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This is a clearer description for the functionality. Will deprecate withInterrupt next year.
136 lines
4.3 KiB
C++
136 lines
4.3 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#include "frc2/command/Command.h"
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#include "frc2/command/CommandScheduler.h"
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#include "frc2/command/InstantCommand.h"
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#include "frc2/command/ParallelCommandGroup.h"
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#include "frc2/command/ParallelDeadlineGroup.h"
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#include "frc2/command/ParallelRaceGroup.h"
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#include "frc2/command/PerpetualCommand.h"
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#include "frc2/command/ProxyScheduleCommand.h"
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#include "frc2/command/SequentialCommandGroup.h"
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#include "frc2/command/WaitCommand.h"
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#include "frc2/command/WaitUntilCommand.h"
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using namespace frc2;
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Command::~Command() {
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CommandScheduler::GetInstance().Cancel(this);
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}
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Command& Command::operator=(const Command& rhs) {
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m_isGrouped = false;
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return *this;
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}
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void Command::Initialize() {}
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void Command::Execute() {}
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void Command::End(bool interrupted) {}
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ParallelRaceGroup Command::WithTimeout(units::second_t duration) && {
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std::vector<std::unique_ptr<Command>> temp;
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temp.emplace_back(std::make_unique<WaitCommand>(duration));
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temp.emplace_back(std::move(*this).TransferOwnership());
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return ParallelRaceGroup(std::move(temp));
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}
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ParallelRaceGroup Command::Until(std::function<bool()> condition) && {
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std::vector<std::unique_ptr<Command>> temp;
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temp.emplace_back(std::make_unique<WaitUntilCommand>(std::move(condition)));
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temp.emplace_back(std::move(*this).TransferOwnership());
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return ParallelRaceGroup(std::move(temp));
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}
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ParallelRaceGroup Command::WithInterrupt(std::function<bool()> condition) && {
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std::vector<std::unique_ptr<Command>> temp;
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temp.emplace_back(std::make_unique<WaitUntilCommand>(std::move(condition)));
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temp.emplace_back(std::move(*this).TransferOwnership());
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return ParallelRaceGroup(std::move(temp));
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}
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SequentialCommandGroup Command::BeforeStarting(
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std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements) && {
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return std::move(*this).BeforeStarting(
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std::move(toRun), {requirements.begin(), requirements.end()});
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}
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SequentialCommandGroup Command::BeforeStarting(
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std::function<void()> toRun, wpi::span<Subsystem* const> requirements) && {
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std::vector<std::unique_ptr<Command>> temp;
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temp.emplace_back(
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std::make_unique<InstantCommand>(std::move(toRun), requirements));
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temp.emplace_back(std::move(*this).TransferOwnership());
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return SequentialCommandGroup(std::move(temp));
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}
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SequentialCommandGroup Command::AndThen(
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std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements) && {
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return std::move(*this).AndThen(std::move(toRun),
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{requirements.begin(), requirements.end()});
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}
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SequentialCommandGroup Command::AndThen(
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std::function<void()> toRun, wpi::span<Subsystem* const> requirements) && {
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std::vector<std::unique_ptr<Command>> temp;
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temp.emplace_back(std::move(*this).TransferOwnership());
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temp.emplace_back(
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std::make_unique<InstantCommand>(std::move(toRun), requirements));
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return SequentialCommandGroup(std::move(temp));
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}
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PerpetualCommand Command::Perpetually() && {
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return PerpetualCommand(std::move(*this).TransferOwnership());
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}
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ProxyScheduleCommand Command::AsProxy() {
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return ProxyScheduleCommand(this);
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}
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void Command::Schedule(bool interruptible) {
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CommandScheduler::GetInstance().Schedule(interruptible, this);
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}
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void Command::Cancel() {
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CommandScheduler::GetInstance().Cancel(this);
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}
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bool Command::IsScheduled() const {
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return CommandScheduler::GetInstance().IsScheduled(this);
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}
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bool Command::HasRequirement(Subsystem* requirement) const {
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bool hasRequirement = false;
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for (auto&& subsystem : GetRequirements()) {
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hasRequirement |= requirement == subsystem;
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}
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return hasRequirement;
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}
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std::string Command::GetName() const {
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return GetTypeName(*this);
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}
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bool Command::IsGrouped() const {
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return m_isGrouped;
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}
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void Command::SetGrouped(bool grouped) {
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m_isGrouped = grouped;
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}
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namespace frc2 {
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bool RequirementsDisjoint(Command* first, Command* second) {
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bool disjoint = true;
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auto&& requirements = second->GetRequirements();
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for (auto&& requirement : first->GetRequirements()) {
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disjoint &= requirements.find(requirement) == requirements.end();
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}
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return disjoint;
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}
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} // namespace frc2
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