mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-19 00:41:43 +00:00
89 lines
2.2 KiB
C++
89 lines
2.2 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
|
|
// Open Source Software; you can modify and/or share it under the terms of
|
|
// the WPILib BSD license file in the root directory of this project.
|
|
|
|
#pragma once
|
|
|
|
#include <atomic>
|
|
#include <functional>
|
|
#include <string>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
#include <GLFW/glfw3.h>
|
|
#include <imgui.h>
|
|
|
|
namespace wpi::gui {
|
|
|
|
struct SavedSettings {
|
|
bool loadedWidthHeight = false;
|
|
int width;
|
|
int height;
|
|
bool maximized = false;
|
|
int xPos = -1;
|
|
int yPos = -1;
|
|
int userScale = 100;
|
|
int style = 0;
|
|
int fps = 120;
|
|
std::string defaultFontName = "Proggy Dotted";
|
|
};
|
|
|
|
struct Context : public SavedSettings {
|
|
std::atomic_bool exit{false};
|
|
|
|
std::string title;
|
|
int defaultWidth;
|
|
int defaultHeight;
|
|
bool isPlatformRendering{false};
|
|
|
|
GLFWwindow* window = nullptr;
|
|
|
|
std::function<void()> loadSettings;
|
|
std::function<void()> loadIniSettings;
|
|
std::function<void(bool exiting)> saveSettings;
|
|
std::vector<std::function<void()>> initializers;
|
|
std::vector<std::function<void(float scale)>> windowScalers;
|
|
class FontMaker {
|
|
public:
|
|
FontMaker(
|
|
std::string name,
|
|
std::function<ImFont*(ImGuiIO& io, float size, const ImFontConfig* cfg)>
|
|
func)
|
|
: name{std::move(name)}, func{std::move(func)} {}
|
|
|
|
const std::string& GetName() const { return name; }
|
|
ImFont* GetFont() const;
|
|
|
|
private:
|
|
std::string name;
|
|
mutable ImFont* font = nullptr;
|
|
std::function<ImFont*(ImGuiIO& io, float size, const ImFontConfig* cfg)>
|
|
func;
|
|
};
|
|
std::vector<FontMaker> makeFonts;
|
|
|
|
ImVec4 clearColor = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
|
|
std::vector<std::function<void()>> earlyExecutors;
|
|
std::vector<std::function<void()>> lateExecutors;
|
|
|
|
std::vector<GLFWimage> icons;
|
|
|
|
std::string iniPath = "imgui.ini";
|
|
bool resetOnExit = false;
|
|
};
|
|
|
|
extern Context* gContext;
|
|
|
|
void PlatformCreateContext();
|
|
void PlatformDestroyContext();
|
|
void PlatformGlfwInitHints();
|
|
void PlatformGlfwWindowHints();
|
|
bool PlatformInitRenderer();
|
|
void PlatformRenderFrame();
|
|
void PlatformShutdown();
|
|
void PlatformFramebufferSizeChanged(int width, int height);
|
|
|
|
void CommonRenderFrame();
|
|
|
|
} // namespace wpi::gui
|