Files
allwpilib/wpiutil/src/test/native/cpp/priority_mutex_test.cpp
Peter Johnson f84018af5f Move entirety of llvm namespace to wpi namespace.
During shared library loading, a different libLLVM can be pulled in, causing
llvm symbols from dependent libraries to resolve to that library instead of
this one. This has been seen in the wild with the Mesa OpenGL implementation
in JavaFX applications (see wpilibsuite/shuffleboard#361).

This is clearly a very breaking change. For some level of backwards
compatibility, a namespace alias from llvm to wpi is performed in the "llvm"
headers.  Unfortunately, forward declarations of llvm classes will still break,
but compilers seem to generate clear error messages in those cases
("namespace alias 'llvm' not allowed here, assuming 'wpi'").

This change also moves all the wpiutil headers to a single "wpi" subdirectory
from the previously split "llvm", "support", "tcpsockets", and "udpsockets".
Shim headers will be added for backwards compatibility in a later commit.
2018-04-30 10:22:54 -07:00

272 lines
8.1 KiB
C++

/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include <wpi/priority_mutex.h> // NOLINT(build/include_order)
#include <atomic>
#include <condition_variable>
#include <thread>
#include "gtest/gtest.h"
namespace wpi {
#ifdef WPI_HAVE_PRIORITY_MUTEX
using std::chrono::system_clock;
// Threading primitive used to notify many threads that a condition is now true.
// The condition can not be cleared.
class Notification {
public:
// Efficiently waits until the Notification has been notified once.
void Wait() {
std::unique_lock<priority_mutex> lock(m_mutex);
while (!m_set) {
m_condition.wait(lock);
}
}
// Sets the condition to true, and wakes all waiting threads.
void Notify() {
std::lock_guard<priority_mutex> lock(m_mutex);
m_set = true;
m_condition.notify_all();
}
private:
// priority_mutex used for the notification and to protect the bit.
priority_mutex m_mutex;
// Condition for threads to sleep on.
std::condition_variable_any m_condition;
// Bool which is true when the notification has been notified.
bool m_set = false;
};
void SetProcessorAffinity(int32_t core_id) {
cpu_set_t cpuset;
CPU_ZERO(&cpuset);
CPU_SET(core_id, &cpuset);
pthread_t current_thread = pthread_self();
ASSERT_EQ(pthread_setaffinity_np(current_thread, sizeof(cpu_set_t), &cpuset),
0);
}
void SetThreadRealtimePriorityOrDie(int32_t priority) {
struct sched_param param;
// Set realtime priority for this thread
param.sched_priority = priority + sched_get_priority_min(SCHED_RR);
ASSERT_EQ(pthread_setschedparam(pthread_self(), SCHED_RR, &param), 0)
<< ": Failed to set scheduler priority.";
}
// This thread holds the mutex and spins until signaled to release it and stop.
template <typename MutexType>
class LowPriorityThread {
public:
explicit LowPriorityThread(MutexType* mutex)
: m_mutex(mutex), m_hold_mutex(1), m_success(0) {}
void operator()() {
SetProcessorAffinity(0);
SetThreadRealtimePriorityOrDie(20);
m_mutex->lock();
m_started.Notify();
while (m_hold_mutex.test_and_set()) {
}
m_mutex->unlock();
m_success.store(1);
}
void WaitForStartup() { m_started.Wait(); }
void release_mutex() { m_hold_mutex.clear(); }
bool success() { return m_success.load(); }
private:
// priority_mutex to grab and release.
MutexType* m_mutex;
Notification m_started;
// Atomic type used to signal when the thread should unlock the mutex.
// Using a mutex to protect something could cause other issues, and a delay
// between setting and reading isn't a problem as long as the set is atomic.
std::atomic_flag m_hold_mutex;
std::atomic<int> m_success;
};
// This thread spins forever until signaled to stop.
class BusyWaitingThread {
public:
BusyWaitingThread() : m_run(1), m_success(0) {}
void operator()() {
SetProcessorAffinity(0);
SetThreadRealtimePriorityOrDie(21);
system_clock::time_point start_time = system_clock::now();
m_started.Notify();
while (m_run.test_and_set()) {
// Have the busy waiting thread time out after a while. If it times out,
// the test failed.
if (system_clock::now() - start_time > std::chrono::milliseconds(50)) {
return;
}
}
m_success.store(1);
}
void quit() { m_run.clear(); }
void WaitForStartup() { m_started.Wait(); }
bool success() { return m_success.load(); }
private:
// Use an atomic type to signal if the thread should be running or not. A
// mutex could affect the scheduler, which isn't worth it. A delay between
// setting and reading the new value is fine.
std::atomic_flag m_run;
Notification m_started;
std::atomic<int> m_success;
};
// This thread starts up, grabs the mutex, and then exits.
template <typename MutexType>
class HighPriorityThread {
public:
explicit HighPriorityThread(MutexType* mutex) : m_mutex(mutex) {}
void operator()() {
SetProcessorAffinity(0);
SetThreadRealtimePriorityOrDie(22);
m_started.Notify();
m_mutex->lock();
m_success.store(1);
}
void WaitForStartup() { m_started.Wait(); }
bool success() { return m_success.load(); }
private:
Notification m_started;
MutexType* m_mutex;
std::atomic<int> m_success{0};
};
// Class to test a MutexType to see if it solves the priority inheritance
// problem.
//
// To run the test, we need 3 threads, and then 1 thread to kick the test off.
// The threads must all run on the same core, otherwise they wouldn't starve
// eachother. The threads and their roles are as follows:
//
// Low priority thread:
// Holds a lock that the high priority thread needs, and releases it upon
// request.
// Medium priority thread:
// Hogs the processor so that the low priority thread will never run if it's
// priority doesn't get bumped.
// High priority thread:
// Starts up and then goes to grab the lock that the low priority thread has.
//
// Control thread:
// Sets the deadlock up so that it will happen 100% of the time by making sure
// that each thread in order gets to the point that it needs to be at to cause
// the deadlock.
template <typename MutexType>
class InversionTestRunner {
public:
void operator()() {
// This thread must run at the highest priority or it can't coordinate the
// inversion. This means that it can't busy wait or everything could
// starve.
SetThreadRealtimePriorityOrDie(23);
MutexType m;
// Start the lowest priority thread and wait until it holds the lock.
LowPriorityThread<MutexType> low(&m);
std::thread low_thread(std::ref(low));
low.WaitForStartup();
// Start the busy waiting thread and let it get to the loop.
BusyWaitingThread busy;
std::thread busy_thread(std::ref(busy));
busy.WaitForStartup();
// Start the high priority thread and let it become blocked on the lock.
HighPriorityThread<MutexType> high(&m);
std::thread high_thread(std::ref(high));
high.WaitForStartup();
// Startup and locking the mutex in the high priority thread aren't atomic,
// but pretty close. Wait a bit to let it happen.
std::this_thread::sleep_for(std::chrono::milliseconds(10));
// Release the mutex in the low priority thread. If done right, everything
// should finish now.
low.release_mutex();
// Wait for everything to finish and compute success.
high_thread.join();
busy.quit();
busy_thread.join();
low_thread.join();
m_success = low.success() && busy.success() && high.success();
}
bool success() { return m_success; }
private:
bool m_success = false;
};
// TODO: Fix roborio permissions to run as root.
// Priority inversion test.
TEST(MutexTest, DISABLED_PriorityInversionTest) {
InversionTestRunner<priority_mutex> runner;
std::thread runner_thread(std::ref(runner));
runner_thread.join();
EXPECT_TRUE(runner.success());
}
// Verify that the non-priority inversion mutex doesn't pass the test.
TEST(MutexTest, DISABLED_StdMutexPriorityInversionTest) {
InversionTestRunner<std::mutex> runner;
std::thread runner_thread(std::ref(runner));
runner_thread.join();
EXPECT_FALSE(runner.success());
}
// Smoke test to make sure that mutexes lock and unlock.
TEST(MutexTest, TryLock) {
priority_mutex m;
m.lock();
EXPECT_FALSE(m.try_lock());
m.unlock();
EXPECT_TRUE(m.try_lock());
}
// Priority inversion test.
TEST(MutexTest, DISABLED_ReentrantPriorityInversionTest) {
InversionTestRunner<priority_recursive_mutex> runner;
std::thread runner_thread(std::ref(runner));
runner_thread.join();
EXPECT_TRUE(runner.success());
}
// Smoke test to make sure that mutexes lock and unlock.
TEST(MutexTest, ReentrantTryLock) {
priority_recursive_mutex m;
m.lock();
EXPECT_TRUE(m.try_lock());
m.unlock();
EXPECT_TRUE(m.try_lock());
}
#endif // WPI_HAVE_PRIORITY_MUTEX
} // namespace wpi