Files
allwpilib/wpiutil/src/main/native/cpp/llvm/ConvertUTFWrapper.cpp
2018-04-27 19:56:51 -07:00

123 lines
3.8 KiB
C++

//===-- ConvertUTFWrapper.cpp - Wrap ConvertUTF.h with clang data types -----===
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/ConvertUTF.h"
#include <string>
#include <vector>
namespace llvm {
bool ConvertCodePointToUTF8(unsigned Source, char *&ResultPtr) {
const UTF32 *SourceStart = &Source;
const UTF32 *SourceEnd = SourceStart + 1;
UTF8 *TargetStart = reinterpret_cast<UTF8 *>(ResultPtr);
UTF8 *TargetEnd = TargetStart + 4;
ConversionResult CR = ConvertUTF32toUTF8(&SourceStart, SourceEnd,
&TargetStart, TargetEnd,
strictConversion);
if (CR != conversionOK)
return false;
ResultPtr = reinterpret_cast<char*>(TargetStart);
return true;
}
bool hasUTF16ByteOrderMark(ArrayRef<char> S) {
return (S.size() >= 2 &&
((S[0] == '\xff' && S[1] == '\xfe') ||
(S[0] == '\xfe' && S[1] == '\xff')));
}
bool convertUTF16ToUTF8String(ArrayRef<UTF16> SrcUTF16,
SmallVectorImpl<char> &DstUTF8) {
assert(DstUTF8.empty());
// Avoid OOB by returning early on empty input.
if (SrcUTF16.empty())
return true;
const UTF16 *Src = SrcUTF16.begin();
const UTF16 *SrcEnd = SrcUTF16.end();
// Byteswap if necessary.
std::vector<UTF16> ByteSwapped;
if (Src[0] == UNI_UTF16_BYTE_ORDER_MARK_SWAPPED) {
ByteSwapped.insert(ByteSwapped.end(), Src, SrcEnd);
for (unsigned I = 0, E = ByteSwapped.size(); I != E; ++I)
ByteSwapped[I] = (ByteSwapped[I] << 8) | (ByteSwapped[I] >> 8);
Src = &ByteSwapped[0];
SrcEnd = &ByteSwapped[ByteSwapped.size() - 1] + 1;
}
// Skip the BOM for conversion.
if (Src[0] == UNI_UTF16_BYTE_ORDER_MARK_NATIVE)
Src++;
// Just allocate enough space up front. We'll shrink it later. Allocate
// enough that we can fit a null terminator without reallocating.
DstUTF8.resize(SrcUTF16.size() * UNI_MAX_UTF8_BYTES_PER_CODE_POINT + 1);
UTF8 *Dst = reinterpret_cast<UTF8*>(&DstUTF8[0]);
UTF8 *DstEnd = Dst + DstUTF8.size();
ConversionResult CR =
ConvertUTF16toUTF8(&Src, SrcEnd, &Dst, DstEnd, strictConversion);
assert(CR != targetExhausted);
if (CR != conversionOK) {
DstUTF8.clear();
return false;
}
DstUTF8.resize(reinterpret_cast<char*>(Dst) - &DstUTF8[0]);
DstUTF8.push_back(0);
DstUTF8.pop_back();
return true;
}
bool convertUTF8ToUTF16String(StringRef SrcUTF8,
SmallVectorImpl<UTF16> &DstUTF16) {
assert(DstUTF16.empty());
// Avoid OOB by returning early on empty input.
if (SrcUTF8.empty()) {
DstUTF16.push_back(0);
DstUTF16.pop_back();
return true;
}
const UTF8 *Src = reinterpret_cast<const UTF8 *>(SrcUTF8.begin());
const UTF8 *SrcEnd = reinterpret_cast<const UTF8 *>(SrcUTF8.end());
// Allocate the same number of UTF-16 code units as UTF-8 code units. Encoding
// as UTF-16 should always require the same amount or less code units than the
// UTF-8 encoding. Allocate one extra byte for the null terminator though,
// so that someone calling DstUTF16.data() gets a null terminated string.
// We resize down later so we don't have to worry that this over allocates.
DstUTF16.resize(SrcUTF8.size()+1);
UTF16 *Dst = &DstUTF16[0];
UTF16 *DstEnd = Dst + DstUTF16.size();
ConversionResult CR =
ConvertUTF8toUTF16(&Src, SrcEnd, &Dst, DstEnd, strictConversion);
assert(CR != targetExhausted);
if (CR != conversionOK) {
DstUTF16.clear();
return false;
}
DstUTF16.resize(Dst - &DstUTF16[0]);
DstUTF16.push_back(0);
DstUTF16.pop_back();
return true;
}
} // end namespace llvm