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allwpilib/wpilibc/src/main/native/include/frc/GenericHID.h

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C++

// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <stdint.h>
#include <string>
namespace frc {
class BooleanEvent;
class EventLoop;
/**
* Handle input from standard HID devices connected to the Driver Station.
*
* <p>This class handles standard input that comes from the Driver Station. Each
* time a value is requested the most recent value is returned. There is a
* single class instance for each device and the mapping of ports to hardware
* buttons depends on the code in the Driver Station.
*/
class GenericHID {
public:
enum RumbleType { kLeftRumble, kRightRumble };
enum HIDType {
kUnknown = -1,
kXInputUnknown = 0,
kXInputGamepad = 1,
kXInputWheel = 2,
kXInputArcadeStick = 3,
kXInputFlightStick = 4,
kXInputDancePad = 5,
kXInputGuitar = 6,
kXInputGuitar2 = 7,
kXInputDrumKit = 8,
kXInputGuitar3 = 11,
kXInputArcadePad = 19,
kHIDJoystick = 20,
kHIDGamepad = 21,
kHIDDriving = 22,
kHIDFlight = 23,
kHID1stPerson = 24
};
explicit GenericHID(int port);
virtual ~GenericHID() = default;
GenericHID(GenericHID&&) = default;
GenericHID& operator=(GenericHID&&) = default;
/**
* Get the button value (starting at button 1).
*
* The buttons are returned in a single 16 bit value with one bit representing
* the state of each button. The appropriate button is returned as a boolean
* value.
*
* This method returns true if the button is being held down at the time
* that this method is being called.
*
* @param button The button number to be read (starting at 1)
* @return The state of the button.
*/
bool GetRawButton(int button) const;
/**
* Whether the button was pressed since the last check. %Button indexes begin
* at 1.
*
* This method returns true if the button went from not pressed to held down
* since the last time this method was called. This is useful if you only
* want to call a function once when you press the button.
*
* @param button The button index, beginning at 1.
* @return Whether the button was pressed since the last check.
*/
bool GetRawButtonPressed(int button);
/**
* Whether the button was released since the last check. %Button indexes begin
* at 1.
*
* This method returns true if the button went from held down to not pressed
* since the last time this method was called. This is useful if you only
* want to call a function once when you release the button.
*
* @param button The button index, beginning at 1.
* @return Whether the button was released since the last check.
*/
bool GetRawButtonReleased(int button);
/**
* Constructs an event instance around this button's digital signal.
*
* @param button the button index
* @param loop the event loop instance to attach the event to.
* @return an event instance representing the button's digital signal attached
* to the given loop.
*/
BooleanEvent Button(int button, EventLoop* loop) const;
/**
* Get the value of the axis.
*
* @param axis The axis to read, starting at 0.
* @return The value of the axis.
*/
double GetRawAxis(int axis) const;
/**
* Get the angle in degrees of a POV on the HID.
*
* The POV angles start at 0 in the up direction, and increase clockwise
* (e.g. right is 90, upper-left is 315).
*
* @param pov The index of the POV to read (starting at 0)
* @return the angle of the POV in degrees, or -1 if the POV is not pressed.
*/
int GetPOV(int pov = 0) const;
/**
* Constructs a BooleanEvent instance based around this angle of a POV on the
* HID.
*
* <p>The POV angles start at 0 in the up direction, and increase clockwise
* (eg right is 90, upper-left is 315).
*
* @param loop the event loop instance to attach the event to.
* @param angle POV angle in degrees, or -1 for the center / not pressed.
* @return a BooleanEvent instance based around this angle of a POV on the
* HID.
*/
BooleanEvent POV(int angle, EventLoop* loop) const;
/**
* Constructs a BooleanEvent instance based around this angle of a POV on the
* HID.
*
* <p>The POV angles start at 0 in the up direction, and increase clockwise
* (eg right is 90, upper-left is 315).
*
* @param loop the event loop instance to attach the event to.
* @param pov index of the POV to read (starting at 0). Defaults to 0.
* @param angle POV angle in degrees, or -1 for the center / not pressed.
* @return a BooleanEvent instance based around this angle of a POV on the
* HID.
*/
BooleanEvent POV(int pov, int angle, EventLoop* loop) const;
/**
* Constructs a BooleanEvent instance based around the 0-degree angle (up) of
* the default (index 0) POV on the HID.
*
* @return a BooleanEvent instance based around the 0-degree angle of a POV on
* the HID.
*/
BooleanEvent POVUp(EventLoop* loop) const;
/**
* Constructs a BooleanEvent instance based around the 45-degree angle (right
* up) of the default (index 0) POV on the HID.
*
* @return a BooleanEvent instance based around the 45-degree angle of a POV
* on the HID.
*/
BooleanEvent POVUpRight(EventLoop* loop) const;
/**
* Constructs a BooleanEvent instance based around the 90-degree angle (right)
* of the default (index 0) POV on the HID.
*
* @return a BooleanEvent instance based around the 90-degree angle of a POV
* on the HID.
*/
BooleanEvent POVRight(EventLoop* loop) const;
/**
* Constructs a BooleanEvent instance based around the 135-degree angle (right
* down) of the default (index 0) POV on the HID.
*
* @return a BooleanEvent instance based around the 135-degree angle of a POV
* on the HID.
*/
BooleanEvent POVDownRight(EventLoop* loop) const;
/**
* Constructs a BooleanEvent instance based around the 180-degree angle (down)
* of the default (index 0) POV on the HID.
*
* @return a BooleanEvent instance based around the 180-degree angle of a POV
* on the HID.
*/
BooleanEvent POVDown(EventLoop* loop) const;
/**
* Constructs a BooleanEvent instance based around the 225-degree angle (down
* left) of the default (index 0) POV on the HID.
*
* @return a BooleanEvent instance based around the 225-degree angle of a POV
* on the HID.
*/
BooleanEvent POVDownLeft(EventLoop* loop) const;
/**
* Constructs a BooleanEvent instance based around the 270-degree angle (left)
* of the default (index 0) POV on the HID.
*
* @return a BooleanEvent instance based around the 270-degree angle of a POV
* on the HID.
*/
BooleanEvent POVLeft(EventLoop* loop) const;
/**
* Constructs a BooleanEvent instance based around the 315-degree angle (left
* up) of the default (index 0) POV on the HID.
*
* @return a BooleanEvent instance based around the 315-degree angle of a POV
* on the HID.
*/
BooleanEvent POVUpLeft(EventLoop* loop) const;
/**
* Constructs a BooleanEvent instance based around the center (not pressed) of
* the default (index 0) POV on the HID.
*
* @return a BooleanEvent instance based around the center of a POV on the
* HID.
*/
BooleanEvent POVCenter(EventLoop* loop) const;
/**
* Get the number of axes for the HID.
*
* @return the number of axis for the current HID
*/
int GetAxisCount() const;
/**
* Get the number of POVs for the HID.
*
* @return the number of POVs for the current HID
*/
int GetPOVCount() const;
/**
* Get the number of buttons for the HID.
*
* @return the number of buttons on the current HID
*/
int GetButtonCount() const;
/**
* Get if the HID is connected.
*
* @return true if the HID is connected
*/
bool IsConnected() const;
/**
* Get the type of the HID.
*
* @return the type of the HID.
*/
GenericHID::HIDType GetType() const;
/**
* Get the name of the HID.
*
* @return the name of the HID.
*/
std::string GetName() const;
/**
* Get the axis type of a joystick axis.
*
* @return the axis type of a joystick axis.
*/
int GetAxisType(int axis) const;
/**
* Get the port number of the HID.
*
* @return The port number of the HID.
*/
int GetPort() const;
/**
* Set a single HID output value for the HID.
*
* @param outputNumber The index of the output to set (1-32)
* @param value The value to set the output to
*/
void SetOutput(int outputNumber, bool value);
/**
* Set all output values for the HID.
*
* @param value The 32 bit output value (1 bit for each output)
*/
void SetOutputs(int value);
/**
* Set the rumble output for the HID.
*
* The DS currently supports 2 rumble values, left rumble and right rumble.
*
* @param type Which rumble value to set
* @param value The normalized value (0 to 1) to set the rumble to
*/
void SetRumble(RumbleType type, double value);
private:
int m_port;
int m_outputs = 0;
uint16_t m_leftRumble = 0;
uint16_t m_rightRumble = 0;
};
} // namespace frc