Files
allwpilib/wpilibc/src/main/native/cpp/XboxController.cpp
Tyler Veness d89b7dd412 Move CameraServer and WPILib headers into their own folder
The old headers were moved into folders because doing so avoids polluting
the system include directories.

Folder names were also normalized to lowercase.
2018-07-22 19:40:57 -07:00

162 lines
4.5 KiB
C++

/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "frc/XboxController.h"
#include <hal/HAL.h>
using namespace frc;
XboxController::XboxController(int port) : GenericHID(port) {
// HAL_Report(HALUsageReporting::kResourceType_XboxController, port);
HAL_Report(HALUsageReporting::kResourceType_Joystick, port);
}
double XboxController::GetX(JoystickHand hand) const {
if (hand == kLeftHand) {
return GetRawAxis(0);
} else {
return GetRawAxis(4);
}
}
double XboxController::GetY(JoystickHand hand) const {
if (hand == kLeftHand) {
return GetRawAxis(1);
} else {
return GetRawAxis(5);
}
}
double XboxController::GetTriggerAxis(JoystickHand hand) const {
if (hand == kLeftHand) {
return GetRawAxis(2);
} else {
return GetRawAxis(3);
}
}
bool XboxController::GetBumper(JoystickHand hand) const {
if (hand == kLeftHand) {
return GetRawButton(static_cast<int>(Button::kBumperLeft));
} else {
return GetRawButton(static_cast<int>(Button::kBumperRight));
}
}
bool XboxController::GetBumperPressed(JoystickHand hand) {
if (hand == kLeftHand) {
return GetRawButtonPressed(static_cast<int>(Button::kBumperLeft));
} else {
return GetRawButtonPressed(static_cast<int>(Button::kBumperRight));
}
}
bool XboxController::GetBumperReleased(JoystickHand hand) {
if (hand == kLeftHand) {
return GetRawButtonReleased(static_cast<int>(Button::kBumperLeft));
} else {
return GetRawButtonReleased(static_cast<int>(Button::kBumperRight));
}
}
bool XboxController::GetStickButton(JoystickHand hand) const {
if (hand == kLeftHand) {
return GetRawButton(static_cast<int>(Button::kStickLeft));
} else {
return GetRawButton(static_cast<int>(Button::kStickRight));
}
}
bool XboxController::GetStickButtonPressed(JoystickHand hand) {
if (hand == kLeftHand) {
return GetRawButtonPressed(static_cast<int>(Button::kStickLeft));
} else {
return GetRawButtonPressed(static_cast<int>(Button::kStickRight));
}
}
bool XboxController::GetStickButtonReleased(JoystickHand hand) {
if (hand == kLeftHand) {
return GetRawButtonReleased(static_cast<int>(Button::kStickLeft));
} else {
return GetRawButtonReleased(static_cast<int>(Button::kStickRight));
}
}
bool XboxController::GetAButton() const {
return GetRawButton(static_cast<int>(Button::kA));
}
bool XboxController::GetAButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kA));
}
bool XboxController::GetAButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kA));
}
bool XboxController::GetBButton() const {
return GetRawButton(static_cast<int>(Button::kB));
}
bool XboxController::GetBButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kB));
}
bool XboxController::GetBButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kB));
}
bool XboxController::GetXButton() const {
return GetRawButton(static_cast<int>(Button::kX));
}
bool XboxController::GetXButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kX));
}
bool XboxController::GetXButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kX));
}
bool XboxController::GetYButton() const {
return GetRawButton(static_cast<int>(Button::kY));
}
bool XboxController::GetYButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kY));
}
bool XboxController::GetYButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kY));
}
bool XboxController::GetBackButton() const {
return GetRawButton(static_cast<int>(Button::kBack));
}
bool XboxController::GetBackButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kBack));
}
bool XboxController::GetBackButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kBack));
}
bool XboxController::GetStartButton() const {
return GetRawButton(static_cast<int>(Button::kStart));
}
bool XboxController::GetStartButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kStart));
}
bool XboxController::GetStartButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kStart));
}