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The Google C++ protobuf implementation has issues with dynamic linkage across DLL boundaries because it uses global variables. It also has a compile-time dependency because the protoc version must exactly match the libprotobuf version. Using nanopb with a customized generator fixes both of these issues. Co-authored-by: Gold856 <117957790+Gold856@users.noreply.github.com>
21 lines
757 B
C++
21 lines
757 B
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#pragma once
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#include <wpi/SymbolExports.h>
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#include <wpi/protobuf/Protobuf.h>
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#include "frc/geometry/Rotation3d.h"
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#include "wpimath/protobuf/geometry3d.npb.h"
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template <>
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struct WPILIB_DLLEXPORT wpi::Protobuf<frc::Rotation3d> {
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using MessageStruct = wpi_proto_ProtobufRotation3d;
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using InputStream = wpi::ProtoInputStream<frc::Rotation3d>;
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using OutputStream = wpi::ProtoOutputStream<frc::Rotation3d>;
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static std::optional<frc::Rotation3d> Unpack(InputStream& stream);
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static bool Pack(OutputStream& stream, const frc::Rotation3d& value);
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};
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