Files
allwpilib/wpilibc/wpilibC++/lib/SolenoidBase.cpp
thomasclark bb50f4b134 C++ testing
Made a toplevel directory for C++ and C++ tests

Change-Id: I4bc2074a7036ec7fe79568b411637a5bee9eb5b3

Added the C++ testing framework and one test

Change-Id: I1e80a1e16b251a49666820a9d4c8caa025da9785
2014-06-02 15:36:18 -04:00

67 lines
1.8 KiB
C++

/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2008. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
/*----------------------------------------------------------------------------*/
#include "SolenoidBase.h"
// Needs to be global since the protected resource spans all Solenoid objects.
Resource *SolenoidBase::m_allocated = NULL;
/**
* Constructor
*
* @param moduleNumber The solenoid module (1 or 2).
*/
SolenoidBase::SolenoidBase(uint8_t moduleNumber)
: m_moduleNumber (moduleNumber)
{
for (uint32_t i = 0; i < kSolenoidChannels; i++)
{
void* port = getPortWithModule(moduleNumber, i+1);
int32_t status = 0;
m_ports[i] = initializeSolenoidPort(port, &status);
wpi_setErrorWithContext(status, getHALErrorMessage(status));
}
}
/**
* Destructor.
*/
SolenoidBase::~SolenoidBase()
{
}
/**
* Set the value of a solenoid.
*
* @param value The value you want to set on the module.
* @param mask The channels you want to be affected.
*/
void SolenoidBase::Set(uint8_t value, uint8_t mask)
{
int32_t status = 0;
for (int i = 0; i < 8; i++) { // XXX: Unhardcode
uint8_t local_mask = 1 << i;
if (mask & local_mask)
setSolenoid(m_ports[i], value & local_mask, &status);
}
wpi_setErrorWithContext(status, getHALErrorMessage(status));
}
/**
* Read all 8 solenoids as a single byte
*
* @return The current value of all 8 solenoids on the module.
*/
uint8_t SolenoidBase::GetAll()
{
uint8_t value = 0;
int32_t status = 0;
for (int i = 0; i < 8; i++) { // XXX: Unhardcode
value |= getSolenoid(m_ports[i], &status) << i;
}
return value;
}