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Moves all CommandBase functionality into Command and deprecates CommandBase for removal. Moves all SubsystemBase functionality into Subsystem and deprecates SubsystemBase for removal. Adds a function to CommandScheduler to remove all registered Subsystems.
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#include "frc2/command/ConditionalCommand.h"
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#include <wpi/sendable/SendableBuilder.h>
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using namespace frc2;
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ConditionalCommand::ConditionalCommand(std::unique_ptr<Command>&& onTrue,
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std::unique_ptr<Command>&& onFalse,
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std::function<bool()> condition)
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: m_condition{std::move(condition)} {
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CommandScheduler::GetInstance().RequireUngrouped(
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{onTrue.get(), onFalse.get()});
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m_onTrue = std::move(onTrue);
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m_onFalse = std::move(onFalse);
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m_onTrue->SetComposed(true);
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m_onFalse->SetComposed(true);
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m_runsWhenDisabled &= m_onTrue->RunsWhenDisabled();
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m_runsWhenDisabled &= m_onFalse->RunsWhenDisabled();
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AddRequirements(m_onTrue->GetRequirements());
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AddRequirements(m_onFalse->GetRequirements());
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}
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void ConditionalCommand::Initialize() {
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if (m_condition()) {
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m_selectedCommand = m_onTrue.get();
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} else {
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m_selectedCommand = m_onFalse.get();
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}
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m_selectedCommand->Initialize();
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}
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void ConditionalCommand::Execute() {
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m_selectedCommand->Execute();
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}
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void ConditionalCommand::End(bool interrupted) {
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m_selectedCommand->End(interrupted);
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}
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bool ConditionalCommand::IsFinished() {
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return m_selectedCommand->IsFinished();
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}
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bool ConditionalCommand::RunsWhenDisabled() const {
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return m_runsWhenDisabled;
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}
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Command::InterruptionBehavior ConditionalCommand::GetInterruptionBehavior()
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const {
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if (m_onTrue->GetInterruptionBehavior() ==
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InterruptionBehavior::kCancelSelf ||
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m_onFalse->GetInterruptionBehavior() ==
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InterruptionBehavior::kCancelSelf) {
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return InterruptionBehavior::kCancelSelf;
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} else {
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return InterruptionBehavior::kCancelIncoming;
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}
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}
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void ConditionalCommand::InitSendable(wpi::SendableBuilder& builder) {
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Command::InitSendable(builder);
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builder.AddStringProperty(
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"onTrue", [this] { return m_onTrue->GetName(); }, nullptr);
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builder.AddStringProperty(
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"onFalse", [this] { return m_onFalse->GetName(); }, nullptr);
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builder.AddStringProperty(
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"selected",
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[this] {
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if (m_selectedCommand) {
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return m_selectedCommand->GetName();
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} else {
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return std::string{"null"};
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}
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},
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nullptr);
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}
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