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Add reference to which VendorDep the class is included in. Add missing OldCommands C++ Documentation (copied from Java).
245 lines
8.7 KiB
C++
245 lines
8.7 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#pragma once
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#include <functional>
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#include <initializer_list>
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#include <utility>
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#include <wpi/span.h>
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#include "Trigger.h"
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namespace frc2 {
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class Command;
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/**
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* A class used to bind command scheduling to button presses. Can be composed
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* with other buttons with the operators in Trigger.
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*
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* This class is provided by the NewCommands VendorDep
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*
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* @see Trigger
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*/
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class Button : public Trigger {
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public:
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/**
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* Create a new button that is pressed when the given condition is true.
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*
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* @param isPressed Whether the button is pressed.
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*/
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explicit Button(std::function<bool()> isPressed);
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/**
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* Create a new button that is pressed active (default constructor) - activity
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* can be further determined by subclass code.
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*/
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Button() = default;
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/**
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* Binds a command to start when the button is pressed. Takes a
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* raw pointer, and so is non-owning; users are responsible for the lifespan
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* of the command.
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*
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* @param command The command to bind.
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* @param interruptible Whether the command should be interruptible.
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* @return The trigger, for chained calls.
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*/
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Button WhenPressed(Command* command, bool interruptible = true);
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/**
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* Binds a command to start when the button is pressed. Transfers
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* command ownership to the button scheduler, so the user does not have to
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* worry about lifespan - rvalue refs will be *moved*, lvalue refs will be
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* *copied.*
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*
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* @param command The command to bind.
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* @param interruptible Whether the command should be interruptible.
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* @return The trigger, for chained calls.
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*/
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template <class T, typename = std::enable_if_t<std::is_base_of_v<
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Command, std::remove_reference_t<T>>>>
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Button WhenPressed(T&& command, bool interruptible = true) {
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WhenActive(std::forward<T>(command), interruptible);
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return *this;
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}
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/**
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* Binds a runnable to execute when the button is pressed.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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*/
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Button WhenPressed(std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements);
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/**
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* Binds a runnable to execute when the button is pressed.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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*/
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Button WhenPressed(std::function<void()> toRun,
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wpi::span<Subsystem* const> requirements = {});
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/**
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* Binds a command to be started repeatedly while the button is pressed, and
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* canceled when it is released. Takes a raw pointer, and so is non-owning;
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* users are responsible for the lifespan of the command.
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*
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* @param command The command to bind.
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* @param interruptible Whether the command should be interruptible.
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* @return The button, for chained calls.
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*/
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Button WhileHeld(Command* command, bool interruptible = true);
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/**
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* Binds a command to be started repeatedly while the button is pressed, and
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* canceled when it is released. Transfers command ownership to the button
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* scheduler, so the user does not have to worry about lifespan - rvalue refs
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* will be *moved*, lvalue refs will be *copied.*
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*
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* @param command The command to bind.
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* @param interruptible Whether the command should be interruptible.
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* @return The button, for chained calls.
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*/
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template <class T, typename = std::enable_if_t<std::is_base_of_v<
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Command, std::remove_reference_t<T>>>>
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Button WhileHeld(T&& command, bool interruptible = true) {
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WhileActiveContinous(std::forward<T>(command), interruptible);
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return *this;
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}
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/**
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* Binds a runnable to execute repeatedly while the button is pressed.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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*/
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Button WhileHeld(std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements);
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/**
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* Binds a runnable to execute repeatedly while the button is pressed.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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*/
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Button WhileHeld(std::function<void()> toRun,
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wpi::span<Subsystem* const> requirements = {});
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/**
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* Binds a command to be started when the button is pressed, and canceled
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* when it is released. Takes a raw pointer, and so is non-owning; users are
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* responsible for the lifespan of the command.
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*
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* @param command The command to bind.
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* @param interruptible Whether the command should be interruptible.
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* @return The button, for chained calls.
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*/
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Button WhenHeld(Command* command, bool interruptible = true);
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/**
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* Binds a command to be started when the button is pressed, and canceled
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* when it is released. Transfers command ownership to the button scheduler,
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* so the user does not have to worry about lifespan - rvalue refs will be
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* *moved*, lvalue refs will be *copied.*
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*
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* @param command The command to bind.
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* @param interruptible Whether the command should be interruptible.
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* @return The button, for chained calls.
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*/
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template <class T, typename = std::enable_if_t<std::is_base_of_v<
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Command, std::remove_reference_t<T>>>>
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Button WhenHeld(T&& command, bool interruptible = true) {
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WhileActiveOnce(std::forward<T>(command), interruptible);
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return *this;
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}
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/**
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* Binds a command to start when the button is released. Takes a
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* raw pointer, and so is non-owning; users are responsible for the lifespan
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* of the command.
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*
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* @param command The command to bind.
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* @param interruptible Whether the command should be interruptible.
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* @return The button, for chained calls.
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*/
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Button WhenReleased(Command* command, bool interruptible = true);
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/**
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* Binds a command to start when the button is pressed. Transfers
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* command ownership to the button scheduler, so the user does not have to
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* worry about lifespan - rvalue refs will be *moved*, lvalue refs will be
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* *copied.*
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*
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* @param command The command to bind.
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* @param interruptible Whether the command should be interruptible.
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* @return The button, for chained calls.
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*/
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template <class T, typename = std::enable_if_t<std::is_base_of_v<
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Command, std::remove_reference_t<T>>>>
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Button WhenReleased(T&& command, bool interruptible = true) {
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WhenInactive(std::forward<T>(command), interruptible);
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return *this;
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}
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/**
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* Binds a runnable to execute when the button is released.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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*/
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Button WhenReleased(std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements);
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/**
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* Binds a runnable to execute when the button is released.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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*/
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Button WhenReleased(std::function<void()> toRun,
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wpi::span<Subsystem* const> requirements = {});
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/**
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* Binds a command to start when the button is pressed, and be canceled when
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* it is pressed again. Takes a raw pointer, and so is non-owning; users are
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* responsible for the lifespan of the command.
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*
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* @param command The command to bind.
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* @param interruptible Whether the command should be interruptible.
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* @return The button, for chained calls.
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*/
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Button ToggleWhenPressed(Command* command, bool interruptible = true);
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/**
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* Binds a command to start when the button is pressed, and be canceled when
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* it is pessed again. Transfers command ownership to the button scheduler,
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* so the user does not have to worry about lifespan - rvalue refs will be
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* *moved*, lvalue refs will be *copied.*
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*
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* @param command The command to bind.
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* @param interruptible Whether the command should be interruptible.
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* @return The button, for chained calls.
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*/
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template <class T, typename = std::enable_if_t<std::is_base_of_v<
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Command, std::remove_reference_t<T>>>>
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Button ToggleWhenPressed(T&& command, bool interruptible = true) {
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ToggleWhenActive(std::forward<T>(command), interruptible);
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return *this;
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}
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/**
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* Binds a command to be canceled when the button is pressed. Takes a
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* raw pointer, and so is non-owning; users are responsible for the lifespan
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* and scheduling of the command.
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*
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* @param command The command to bind.
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* @return The button, for chained calls.
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*/
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Button CancelWhenPressed(Command* command);
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};
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} // namespace frc2
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