Files
allwpilib/wpilibc/sim/include/Joystick.h
Tyler Veness 5dfae8d6bd Fixed include order (#245)
See wpilibsuite/styleguide (#11).
2016-09-25 16:50:13 -07:00

80 lines
2.7 KiB
C++

/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2008-2016. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <memory>
#include "ErrorBase.h"
#include "GenericHID.h"
class DriverStation;
/**
* Handle input from standard Joysticks connected to the Driver Station.
*
* This class handles standard input that comes from the Driver Station. Each
* time a value is requested the most recent value is returned. There is a
* single class instance for each joystick and the mapping of ports to hardware
* buttons depends on the code in the driver station.
*/
class Joystick : public GenericHID, public ErrorBase {
public:
static const int kDefaultXAxis = 1;
static const int kDefaultYAxis = 2;
static const int kDefaultZAxis = 3;
static const int kDefaultTwistAxis = 4;
static const int kDefaultThrottleAxis = 3;
typedef enum {
kXAxis,
kYAxis,
kZAxis,
kTwistAxis,
kThrottleAxis,
kNumAxisTypes
} AxisType;
static const int kDefaultTriggerButton = 1;
static const int kDefaultTopButton = 2;
typedef enum { kTriggerButton, kTopButton, kNumButtonTypes } ButtonType;
explicit Joystick(int port);
Joystick(int port, int numAxisTypes, int numButtonTypes);
virtual ~Joystick() = default;
Joystick(const Joystick&) = delete;
Joystick& operator=(const Joystick&) = delete;
int GetAxisChannel(AxisType axis);
void SetAxisChannel(AxisType axis, int channel);
float GetX(JoystickHand hand = kRightHand) const override;
float GetY(JoystickHand hand = kRightHand) const override;
float GetZ() const override;
float GetTwist() const override;
float GetThrottle() const override;
virtual float GetAxis(AxisType axis) const;
float GetRawAxis(int axis) const override;
bool GetTrigger(JoystickHand hand = kRightHand) const override;
bool GetTop(JoystickHand hand = kRightHand) const override;
bool GetBumper(JoystickHand hand = kRightHand) const override;
bool GetRawButton(int button) const override;
int GetPOV(int pov = 1) const override;
bool GetButton(ButtonType button) const;
static Joystick* GetStickForPort(int port);
virtual float GetMagnitude() const;
virtual float GetDirectionRadians() const;
virtual float GetDirectionDegrees() const;
private:
DriverStation& m_ds;
int m_port;
std::unique_ptr<int[]> m_axes;
std::unique_ptr<int[]> m_buttons;
};