Files
allwpilib/wpiutil/src/main/native/include/wpi/uv/Prepare.h
Peter Johnson e2314f3528 wpiutil: Add C++ libuv wrappers (#1166)
- Provide an EventLoopRunner to run uv::Loop on a separate thread.

- Add raw_ostream wrapper for uv::Buffer.
2018-07-17 01:06:24 -07:00

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1.7 KiB
C++

/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#ifndef WPIUTIL_WPI_UV_PREPARE_H_
#define WPIUTIL_WPI_UV_PREPARE_H_
#include <uv.h>
#include <memory>
#include "wpi/Signal.h"
#include "wpi/uv/Handle.h"
namespace wpi {
namespace uv {
class Loop;
/**
* Prepare handle.
* Prepare handles will generate a signal once per loop iteration, right
* before polling for I/O.
*/
class Prepare final : public HandleImpl<Prepare, uv_prepare_t> {
struct private_init {};
public:
explicit Prepare(const private_init&) {}
~Prepare() noexcept override = default;
/**
* Create a prepare handle.
*
* @param loop Loop object where this handle runs.
*/
static std::shared_ptr<Prepare> Create(Loop& loop);
/**
* Create a prepare handle.
*
* @param loop Loop object where this handle runs.
*/
static std::shared_ptr<Prepare> Create(const std::shared_ptr<Loop>& loop) {
return Create(*loop);
}
/**
* Start the handle.
*/
void Start();
/**
* Stop the handle. The signal will no longer be generated.
*/
void Stop() { Invoke(&uv_prepare_stop, GetRaw()); }
/**
* Signal generated once per loop iteration prior to polling for I/O.
*/
sig::Signal<> prepare;
};
} // namespace uv
} // namespace wpi
#endif // WPIUTIL_WPI_UV_PREPARE_H_