Files
allwpilib/wpilibNewCommands/src/main/native/cpp/frc2/command/button/Trigger.cpp
Starlight220 60e29627c0 [commands] C++ unique_ptr migration (#4319)
Add a CommandPtr with an internal unique_ptr to enable not needing to move the underlying classes, which is error-prone due to the potential for lambda captures.
2022-10-05 17:19:28 -05:00

123 lines
3.7 KiB
C++

// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "frc2/command/button/Trigger.h"
#include <frc/filter/Debouncer.h>
#include "frc2/command/InstantCommand.h"
using namespace frc;
using namespace frc2;
Trigger::Trigger(const Trigger& other) = default;
Trigger Trigger::WhenActive(Command* command) {
this->Rising().IfHigh([command] { command->Schedule(); });
return *this;
}
Trigger Trigger::WhenActive(CommandPtr&& command) {
this->Rising().IfHigh([command = std::move(command)] { command.Schedule(); });
return *this;
}
Trigger Trigger::WhenActive(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
return WhenActive(std::move(toRun),
{requirements.begin(), requirements.end()});
}
Trigger Trigger::WhenActive(std::function<void()> toRun,
wpi::span<Subsystem* const> requirements) {
return WhenActive(InstantCommand(std::move(toRun), requirements));
}
Trigger Trigger::WhileActiveContinous(Command* command) {
this->IfHigh([command] { command->Schedule(); });
this->Falling().IfHigh([command] { command->Cancel(); });
return *this;
}
Trigger Trigger::WhileActiveContinous(CommandPtr&& command) {
auto ptr = std::make_shared<CommandPtr>(std::move(command));
this->IfHigh([ptr] { ptr->Schedule(); });
this->Falling().IfHigh([ptr] { ptr->Cancel(); });
return *this;
}
Trigger Trigger::WhileActiveContinous(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
return WhileActiveContinous(std::move(toRun),
{requirements.begin(), requirements.end()});
}
Trigger Trigger::WhileActiveContinous(
std::function<void()> toRun, wpi::span<Subsystem* const> requirements) {
return WhileActiveContinous(InstantCommand(std::move(toRun), requirements));
}
Trigger Trigger::WhileActiveOnce(Command* command) {
this->Rising().IfHigh([command] { command->Schedule(); });
this->Falling().IfHigh([command] { command->Cancel(); });
return *this;
}
Trigger Trigger::WhileActiveOnce(CommandPtr&& command) {
auto ptr = std::make_shared<CommandPtr>(std::move(command));
this->Rising().IfHigh([ptr] { ptr->Schedule(); });
this->Falling().IfHigh([ptr] { ptr->Cancel(); });
return *this;
}
Trigger Trigger::WhenInactive(Command* command) {
this->Falling().IfHigh([command] { command->Schedule(); });
return *this;
}
Trigger Trigger::WhenInactive(CommandPtr&& command) {
this->Falling().IfHigh(
[command = std::move(command)] { command.Schedule(); });
return *this;
}
Trigger Trigger::WhenInactive(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
return WhenInactive(std::move(toRun),
{requirements.begin(), requirements.end()});
}
Trigger Trigger::WhenInactive(std::function<void()> toRun,
wpi::span<Subsystem* const> requirements) {
return WhenInactive(InstantCommand(std::move(toRun), requirements));
}
Trigger Trigger::ToggleWhenActive(Command* command) {
this->Rising().IfHigh([command] {
if (command->IsScheduled()) {
command->Cancel();
} else {
command->Schedule();
}
});
return *this;
}
Trigger Trigger::ToggleWhenActive(CommandPtr&& command) {
this->Rising().IfHigh([command = std::move(command)] {
if (command.IsScheduled()) {
command.Cancel();
} else {
command.Schedule();
}
});
return *this;
}
Trigger Trigger::CancelWhenActive(Command* command) {
this->Rising().IfHigh([command] { command->Cancel(); });
return *this;
}