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https://github.com/wpilibsuite/allwpilib
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548 lines
18 KiB
C++
548 lines
18 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#pragma once
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#include <functional>
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#include <initializer_list>
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#include <memory>
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#include <span>
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#include <utility>
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#include <frc/event/BooleanEvent.h>
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#include <frc/event/EventLoop.h>
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#include <frc/filter/Debouncer.h>
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#include <units/time.h>
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#include <wpi/deprecated.h>
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#include "frc2/command/Command.h"
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#include "frc2/command/CommandScheduler.h"
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namespace frc2 {
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class Command;
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/**
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* This class is a command-based wrapper around {@link frc::BooleanEvent},
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* providing an easy way to link commands to inputs.
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*
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* This class is provided by the NewCommands VendorDep
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*
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* @see Button
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*/
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class Trigger {
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public:
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/**
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* Creates a new trigger with the given condition determining whether it is
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* active.
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*
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* <p>Polled by the default scheduler button loop.
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*
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* @param isActive returns whether or not the trigger should be active
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*/
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explicit Trigger(std::function<bool()> isActive)
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: m_event{CommandScheduler::GetInstance().GetDefaultButtonLoop(),
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std::move(isActive)} {}
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/**
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* Create a new trigger that is active when the given condition is true.
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*
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* @param loop The loop instance that polls this trigger.
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* @param isActive Whether the trigger is active.
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*/
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Trigger(frc::EventLoop* loop, std::function<bool()> isActive)
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: m_event{loop, std::move(isActive)} {}
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/**
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* Create a new trigger that is never active (default constructor) - activity
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* can be further determined by subclass code.
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*/
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Trigger() : Trigger([] { return false; }) {}
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Trigger(const Trigger& other);
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/**
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* Starts the given command whenever the signal rises from `false` to `true`.
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*
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* <p>Takes a raw pointer, and so is non-owning; users are responsible for the
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* lifespan of the command.
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*
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* @param command the command to start
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* @return this trigger, so calls can be chained
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* @see #Rising()
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*/
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Trigger OnTrue(Command* command);
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/**
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* Starts the given command whenever the signal rises from `false` to `true`.
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* Moves command ownership to the button scheduler.
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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*/
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Trigger OnTrue(CommandPtr&& command);
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/**
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* Starts the given command whenever the signal falls from `true` to `false`.
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*
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* <p>Takes a raw pointer, and so is non-owning; users are responsible for the
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* lifespan of the command.
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*
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* @param command the command to start
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* @return this trigger, so calls can be chained
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* @see #Falling()
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*/
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Trigger OnFalse(Command* command);
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/**
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* Starts the given command whenever the signal falls from `true` to `false`.
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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*/
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Trigger OnFalse(CommandPtr&& command);
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/**
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* Starts the given command when the signal rises to `true` and cancels it
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* when the signal falls to `false`.
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*
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* <p>Doesn't re-start the command in-between.
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*
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* <p>Takes a raw pointer, and so is non-owning; users are responsible for the
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* lifespan of the command.
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*
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* @param command the command to start
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* @return this trigger, so calls can be chained
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*/
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Trigger WhileTrue(Command* command);
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/**
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* Starts the given command when the signal rises to `true` and cancels it
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* when the signal falls to `false`. Moves command ownership to the button
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* scheduler.
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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*/
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Trigger WhileTrue(CommandPtr&& command);
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/**
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* Starts the given command when the signal falls to `false` and cancels
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* it when the signal rises.
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*
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* <p>Doesn't re-start the command in-between.
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*
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* <p>Takes a raw pointer, and so is non-owning; users are responsible for the
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* lifespan of the command.
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*
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* @param command the command to start
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* @return this trigger, so calls can be chained
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*/
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Trigger WhileFalse(Command* command);
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/**
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* Starts the given command when the signal falls to `false` and cancels
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* it when the signal rises. Moves command ownership to the button
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* scheduler.
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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*/
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Trigger WhileFalse(CommandPtr&& command);
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/**
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* Toggles a command when the signal rises from `false` to the high
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* state.
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*
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* <p>Takes a raw pointer, and so is non-owning; users are responsible for the
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* lifespan of the command.
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*
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* @param command the command to toggle
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* @return this trigger, so calls can be chained
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*/
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Trigger ToggleOnTrue(Command* command);
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/**
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* Toggles a command when the signal rises from `false` to the high
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* state.
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*
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* <p>Takes a raw pointer, and so is non-owning; users are responsible for the
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* lifespan of the command.
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*
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* @param command the command to toggle
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* @return this trigger, so calls can be chained
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*/
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Trigger ToggleOnTrue(CommandPtr&& command);
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/**
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* Toggles a command when the signal falls from `true` to the low
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* state.
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*
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* <p>Takes a raw pointer, and so is non-owning; users are responsible for the
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* lifespan of the command.
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*
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* @param command the command to toggle
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* @return this trigger, so calls can be chained
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*/
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Trigger ToggleOnFalse(Command* command);
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/**
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* Toggles a command when the signal falls from `true` to the low
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* state.
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*
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* <p>Takes a raw pointer, and so is non-owning; users are responsible for the
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* lifespan of the command.
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*
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* @param command the command to toggle
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* @return this trigger, so calls can be chained
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*/
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Trigger ToggleOnFalse(CommandPtr&& command);
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/**
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* Binds a command to start when the trigger becomes active. Takes a
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* raw pointer, and so is non-owning; users are responsible for the lifespan
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* of the command.
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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* @deprecated Use OnTrue(Command) instead
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*/
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WPI_DEPRECATED("Use OnTrue(Command) instead")
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Trigger WhenActive(Command* command);
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/**
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* Binds a command to start when the trigger becomes active. Transfers
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* command ownership to the button scheduler, so the user does not have to
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* worry about lifespan - rvalue refs will be *moved*, lvalue refs will be
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* *copied.*
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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* @deprecated Use OnTrue(Command) instead
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*/
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template <class T, typename = std::enable_if_t<std::is_base_of_v<
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Command, std::remove_reference_t<T>>>>
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WPI_DEPRECATED("Use OnTrue(Command) instead")
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Trigger WhenActive(T&& command) {
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m_event.Rising().IfHigh(
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[command = std::make_unique<std::remove_reference_t<T>>(
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std::forward<T>(command))] { command->Schedule(); });
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return *this;
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}
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/**
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* Binds a runnable to execute when the trigger becomes active.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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* @deprecated Use OnTrue(Command) instead and construct the InstantCommand
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* manually
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*/
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WPI_DEPRECATED(
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"Use OnTrue(Command) instead and construct the InstantCommand manually")
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Trigger WhenActive(std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements);
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/**
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* Binds a runnable to execute when the trigger becomes active.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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* @deprecated Use OnTrue(Command) instead and construct the InstantCommand
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* manually
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*/
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WPI_DEPRECATED(
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"Use OnTrue(Command) instead and construct the InstantCommand manually")
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Trigger WhenActive(std::function<void()> toRun,
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std::span<Subsystem* const> requirements = {});
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/**
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* Binds a command to be started repeatedly while the trigger is active, and
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* canceled when it becomes inactive. Takes a raw pointer, and so is
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* non-owning; users are responsible for the lifespan of the command.
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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* @deprecated Use WhileTrue(Command) with RepeatCommand, or bind
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command::Schedule with IfHigh(std::function<void()>).
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*/
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WPI_DEPRECATED(
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"Use WhileTrue(Command) with RepeatCommand, or bind command::Schedule "
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"with IfHigh(std::function<void()>).")
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Trigger WhileActiveContinous(Command* command);
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/**
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* Binds a command to be started repeatedly while the trigger is active, and
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* canceled when it becomes inactive. Transfers command ownership to the
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* button scheduler, so the user does not have to worry about lifespan -
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* rvalue refs will be *moved*, lvalue refs will be *copied.*
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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* @deprecated Use WhileTrue(Command) with RepeatCommand, or bind
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command::Schedule with IfHigh(std::function<void()>).
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*/
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template <class T, typename = std::enable_if_t<std::is_base_of_v<
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Command, std::remove_reference_t<T>>>>
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WPI_DEPRECATED(
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"Use WhileTrue(Command) with RepeatCommand, or bind command::Schedule "
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"with IfHigh(std::function<void()>).")
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Trigger WhileActiveContinous(T&& command) {
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std::shared_ptr<T> ptr =
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std::make_shared<std::remove_reference_t<T>>(std::forward<T>(command));
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m_event.IfHigh([ptr] { ptr->Schedule(); });
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m_event.Falling().IfHigh([ptr] { ptr->Cancel(); });
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return *this;
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}
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/**
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* Binds a runnable to execute repeatedly while the trigger is active.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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* @deprecated Use WhileTrue(Command) and construct a RunCommand manually
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*/
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WPI_DEPRECATED("Use WhileTrue(Command) and construct a RunCommand manually")
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Trigger WhileActiveContinous(std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements);
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/**
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* Binds a runnable to execute repeatedly while the trigger is active.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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* @deprecated Use WhileTrue(Command) and construct a RunCommand manually
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*/
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WPI_DEPRECATED("Use WhileTrue(Command) and construct a RunCommand manually")
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Trigger WhileActiveContinous(std::function<void()> toRun,
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std::span<Subsystem* const> requirements = {});
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/**
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* Binds a command to be started when the trigger becomes active, and
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* canceled when it becomes inactive. Takes a raw pointer, and so is
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* non-owning; users are responsible for the lifespan of the command.
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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* @deprecated Use WhileTrue(Command) instead.
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*/
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WPI_DEPRECATED("Use WhileTrue(Command) instead.")
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Trigger WhileActiveOnce(Command* command);
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/**
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* Binds a command to be started when the trigger becomes active, and
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* canceled when it becomes inactive. Transfers command ownership to the
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* button scheduler, so the user does not have to worry about lifespan -
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* rvalue refs will be *moved*, lvalue refs will be *copied.*
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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* @deprecated Use WhileTrue(Command) instead.
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*/
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template <class T, typename = std::enable_if_t<std::is_base_of_v<
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Command, std::remove_reference_t<T>>>>
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WPI_DEPRECATED("Use WhileTrue(Command) instead.")
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Trigger WhileActiveOnce(T&& command) {
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std::shared_ptr<T> ptr =
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std::make_shared<std::remove_reference_t<T>>(std::forward<T>(command));
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m_event.Rising().IfHigh([ptr] { ptr->Schedule(); });
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m_event.Falling().IfHigh([ptr] { ptr->Cancel(); });
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return *this;
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}
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/**
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* Binds a command to start when the trigger becomes inactive. Takes a
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* raw pointer, and so is non-owning; users are responsible for the lifespan
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* of the command.
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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* @deprecated Use OnFalse(Command) instead.
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*/
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WPI_DEPRECATED("Use OnFalse(Command) instead.")
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Trigger WhenInactive(Command* command);
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/**
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* Binds a command to start when the trigger becomes inactive. Transfers
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* command ownership to the button scheduler, so the user does not have to
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* worry about lifespan - rvalue refs will be *moved*, lvalue refs will be
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* *copied.*
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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* @deprecated Use OnFalse(Command) instead.
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*/
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template <class T, typename = std::enable_if_t<std::is_base_of_v<
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Command, std::remove_reference_t<T>>>>
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WPI_DEPRECATED("Use OnFalse(Command) instead.")
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Trigger WhenInactive(T&& command) {
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m_event.Falling().IfHigh(
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[command = std::make_unique<std::remove_reference_t<T>>(
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std::forward<T>(command))] { command->Schedule(); });
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return *this;
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}
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/**
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* Binds a runnable to execute when the trigger becomes inactive.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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* @deprecated Use OnFalse(Command) instead and construct the InstantCommand
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* manually
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*/
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WPI_DEPRECATED(
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"Use OnFalse(Command) instead and construct the InstantCommand manually")
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Trigger WhenInactive(std::function<void()> toRun,
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std::initializer_list<Subsystem*> requirements);
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/**
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* Binds a runnable to execute when the trigger becomes inactive.
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*
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* @param toRun the runnable to execute.
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* @param requirements the required subsystems.
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* @deprecated Use OnFalse(Command) instead and construct the InstantCommand
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* manually
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*/
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WPI_DEPRECATED(
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"Use OnFalse(Command) instead and construct the InstantCommand manually")
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Trigger WhenInactive(std::function<void()> toRun,
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std::span<Subsystem* const> requirements = {});
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/**
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* Binds a command to start when the trigger becomes active, and be canceled
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* when it again becomes active. Takes a raw pointer, and so is non-owning;
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* users are responsible for the lifespan of the command.
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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* @deprecated Use ToggleOnTrue(Command) instead.
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*/
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WPI_DEPRECATED("Use ToggleOnTrue(Command) instead.")
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Trigger ToggleWhenActive(Command* command);
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/**
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* Binds a command to start when the trigger becomes active, and be canceled
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* when it again becomes active. Transfers command ownership to the button
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* scheduler, so the user does not have to worry about lifespan - rvalue refs
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* will be *moved*, lvalue refs will be *copied.*
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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* @deprecated Use ToggleOnTrue(Command) instead.
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*/
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template <class T, typename = std::enable_if_t<std::is_base_of_v<
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Command, std::remove_reference_t<T>>>>
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WPI_DEPRECATED("Use ToggleOnTrue(Command) instead.")
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Trigger ToggleWhenActive(T&& command) {
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m_event.Rising().IfHigh(
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[command = std::make_unique<std::remove_reference_t<T>>(
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std::forward<T>(command))] {
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if (!command->IsScheduled()) {
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command->Schedule();
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} else {
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command->Cancel();
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}
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});
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return *this;
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}
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/**
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* Binds a command to be canceled when the trigger becomes active. Takes a
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* raw pointer, and so is non-owning; users are responsible for the lifespan
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* and scheduling of the command.
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*
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* @param command The command to bind.
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* @return The trigger, for chained calls.
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* @deprecated Use Rising() as a command end condition with Until() instead.
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*/
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WPI_DEPRECATED(
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"Use Rising() as a command end condition with Until() instead.")
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Trigger CancelWhenActive(Command* command);
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/**
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* Get a new event that events only when this one newly changes to true.
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*
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* @return a new event representing when this one newly changes to true.
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*/
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Trigger Rising() { return m_event.Rising().CastTo<Trigger>(); }
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/**
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* Get a new event that triggers only when this one newly changes to false.
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*
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* @return a new event representing when this one newly changes to false.
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*/
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Trigger Falling() { return m_event.Falling().CastTo<Trigger>(); }
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/**
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* Composes two triggers with logical AND.
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*
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* @return A trigger which is active when both component triggers are active.
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*/
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Trigger operator&&(std::function<bool()> rhs) {
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return m_event.operator&&(rhs).CastTo<Trigger>();
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}
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/**
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* Composes two triggers with logical AND.
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*
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* @return A trigger which is active when both component triggers are active.
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*/
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Trigger operator&&(Trigger& rhs) {
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return (m_event && rhs.m_event).CastTo<Trigger>();
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}
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/**
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* Composes two triggers with logical OR.
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*
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* @return A trigger which is active when either component trigger is active.
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*/
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Trigger operator||(std::function<bool()> rhs) {
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return m_event.operator||(rhs).CastTo<Trigger>();
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}
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/**
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* Composes two triggers with logical OR.
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*
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* @return A trigger which is active when either component trigger is active.
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*/
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Trigger operator||(Trigger& rhs) {
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return (m_event || rhs.m_event).CastTo<Trigger>();
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}
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/**
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* Composes a trigger with logical NOT.
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|
*
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* @return A trigger which is active when the component trigger is inactive,
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|
* and vice-versa.
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|
*/
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|
Trigger operator!() { return m_event.operator!().CastTo<Trigger>(); }
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/**
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|
* Creates a new debounced trigger from this trigger - it will become active
|
|
* when this trigger has been active for longer than the specified period.
|
|
*
|
|
* @param debounceTime The debounce period.
|
|
* @param type The debounce type.
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|
* @return The debounced trigger.
|
|
*/
|
|
Trigger Debounce(units::second_t debounceTime,
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|
frc::Debouncer::DebounceType type =
|
|
frc::Debouncer::DebounceType::kRising) {
|
|
return m_event.Debounce(debounceTime, type).CastTo<Trigger>();
|
|
}
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|
|
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/**
|
|
* Get the wrapped BooleanEvent instance.
|
|
*/
|
|
frc::BooleanEvent GetEvent() const;
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|
|
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private:
|
|
frc::BooleanEvent m_event;
|
|
};
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} // namespace frc2
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