mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-19 00:41:43 +00:00
- GenericHID is now concrete, and has only getRawAxis/Button(int) functionality - getXxx() has been moved into Joystick as that's the only place where it makes sense - Hand (and therefore getXxx(Hand)) has been removed, replaced by specific getLeft/RightXxx() methods in XboxController and the new PS4Controller class - C++ ::Button:: and ::Axis:: enums have been converted to identically-namespaced static constexpr ints
158 lines
3.7 KiB
C++
158 lines
3.7 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#include "frc/XboxController.h"
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#include <hal/FRCUsageReporting.h>
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using namespace frc;
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XboxController::XboxController(int port) : GenericHID(port) {
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HAL_Report(HALUsageReporting::kResourceType_XboxController, port + 1);
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}
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double XboxController::GetLeftX() const {
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return GetRawAxis(Axis::kLeftX);
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}
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double XboxController::GetRightX() const {
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return GetRawAxis(Axis::kRightX);
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}
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double XboxController::GetLeftY() const {
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return GetRawAxis(Axis::kLeftY);
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}
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double XboxController::GetRightY() const {
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return GetRawAxis(Axis::kRightY);
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}
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double XboxController::GetLeftTriggerAxis() const {
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return GetRawAxis(Axis::kLeftTrigger);
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}
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double XboxController::GetRightTriggerAxis() const {
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return GetRawAxis(Axis::kRightTrigger);
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}
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bool XboxController::GetLeftBumper() const {
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return GetRawButton(Button::kLeftBumper);
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}
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bool XboxController::GetRightBumper() const {
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return GetRawButton(Button::kRightBumper);
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}
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bool XboxController::GetLeftBumperPressed() {
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return GetRawButtonPressed(Button::kLeftBumper);
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}
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bool XboxController::GetRightBumperPressed() {
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return GetRawButtonPressed(Button::kRightBumper);
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}
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bool XboxController::GetLeftBumperReleased() {
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return GetRawButtonReleased(Button::kLeftBumper);
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}
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bool XboxController::GetRightBumperReleased() {
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return GetRawButtonReleased(Button::kRightBumper);
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}
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bool XboxController::GetLeftStickButton() const {
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return GetRawButton(Button::kLeftStick);
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}
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bool XboxController::GetRightStickButton() const {
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return GetRawButton(Button::kRightStick);
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}
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bool XboxController::GetLeftStickButtonPressed() {
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return GetRawButtonPressed(Button::kLeftStick);
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}
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bool XboxController::GetRightStickButtonPressed() {
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return GetRawButtonPressed(Button::kRightStick);
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}
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bool XboxController::GetLeftStickButtonReleased() {
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return GetRawButtonReleased(Button::kLeftStick);
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}
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bool XboxController::GetRightStickButtonReleased() {
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return GetRawButtonReleased(Button::kRightStick);
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}
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bool XboxController::GetAButton() const {
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return GetRawButton(Button::kA);
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}
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bool XboxController::GetAButtonPressed() {
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return GetRawButtonPressed(Button::kA);
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}
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bool XboxController::GetAButtonReleased() {
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return GetRawButtonReleased(Button::kA);
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}
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bool XboxController::GetBButton() const {
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return GetRawButton(Button::kB);
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}
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bool XboxController::GetBButtonPressed() {
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return GetRawButtonPressed(Button::kB);
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}
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bool XboxController::GetBButtonReleased() {
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return GetRawButtonReleased(Button::kB);
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}
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bool XboxController::GetXButton() const {
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return GetRawButton(Button::kX);
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}
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bool XboxController::GetXButtonPressed() {
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return GetRawButtonPressed(Button::kX);
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}
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bool XboxController::GetXButtonReleased() {
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return GetRawButtonReleased(Button::kX);
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}
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bool XboxController::GetYButton() const {
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return GetRawButton(Button::kY);
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}
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bool XboxController::GetYButtonPressed() {
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return GetRawButtonPressed(Button::kY);
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}
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bool XboxController::GetYButtonReleased() {
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return GetRawButtonReleased(Button::kY);
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}
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bool XboxController::GetBackButton() const {
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return GetRawButton(Button::kBack);
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}
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bool XboxController::GetBackButtonPressed() {
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return GetRawButtonPressed(Button::kBack);
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}
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bool XboxController::GetBackButtonReleased() {
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return GetRawButtonReleased(Button::kBack);
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}
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bool XboxController::GetStartButton() const {
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return GetRawButton(Button::kStart);
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}
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bool XboxController::GetStartButtonPressed() {
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return GetRawButtonPressed(Button::kStart);
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}
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bool XboxController::GetStartButtonReleased() {
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return GetRawButtonReleased(Button::kStart);
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}
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