t cutoffDistEnd =
cutoffEnd * cutoffEnd * m_constraints.maxAcceleration / 2.0;
// Now we can calculate the parameters as if it was a full trapezoid instead
// of a truncated one
Distance_t fullTrapezoidDist =
cutoffDistBegin + (goal.position - m_current.position) + cutoffDistEnd;
units::second_t accelerationTime =
m_constraints.maxVelocity / m_constraints.maxAcceleration;
Distance_t fullSpeedDist =
fullTrapezoidDist -
accelerationTime * accelerationTime * m_constraints.maxAcceleration;
// Handle the case where the profile never reaches full speed
if (fullSpeedDist < Distance_t{0}) {
accelerationTime =
units::math::sqrt(fullTrapezoidDist / m_constraints.maxAcceleration);
fullSpeedDist = Distance_t{0};
}
m_endAccel = accelerationTime - cutoffBegin;
m_endFullSpeed = m_endAccel + fullSpeedDist / m_constraints.maxVelocity;
m_endDecel = m_endFullSpeed + accelerationTime - cutoffEnd;
State result = m_current;
if (t < m_endAccel) {
result.velocity += t * m_constraints.maxAcceleration;
result.position +=
(m_current.velocity + t * m_constraints.maxAcceleration / 2.0) * t;
} else if (t < m_endFullSpeed) {
result.velocity = m_constraints.maxVelocity;
result.position += (m_current.velocity +
m_endAccel * m_constraints.maxAcceleration / 2.0) *
m_endAccel +
m_constraints.maxVelocity * (t - m_endAccel);
} else if (t <= m_endDecel) {
result.velocity =
goal.velocity + (m_endDecel - t) * m_constraints.maxAcceleration;
units::second_t timeLeft = m_endDecel - t;
result.position =
goal.position -
(goal.velocity + timeLeft * m_constraints.maxAcceleration / 2.0) *
timeLeft;
} else {
result = goal;
}
return Direct(result);
}
/**
* Returns the time left until a target distance in the profile is reached.
*
* @param target The target distance.
* @return The time left until a target distance in the profile is reached, or
* zero if no goal was set.
*/
constexpr units::second_t TimeLeftUntil(Distance_t target) const {
Distance_t position = m_current.position * m_direction;
Velocity_t velocity = m_current.velocity * m_direction;
units::second_t endAccel = m_endAccel * m_direction;
units::second_t endFullSpeed = m_endFullSpeed * m_direction - endAccel;
if (target < position) {
endAccel *= -1.0;
endFullSpeed *= -1.0;
velocity *= -1.0;
}
endAccel = units::math::max(endAccel, 0_s);
endFullSpeed = units::math::max(endFullSpeed, 0_s);
const Acceleration_t acceleration = m_constraints.maxAcceleration;
const Acceleration_t deceleration = -m_constraints.maxAcceleration;
Distance_t distToTarget = units::math::abs(target - position);
if (distToTarget < Distance_t{1e-6}) {
return 0_s;
}
Distance_t accelDist =
velocity * endAccel + 0.5 * acceleration * endAccel * endAccel;
Velocity_t decelVelocity;
if (endAccel > 0_s) {
decelVelocity = units::math::sqrt(
units::math::abs(velocity * velocity + 2 * acceleration * accelDist));
} else {
decelVelocity = velocity;
}
Distance_t fullSpeedDist = m_constraints.maxVelocity * endFullSpeed;
Distance_t decelDist;
if (accelDist > distToTarget) {
accelDist = distToTarget;
fullSpeedDist = Distance_t{0};
decelDist = Distance_t{0};
} else if (accelDist + fullSpeedDist > distToTarget) {
fullSpeedDist = distToTarget - accelDist;
decelDist = Distance_t{0};
} else {
decelDist = distToTarget - fullSpeedDist - accelDist;
}
units::second_t accelTime =
(-velocity + units::math::sqrt(units::math::abs(
velocity * velocity + 2 * acceleration * accelDist))) /
acceleration;
units::second_t decelTime =
(-decelVelocity +
units::math::sqrt(units::math::abs(decelVelocity * decelVelocity +
2 * deceleration * decelDist))) /
deceleration;
units::second_t fullSpeedTime = fullSpeedDist / m_constraints.maxVelocity;
return accelTime + fullSpeedTime + decelTime;
}
/**
* Returns the total time the profile takes to reach the goal.
*
* @return The total time the profile takes to reach the goal, or zero if no
* goal was set.
*/
constexpr units::second_t TotalTime() const { return m_endDecel; }
/**
* Returns true if the profile has reached the goal.
*
* The profile has reached the goal if the time since the profile started has
* exceeded the profile's total time.
*
* @param t The time since the beginning of the profile.
* @return True if the profile has reached the goal.
*/
constexpr bool IsFinished(units::second_t t) const {
return t >= TotalTime();
}
private:
/**
* Returns true if the profile inverted.
*
* The profile is inverted if goal position is less than the initial position.
*
* @param initial The initial state (usually the current state).
* @param goal The desired state when the profile is complete.
*/
static constexpr bool ShouldFlipAcceleration(const State& initial,
const State& goal) {
return initial.position > goal.position;
}
// Flip the sign of the velocity and position if the profile is inverted
constexpr State Direct(const State& in) const {
State result = in;
result.position *= m_direction;
result.velocity *= m_direction;
return result;
}
// The direction of the profile, either 1 for forwards or -1 for inverted
int m_direction = 1;
Constraints m_constraints;
State m_current;
units::second_t m_endAccel = 0_s;
units::second_t m_endFullSpeed = 0_s;
units::second_t m_endDecel = 0_s;
};
} // namespace frc