Files
allwpilib/wpimath/src/main/native/cpp/controller/RamseteController.cpp
Tyler Veness 5359112b15 [wpimath] Deprecate RamseteController (#6494)
LTVUnicycleController is a drop-in replacement with better tuning knobs.

The RamseteCommand examples were removed instead of retrofitted with
LTVUnicycleController because we're planning on removing the command
controller classes anyway, so it would be wasted effort. The
SimpleDifferentialDriveSimulation example shows direct
LTVUnicycleController usage.
2024-04-29 22:01:42 -07:00

90 lines
2.9 KiB
C++

// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "frc/controller/RamseteController.h"
#include <wpi/deprecated.h>
#include "units/angle.h"
#include "units/math.h"
using namespace frc;
/**
* Returns sin(x) / x.
*
* @param x Value of which to take sinc(x).
*/
static decltype(1 / 1_rad) Sinc(units::radian_t x) {
if (units::math::abs(x) < 1e-9_rad) {
return decltype(1 / 1_rad){1.0 - 1.0 / 6.0 * x.value() * x.value()};
} else {
return units::math::sin(x) / x;
}
}
RamseteController::RamseteController(units::unit_t<b_unit> b,
units::unit_t<zeta_unit> zeta)
: m_b{b}, m_zeta{zeta} {}
WPI_IGNORE_DEPRECATED
RamseteController::RamseteController()
: RamseteController{units::unit_t<b_unit>{2.0},
units::unit_t<zeta_unit>{0.7}} {}
WPI_UNIGNORE_DEPRECATED
bool RamseteController::AtReference() const {
const auto& eTranslate = m_poseError.Translation();
const auto& eRotate = m_poseError.Rotation();
const auto& tolTranslate = m_poseTolerance.Translation();
const auto& tolRotate = m_poseTolerance.Rotation();
return units::math::abs(eTranslate.X()) < tolTranslate.X() &&
units::math::abs(eTranslate.Y()) < tolTranslate.Y() &&
units::math::abs(eRotate.Radians()) < tolRotate.Radians();
}
void RamseteController::SetTolerance(const Pose2d& poseTolerance) {
m_poseTolerance = poseTolerance;
}
ChassisSpeeds RamseteController::Calculate(
const Pose2d& currentPose, const Pose2d& poseRef,
units::meters_per_second_t linearVelocityRef,
units::radians_per_second_t angularVelocityRef) {
if (!m_enabled) {
return ChassisSpeeds{linearVelocityRef, 0_mps, angularVelocityRef};
}
m_poseError = poseRef.RelativeTo(currentPose);
// Aliases for equation readability
const auto& eX = m_poseError.X();
const auto& eY = m_poseError.Y();
const auto& eTheta = m_poseError.Rotation().Radians();
const auto& vRef = linearVelocityRef;
const auto& omegaRef = angularVelocityRef;
// k = 2ζ√(ω_ref² + b v_ref²)
auto k = 2.0 * m_zeta *
units::math::sqrt(units::math::pow<2>(omegaRef) +
m_b * units::math::pow<2>(vRef));
// v_cmd = v_ref cos(e_θ) + k e_x
// ω_cmd = ω_ref + k e_θ + b v_ref sinc(e_θ) e_y
return ChassisSpeeds{vRef * m_poseError.Rotation().Cos() + k * eX, 0_mps,
omegaRef + k * eTheta + m_b * vRef * Sinc(eTheta) * eY};
}
ChassisSpeeds RamseteController::Calculate(
const Pose2d& currentPose, const Trajectory::State& desiredState) {
return Calculate(currentPose, desiredState.pose, desiredState.velocity,
desiredState.velocity * desiredState.curvature);
}
void RamseteController::SetEnabled(bool enabled) {
m_enabled = enabled;
}