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Add a CommandPtr with an internal unique_ptr to enable not needing to move the underlying classes, which is error-prone due to the potential for lambda captures.
123 lines
3.7 KiB
C++
123 lines
3.7 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#include "frc2/command/button/Trigger.h"
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#include <frc/filter/Debouncer.h>
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#include "frc2/command/InstantCommand.h"
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using namespace frc;
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using namespace frc2;
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Trigger::Trigger(const Trigger& other) = default;
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Trigger Trigger::WhenActive(Command* command) {
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this->Rising().IfHigh([command] { command->Schedule(); });
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return *this;
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}
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Trigger Trigger::WhenActive(CommandPtr&& command) {
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this->Rising().IfHigh([command = std::move(command)] { command.Schedule(); });
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return *this;
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}
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Trigger Trigger::WhenActive(std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements) {
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return WhenActive(std::move(toRun),
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{requirements.begin(), requirements.end()});
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}
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Trigger Trigger::WhenActive(std::function<void()> toRun,
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wpi::span<Subsystem* const> requirements) {
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return WhenActive(InstantCommand(std::move(toRun), requirements));
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}
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Trigger Trigger::WhileActiveContinous(Command* command) {
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this->IfHigh([command] { command->Schedule(); });
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this->Falling().IfHigh([command] { command->Cancel(); });
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return *this;
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}
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Trigger Trigger::WhileActiveContinous(CommandPtr&& command) {
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auto ptr = std::make_shared<CommandPtr>(std::move(command));
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this->IfHigh([ptr] { ptr->Schedule(); });
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this->Falling().IfHigh([ptr] { ptr->Cancel(); });
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return *this;
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}
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Trigger Trigger::WhileActiveContinous(
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std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements) {
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return WhileActiveContinous(std::move(toRun),
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{requirements.begin(), requirements.end()});
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}
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Trigger Trigger::WhileActiveContinous(
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std::function<void()> toRun, wpi::span<Subsystem* const> requirements) {
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return WhileActiveContinous(InstantCommand(std::move(toRun), requirements));
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}
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Trigger Trigger::WhileActiveOnce(Command* command) {
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this->Rising().IfHigh([command] { command->Schedule(); });
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this->Falling().IfHigh([command] { command->Cancel(); });
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return *this;
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}
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Trigger Trigger::WhileActiveOnce(CommandPtr&& command) {
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auto ptr = std::make_shared<CommandPtr>(std::move(command));
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this->Rising().IfHigh([ptr] { ptr->Schedule(); });
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this->Falling().IfHigh([ptr] { ptr->Cancel(); });
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return *this;
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}
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Trigger Trigger::WhenInactive(Command* command) {
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this->Falling().IfHigh([command] { command->Schedule(); });
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return *this;
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}
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Trigger Trigger::WhenInactive(CommandPtr&& command) {
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this->Falling().IfHigh(
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[command = std::move(command)] { command.Schedule(); });
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return *this;
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}
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Trigger Trigger::WhenInactive(std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements) {
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return WhenInactive(std::move(toRun),
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{requirements.begin(), requirements.end()});
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}
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Trigger Trigger::WhenInactive(std::function<void()> toRun,
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wpi::span<Subsystem* const> requirements) {
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return WhenInactive(InstantCommand(std::move(toRun), requirements));
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}
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Trigger Trigger::ToggleWhenActive(Command* command) {
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this->Rising().IfHigh([command] {
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if (command->IsScheduled()) {
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command->Cancel();
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} else {
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command->Schedule();
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}
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});
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return *this;
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}
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Trigger Trigger::ToggleWhenActive(CommandPtr&& command) {
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this->Rising().IfHigh([command = std::move(command)] {
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if (command.IsScheduled()) {
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command.Cancel();
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} else {
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command.Schedule();
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}
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});
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return *this;
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}
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Trigger Trigger::CancelWhenActive(Command* command) {
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this->Rising().IfHigh([command] { command->Cancel(); });
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return *this;
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}
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