Files
allwpilib/glass/src/libnt/native/cpp/NTSubsystem.cpp
Peter Johnson 98e922313b [glass] Don't check IsConnected for NT widgets (#4674)
Checking this isn't required, and prevented these widgets from working
in the simulation GUI without another NT client connected.
2022-11-20 17:27:28 -08:00

39 lines
1.2 KiB
C++

// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "glass/networktables/NTSubsystem.h"
#include <fmt/format.h>
using namespace glass;
NTSubsystemModel::NTSubsystemModel(std::string_view path)
: NTSubsystemModel(nt::NetworkTableInstance::GetDefault(), path) {}
NTSubsystemModel::NTSubsystemModel(nt::NetworkTableInstance inst,
std::string_view path)
: m_inst{inst},
m_name{inst.GetStringTopic(fmt::format("{}/.name", path)).Subscribe("")},
m_defaultCommand{
inst.GetStringTopic(fmt::format("{}/.default", path)).Subscribe("")},
m_currentCommand{
inst.GetStringTopic(fmt::format("{}/.command", path)).Subscribe("")} {
}
void NTSubsystemModel::Update() {
for (auto&& v : m_name.ReadQueue()) {
m_nameValue = std::move(v.value);
}
for (auto&& v : m_defaultCommand.ReadQueue()) {
m_defaultCommandValue = std::move(v.value);
}
for (auto&& v : m_currentCommand.ReadQueue()) {
m_currentCommandValue = std::move(v.value);
}
}
bool NTSubsystemModel::Exists() {
return m_defaultCommand.Exists();
}