mirror of
https://github.com/wpilibsuite/allwpilib
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492 lines
16 KiB
C++
492 lines
16 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#pragma once
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#include <concepts>
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#include <functional>
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#include <initializer_list>
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#include <memory>
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#include <optional>
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#include <span>
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#include <utility>
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#include "wpi/event/EventLoop.hpp"
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#include "wpi/system/Errors.hpp"
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#include "wpi/system/Watchdog.hpp"
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#include "wpi/units/time.hpp"
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#include "wpi/util/FunctionExtras.hpp"
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#include "wpi/util/sendable/Sendable.hpp"
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#include "wpi/util/sendable/SendableHelper.hpp"
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namespace wpi::cmd {
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class Command;
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class CommandPtr;
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class Subsystem;
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/**
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* The scheduler responsible for running Commands. A Command-based robot should
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* call Run() on the singleton instance in its periodic block in order to run
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* commands synchronously from the main loop. Subsystems should be registered
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* with the scheduler using RegisterSubsystem() in order for their Periodic()
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* methods to be called and for their default commands to be scheduled.
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*
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* This class is provided by the NewCommands VendorDep
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*/
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class CommandScheduler final : public wpi::util::Sendable,
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public wpi::util::SendableHelper<CommandScheduler> {
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public:
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/**
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* Returns the Scheduler instance.
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*
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* @return the instance
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*/
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static CommandScheduler& GetInstance();
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~CommandScheduler() override;
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CommandScheduler(const CommandScheduler&) = delete;
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CommandScheduler& operator=(const CommandScheduler&) = delete;
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using Action = std::function<void(const Command&)>;
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using InterruptAction =
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std::function<void(const Command&, const std::optional<Command*>&)>;
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/**
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* Changes the period of the loop overrun watchdog. This should be kept in
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* sync with the TimedRobot period.
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*/
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void SetPeriod(wpi::units::second_t period);
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/**
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* Get the active button poll.
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*
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* @return a reference to the current {@link wpi::EventLoop} object polling
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* buttons.
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*/
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wpi::EventLoop* GetActiveButtonLoop() const;
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/**
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* Replace the button poll with another one.
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*
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* @param loop the new button polling loop object.
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*/
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void SetActiveButtonLoop(wpi::EventLoop* loop);
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/**
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* Get the default button poll.
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*
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* @return a reference to the default {@link wpi::EventLoop} object polling
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* buttons.
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*/
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wpi::EventLoop* GetDefaultButtonLoop() const;
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/**
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* Schedules a command for execution. Does nothing if the command is already
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* scheduled. If a command's requirements are not available, it will only be
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* started if all the commands currently using those requirements are
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* interruptible. If this is the case, they will be interrupted and the
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* command will be scheduled.
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*
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* @warning Using this function directly can often lead to unexpected behavior
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* and should be avoided. Instead Triggers should be used to schedule
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* Commands.
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*
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* @param command the command to schedule
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*/
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void Schedule(const CommandPtr& command);
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/**
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* Schedules a command for execution. Does nothing if the command is already
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* scheduled. If a command's requirements are not available, it will only be
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* started if all the commands currently using those requirements are
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* interruptible. If this is the case, they will be interrupted and the
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* command will be scheduled.
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*
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* @param command the command to schedule
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*/
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void Schedule(CommandPtr&& command);
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/**
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* Schedules a command for execution. Does nothing if the command is already
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* scheduled. If a command's requirements are not available, it will only be
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* started if all the commands currently using those requirements have been
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* scheduled as interruptible. If this is the case, they will be interrupted
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* and the command will be scheduled.
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*
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* The pointer must remain valid through the entire lifecycle of the command.
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*
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* @warning Using this function directly can often lead to unexpected behavior
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* and should be avoided. Instead Triggers should be used to schedule
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* Commands.
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*
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* @param command the command to schedule
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*/
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void Schedule(Command* command);
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/**
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* Schedules multiple commands for execution. Does nothing for commands
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* already scheduled.
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*
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* @warning Using this function directly can often lead to unexpected behavior
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* and should be avoided. Instead Triggers should be used to schedule
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* Commands.
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*
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* @param commands the commands to schedule
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*/
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void Schedule(std::span<Command* const> commands);
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/**
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* Schedules multiple commands for execution. Does nothing for commands
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* already scheduled.
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*
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* @warning Using this function directly can often lead to unexpected behavior
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* and should be avoided. Instead Triggers should be used to schedule
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* Commands.
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*
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* @param commands the commands to schedule
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*/
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void Schedule(std::initializer_list<Command*> commands);
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/**
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* Runs a single iteration of the scheduler. The execution occurs in the
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* following order:
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*
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* <p>Subsystem periodic methods are called.
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*
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* <p>Button bindings are polled, and new commands are scheduled from them.
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*
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* <p>Currently-scheduled commands are executed.
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*
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* <p>End conditions are checked on currently-scheduled commands, and commands
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* that are finished have their end methods called and are removed.
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*
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* <p>Any subsystems not being used as requirements have their default methods
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* started.
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*/
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void Run();
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/**
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* Registers subsystems with the scheduler. This must be called for the
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* subsystem's periodic block to run when the scheduler is run, and for the
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* subsystem's default command to be scheduled. It is recommended to call
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* this from the constructor of your subsystem implementations.
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*
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* @param subsystem the subsystem to register
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*/
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void RegisterSubsystem(Subsystem* subsystem);
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/**
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* Un-registers subsystems with the scheduler. The subsystem will no longer
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* have its periodic block called, and will not have its default command
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* scheduled.
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*
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* @param subsystem the subsystem to un-register
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*/
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void UnregisterSubsystem(Subsystem* subsystem);
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void RegisterSubsystem(std::initializer_list<Subsystem*> subsystems);
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void RegisterSubsystem(std::span<Subsystem* const> subsystems);
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void UnregisterSubsystem(std::initializer_list<Subsystem*> subsystems);
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void UnregisterSubsystem(std::span<Subsystem* const> subsystems);
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/**
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* Un-registers all registered Subsystems with the scheduler. All currently
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* registered subsystems will no longer have their periodic block called, and
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* will not have their default command scheduled.
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*/
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void UnregisterAllSubsystems();
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/**
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* Sets the default command for a subsystem. Registers that subsystem if it
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* is not already registered. Default commands will run whenever there is no
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* other command currently scheduled that requires the subsystem. Default
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* commands should be written to never end (i.e. their IsFinished() method
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* should return false), as they would simply be re-scheduled if they do.
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* Default commands must also require their subsystem.
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*
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* @param subsystem the subsystem whose default command will be set
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* @param defaultCommand the default command to associate with the subsystem
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*/
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template <std::derived_from<Command> T>
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void SetDefaultCommand(Subsystem* subsystem, T&& defaultCommand) {
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if (!defaultCommand.HasRequirement(subsystem)) {
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throw FRC_MakeError(wpi::err::CommandIllegalUse,
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"Default commands must require their subsystem!");
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}
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SetDefaultCommandImpl(subsystem, std::make_unique<std::decay_t<T>>(
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std::forward<T>(defaultCommand)));
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}
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/**
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* Sets the default command for a subsystem. Registers that subsystem if it
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* is not already registered. Default commands will run whenever there is no
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* other command currently scheduled that requires the subsystem. Default
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* commands should be written to never end (i.e. their IsFinished() method
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* should return false), as they would simply be re-scheduled if they do.
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* Default commands must also require their subsystem.
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*
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* @param subsystem the subsystem whose default command will be set
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* @param defaultCommand the default command to associate with the subsystem
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*/
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void SetDefaultCommand(Subsystem* subsystem, CommandPtr&& defaultCommand);
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/**
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* Removes the default command for a subsystem. The current default command
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* will run until another command is scheduled that requires the subsystem, at
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* which point the current default command will not be re-scheduled.
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*
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* @param subsystem the subsystem whose default command will be removed
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*/
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void RemoveDefaultCommand(Subsystem* subsystem);
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/**
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* Gets the default command associated with this subsystem. Null if this
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* subsystem has no default command associated with it.
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*
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* @param subsystem the subsystem to inquire about
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* @return the default command associated with the subsystem
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*/
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Command* GetDefaultCommand(const Subsystem* subsystem) const;
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/**
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* Cancels commands. The scheduler will only call Command::End()
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* method of the canceled command with true, indicating they were
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* canceled (as opposed to finishing normally).
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*
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* <p>Commands will be canceled even if they are not scheduled as
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* interruptible.
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*
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* @param command the command to cancel
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*/
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void Cancel(Command* command);
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/**
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* Cancels commands. The scheduler will only call Command::End()
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* method of the canceled command with true, indicating they were
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* canceled (as opposed to finishing normally).
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*
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* <p>Commands will be canceled even if they are not scheduled as
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* interruptible.
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*
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* @param command the command to cancel
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*/
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void Cancel(const CommandPtr& command);
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/**
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* Cancels commands. The scheduler will only call Command::End()
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* method of the canceled command with true, indicating they were
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* canceled (as opposed to finishing normally).
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*
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* <p>Commands will be canceled even if they are not scheduled as
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* interruptible.
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*
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* @param commands the commands to cancel
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*/
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void Cancel(std::span<Command* const> commands);
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/**
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* Cancels commands. The scheduler will only call Command::End()
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* method of the canceled command with true, indicating they were
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* canceled (as opposed to finishing normally).
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*
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* <p>Commands will be canceled even if they are not scheduled as
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* interruptible.
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*
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* @param commands the commands to cancel
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*/
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void Cancel(std::initializer_list<Command*> commands);
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/**
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* Cancels all commands that are currently scheduled.
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*/
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void CancelAll();
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/**
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* Whether the given commands are running. Note that this only works on
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* commands that are directly scheduled by the scheduler; it will not work on
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* commands inside of CommandGroups, as the scheduler does not see them.
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*
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* @param commands the command to query
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* @return whether the command is currently scheduled
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*/
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bool IsScheduled(std::span<const Command* const> commands) const;
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/**
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* Whether the given commands are running. Note that this only works on
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* commands that are directly scheduled by the scheduler; it will not work on
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* commands inside of CommandGroups, as the scheduler does not see them.
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*
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* @param commands the command to query
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* @return whether the command is currently scheduled
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*/
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bool IsScheduled(std::initializer_list<const Command*> commands) const;
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/**
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* Whether a given command is running. Note that this only works on commands
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* that are directly scheduled by the scheduler; it will not work on commands
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* inside of CommandGroups, as the scheduler does not see them.
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*
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* @param command the command to query
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* @return whether the command is currently scheduled
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*/
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bool IsScheduled(const Command* command) const;
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/**
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* Whether a given command is running. Note that this only works on commands
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* that are directly scheduled by the scheduler; it will not work on commands
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* inside of CommandGroups, as the scheduler does not see them.
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*
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* @param command the command to query
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* @return whether the command is currently scheduled
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*/
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bool IsScheduled(const CommandPtr& command) const;
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/**
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* Returns the command currently requiring a given subsystem. Null if no
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* command is currently requiring the subsystem
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*
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* @param subsystem the subsystem to be inquired about
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* @return the command currently requiring the subsystem
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*/
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Command* Requiring(const Subsystem* subsystem) const;
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/**
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* Disables the command scheduler.
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*/
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void Disable();
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/**
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* Enables the command scheduler.
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*/
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void Enable();
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/**
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* Prints list of epochs added so far and their times.
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*/
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void PrintWatchdogEpochs();
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/**
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* Adds an action to perform on the initialization of any command by the
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* scheduler.
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*
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* @param action the action to perform
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*/
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void OnCommandInitialize(Action action);
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/**
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* Adds an action to perform on the execution of any command by the scheduler.
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*
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* @param action the action to perform
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*/
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void OnCommandExecute(Action action);
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/**
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* Adds an action to perform on the interruption of any command by the
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* scheduler.
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*
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* @param action the action to perform
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*/
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void OnCommandInterrupt(Action action);
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/**
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* Adds an action to perform on the interruption of any command by the
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* scheduler. The action receives the interrupted command and an optional
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* containing the interrupting command, or nullopt if it was not canceled by a
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* command (e.g., by Cancel()).
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*
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* @param action the action to perform
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*/
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void OnCommandInterrupt(InterruptAction action);
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/**
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* Adds an action to perform on the finishing of any command by the scheduler.
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*
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* @param action the action to perform
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*/
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void OnCommandFinish(Action action);
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/**
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* Requires that the specified command hasn't already been added to a
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* composition.
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*
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* @param command The command to check
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* @throws if the given commands have already been composed.
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*/
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void RequireUngrouped(const Command* command);
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/**
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* Requires that the specified commands have not already been added to a
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* composition.
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*
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* @param commands The commands to check
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* @throws if the given commands have already been composed.
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*/
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void RequireUngrouped(std::span<const std::unique_ptr<Command>> commands);
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/**
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* Requires that the specified commands have not already been added to a
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* composition.
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*
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* @param commands The commands to check
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* @throws IllegalArgumentException if the given commands have already been
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* composed.
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*/
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void RequireUngrouped(std::initializer_list<const Command*> commands);
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/**
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* Requires that the specified command has not already been added to a
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* composition and is not currently scheduled.
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*
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* @param command The command to check
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* @throws IllegalArgumentException if the given command has already been
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* composed or scheduled.
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*/
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void RequireUngroupedAndUnscheduled(const Command* command);
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/**
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* Requires that the specified commands have not already been added to a
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* composition and are not currently scheduled.
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*
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* @param commands The commands to check
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* @throws IllegalArgumentException if the given commands have already been
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* composed.
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*/
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void RequireUngroupedAndUnscheduled(
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std::span<const std::unique_ptr<Command>> commands);
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/**
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* Requires that the specified commands have not already been added to a
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* composition and are not currently scheduled.
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*
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* @param commands The commands to check
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* @throws IllegalArgumentException if the given commands have already been
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* composed or scheduled.
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*/
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void RequireUngroupedAndUnscheduled(
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std::initializer_list<const Command*> commands);
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void InitSendable(wpi::util::SendableBuilder& builder) override;
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private:
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// Constructor; private as this is a singleton
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CommandScheduler();
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void SetDefaultCommandImpl(Subsystem* subsystem,
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std::unique_ptr<Command> command);
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void Cancel(Command* command, std::optional<Command*> interruptor);
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class Impl;
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std::unique_ptr<Impl> m_impl;
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wpi::Watchdog m_watchdog;
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friend class CommandTestBase;
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template <typename T>
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friend class CommandTestBaseWithParam;
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};
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} // namespace wpi::cmd
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