Files
allwpilib/wpilibc/src/main/native/include/wpi/driverstation/internal/DriverStationBackend.hpp
Peter Johnson ab00aac960 [hal,wpilib] Rename "Test" robot mode to "Utility" (#8782)
The "Utility" name better matches its intended generic use case and
avoids overloaded terminology with unit testing (e.g. the need to name
the opmode annotation `@TestOpMode`).

The driver station will also be updated to reflect this change.
2026-04-20 20:29:25 -07:00

596 lines
19 KiB
C++

// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <optional>
#include <string>
#include <string_view>
#include "wpi/driverstation/Alliance.hpp"
#include "wpi/driverstation/MatchType.hpp"
#include "wpi/driverstation/POVDirection.hpp"
#include "wpi/driverstation/TouchpadFinger.hpp"
#include "wpi/hal/DriverStation.h"
#include "wpi/hal/DriverStation.hpp"
#include "wpi/hal/DriverStationTypes.h"
#include "wpi/hal/DriverStationTypes.hpp"
#include "wpi/math/geometry/Rotation2d.hpp"
#include "wpi/units/time.hpp"
#include "wpi/util/Synchronization.h"
namespace wpi::log {
class DataLog;
} // namespace wpi::log
namespace wpi::util {
class Color;
} // namespace wpi::util
namespace wpi::internal {
using wpi::hal::RobotMode;
/**
* Provide access to the network communication data to / from the Driver
* Station.
*/
class DriverStationBackend final {
public:
/// Number of Joystick ports.
static constexpr int JOYSTICK_PORTS = 6;
/**
* The state of one joystick button. Button indexes begin at 0.
*
* @param stick The joystick to read.
* @param button The button index, beginning at 0.
* @return The state of the joystick button.
*/
static bool GetStickButton(int stick, int button);
/**
* The state of one joystick button, only if available. Button indexes begin
* at 0.
*
* @param stick The joystick to read.
* @param button The button index, beginning at 0.
* @return The state of the joystick button, or empty if unavailable.
*/
static std::optional<bool> GetStickButtonIfAvailable(int stick, int button);
/**
* Whether one joystick button was pressed since the last check. %Button
* indexes begin at 1.
*
* @param stick The joystick to read.
* @param button The button index, beginning at 0.
* @return Whether the joystick button was pressed since the last check.
*/
static bool GetStickButtonPressed(int stick, int button);
/**
* Whether one joystick button was released since the last check. %Button
* indexes begin at 1.
*
* @param stick The joystick to read.
* @param button The button index, beginning at 0.
* @return Whether the joystick button was released since the last check.
*/
static bool GetStickButtonReleased(int stick, int button);
/**
* Get the value of the axis on a joystick.
*
* This depends on the mapping of the joystick connected to the specified
* port.
*
* @param stick The joystick to read.
* @param axis The analog axis value to read from the joystick.
* @return The value of the axis on the joystick.
*/
static double GetStickAxis(int stick, int axis);
/**
* Get the finger data of a touchpad on a joystick, if available.
*
* @param stick The joystick to read.
* @param touchpad The touchpad index to read from the joystick.
* @param finger The finger index to read from the touchpad.
* @return The finger data of the touchpad on the joystick.
*/
static TouchpadFinger GetStickTouchpadFinger(int stick, int touchpad,
int finger);
/**
* Whether a finger on a touchpad is available.
*
* @param stick The joystick to read.
* @param touchpad The touchpad index to read from the joystick.
* @param finger The finger index to read from the touchpad.
* @return True if the finger data is available.
*/
static bool GetStickTouchpadFingerAvailable(int stick, int touchpad,
int finger);
/**
* Get the value of the axis on a joystick, if available.
*
* This depends on the mapping of the joystick connected to the specified
* port.
*
* @param stick The joystick to read.
* @param axis The analog axis value to read from the joystick.
* @return The value of the axis on the joystick, or empty if not available.
*/
static std::optional<double> GetStickAxisIfAvailable(int stick, int axis);
/**
* Get the state of a POV on the joystick.
*
* @return the angle of the POV.
*/
static POVDirection GetStickPOV(int stick, int pov);
/**
* The state of the buttons on the joystick.
*
* @param stick The joystick to read.
* @return The state of the buttons on the joystick.
*/
static uint64_t GetStickButtons(int stick);
/**
* Returns the maximum axis index on a given joystick port.
*
* @param stick The joystick port number
* @return The maximum axis index on the indicated joystick
*/
static int GetStickAxesMaximumIndex(int stick);
/**
* Returns the mask of available axes on a given joystick port.
*
* @param stick The joystick port number
* @return The mask of available axes on the indicated joystick
*/
static int GetStickAxesAvailable(int stick);
/**
* Returns the maximum POV index on a given joystick port.
*
* @param stick The joystick port number
* @return The maximum POV index on the indicated joystick
*/
static int GetStickPOVsMaximumIndex(int stick);
/**
* Returns the mask of available POVs on a given joystick port.
*
* @param stick The joystick port number
* @return The mask of available POVs on the indicated joystick
*/
static int GetStickPOVsAvailable(int stick);
/**
* Returns the maximum button index on a given joystick port.
*
* @param stick The joystick port number
* @return The maximum button index on the indicated joystick
*/
static int GetStickButtonsMaximumIndex(int stick);
/**
* Returns the mask of available buttons on a given joystick port.
*
* @param stick The joystick port number
* @return The mask of available buttons on the indicated joystick
*/
static uint64_t GetStickButtonsAvailable(int stick);
/**
* Returns a boolean indicating if the controller is an xbox controller.
*
* @param stick The joystick port number
* @return A boolean that is true if the controller is an xbox controller.
*/
static bool GetJoystickIsGamepad(int stick);
/**
* Returns the type of joystick at a given port.
*
* This maps to SDL_GamepadType
*
* @param stick The joystick port number
* @return The HID type of joystick at the given port
*/
static int GetJoystickGamepadType(int stick);
/**
* Returns the number of outputs supported by the joystick at the given
* port.
*
* @param stick The joystick port number
* @return The number of outputs supported by the joystick at the given port
*/
static int GetJoystickSupportedOutputs(int stick);
/**
* Returns the name of the joystick at the given port.
*
* @param stick The joystick port number
* @return The name of the joystick at the given port
*/
static std::string GetJoystickName(int stick);
/**
* Returns if a joystick is connected to the Driver Station.
*
* This makes a best effort guess by looking at the reported number of axis,
* buttons, and POVs attached.
*
* @param stick The joystick port number
* @return true if a joystick is connected
*/
static bool IsJoystickConnected(int stick);
/**
* Check if the DS has enabled the robot.
*
* @return True if the robot is enabled and the DS is connected
*/
static bool IsEnabled() {
hal::ControlWord controlWord = GetControlWord();
return controlWord.IsEnabled() && controlWord.IsDSAttached();
}
/**
* Check if the robot is disabled.
*
* @return True if the robot is explicitly disabled or the DS is not connected
*/
static bool IsDisabled() { return !IsEnabled(); }
/**
* Check if the robot is e-stopped.
*
* @return True if the robot is e-stopped
*/
static bool IsEStopped() { return GetControlWord().IsEStopped(); }
/**
* Gets the current robot mode.
*
* <p>Note that this does not indicate whether the robot is enabled or
* disabled.
*
* @return robot mode
*/
static RobotMode GetRobotMode() { return GetControlWord().GetRobotMode(); }
/**
* Check if the DS is commanding autonomous mode.
*
* @return True if the robot is being commanded to be in autonomous mode
*/
static bool IsAutonomous() { return GetControlWord().IsAutonomous(); }
/**
* Check if the DS is commanding autonomous mode and if it has enabled the
* robot.
*
* @return True if the robot is being commanded to be in autonomous mode and
* enabled.
*/
static bool IsAutonomousEnabled() {
return GetControlWord().IsAutonomousEnabled();
}
/**
* Check if the DS is commanding teleop mode.
*
* @return True if the robot is being commanded to be in teleop mode
*/
static bool IsTeleop() { return GetControlWord().IsTeleop(); }
/**
* Check if the DS is commanding teleop mode and if it has enabled the robot.
*
* @return True if the robot is being commanded to be in teleop mode and
* enabled.
*/
static bool IsTeleopEnabled() { return GetControlWord().IsTeleopEnabled(); }
/**
* Check if the DS is commanding utility mode.
*
* @return True if the robot is being commanded to be in utility mode
*/
static bool IsUtility() { return GetControlWord().IsUtility(); }
/**
* Check if the DS is commanding Utility mode and if it has enabled the robot.
*
* @return True if the robot is being commanded to be in Utility mode and
* enabled.
*/
static bool IsUtilityEnabled() { return GetControlWord().IsUtilityEnabled(); }
/**
* Adds an operating mode option. It's necessary to call PublishOpModes() to
* make the added modes visible to the driver station.
*
* @param mode robot mode
* @param name name of the operating mode
* @param group group of the operating mode
* @param description description of the operating mode
* @param textColor text color
* @param backgroundColor background color
* @return unique ID used to later identify the operating mode; if a blank
* name is passed, 0 is returned; identical names for the same robot
* mode result in a 0 return value
*/
static int64_t AddOpMode(RobotMode mode, std::string_view name,
std::string_view group, std::string_view description,
const wpi::util::Color& textColor,
const wpi::util::Color& backgroundColor);
/**
* Adds an operating mode option. It's necessary to call PublishOpModes() to
* make the added modes visible to the driver station.
*
* @param mode robot mode
* @param name name of the operating mode
* @param group group of the operating mode
* @param description description of the operating mode
* @return unique ID used to later identify the operating mode; if a blank
* name is passed, 0 is returned; identical names for the same robot
* mode result in a 0 return value
*/
static int64_t AddOpMode(RobotMode mode, std::string_view name,
std::string_view group = {},
std::string_view description = {});
/**
* Removes an operating mode option. It's necessary to call PublishOpModes()
* to make the removed mode no longer visible to the driver station.
*
* @param mode robot mode
* @param name name of the operating mode
* @return unique ID for the opmode, or 0 if not found
*/
static int64_t RemoveOpMode(RobotMode mode, std::string_view name);
/**
* Publishes the operating mode options to the driver station.
*/
static void PublishOpModes();
/**
* Clears all operating mode options and publishes an empty list to the driver
* station.
*/
static void ClearOpModes();
/**
* Sets the program starting flag in the DS. This will also allow
* getOpModeId() and getOpMode() to return values for the selected
* OpMode in the DS application, if the DS is connected by the time this
* method is called.
*
* <p>Most users will not need to use this method; the TimedRobot and
* OpModeRobot robot framework classes will call it automatically after
* the main robot class is instantiated.
*
* <p>This is what changes the DS to showing robot code ready.
*/
static void ObserveUserProgramStarting();
/**
* Gets the operating mode selected on the driver station. Note this does not
* mean the robot is enabled; use IsEnabled() for that. In a match, this will
* indicate the operating mode selected for auto before the match starts
* (i.e., while the robot is disabled in auto mode); after the auto period
* ends, this will change to reflect the operating mode selected for teleop.
*
* @return the unique ID provided by the AddOpMode() function; may return 0 or
* a unique ID not added, so callers should be prepared to handle that case
*/
static int64_t GetOpModeId();
/**
* Gets the operating mode selected on the driver station. Note this does not
* mean the robot is enabled; use IsEnabled() for that. In a match, this will
* indicate the operating mode selected for auto before the match starts
* (i.e., while the robot is disabled in auto mode); after the auto period
* ends, this will change to reflect the operating mode selected for teleop.
*
* @return Operating mode string; may return a string not in the list of
* options, so callers should be prepared to handle that case
*/
static std::string GetOpMode();
/**
* Check to see if the selected operating mode is a particular value. Note
* this does not mean the robot is enabled; use IsEnabled() for that.
*
* @param id operating mode unique ID
* @return True if that mode is the current mode
*/
static bool IsOpMode(int64_t id) { return GetOpModeId() == id; }
/**
* Check to see if the selected operating mode is a particular value. Note
* this does not mean the robot is enabled; use IsEnabled() for that.
*
* @param mode operating mode
* @return True if that mode is the current mode
*/
static bool IsOpMode(std::string_view mode) { return GetOpMode() == mode; }
/**
* Check if the DS is attached.
*
* @return True if the DS is connected to the robot
*/
static bool IsDSAttached() { return GetControlWord().IsDSAttached(); }
/**
* Is the driver station attached to a Field Management System?
*
* @return True if the robot is competing on a field being controlled by a
* Field Management System
*/
static bool IsFMSAttached() { return GetControlWord().IsFMSAttached(); }
/**
* Returns the game specific message provided by the FMS.
*
* If the FMS is not connected, it is set from the game data setting on the
* driver station.
*
* @return A string containing the game specific message.
*/
static std::optional<std::string> GetGameData();
/**
* Returns the name of the competition event provided by the FMS.
*
* @return A string containing the event name
*/
static std::string GetEventName();
/**
* Returns the type of match being played provided by the FMS.
*
* @return The match type enum (kNone, kPractice, kQualification,
* kElimination)
*/
static MatchType GetMatchType();
/**
* Returns the match number provided by the FMS.
*
* @return The number of the match
*/
static int GetMatchNumber();
/**
* Returns the number of times the current match has been replayed from the
* FMS.
*
* @return The number of replays
*/
static int GetReplayNumber();
/**
* Get the current alliance from the FMS.
*
* If the FMS is not connected, it is set from the team alliance setting on
* the driver station.
*
* @return The alliance (red or blue) or an empty optional if the alliance is
* invalid
*/
static std::optional<Alliance> GetAlliance();
/**
* Return the driver station location from the FMS.
*
* If the FMS is not connected, it is set from the team alliance setting on
* the driver station.
*
* This could return 1, 2, or 3.
*
* @return The location of the driver station (1-3, 0 for invalid)
*/
static std::optional<int> GetLocation();
/**
* Return the approximate match time. The FMS does not send an official match
* time to the robots, but does send an approximate match time. The value will
* count down the time remaining in the current period (auto or teleop).
* Warning: This is not an official time (so it cannot be used to dispute ref
* calls or guarantee that a function will trigger before the match ends).
*
* <p>When connected to the real field, this number only changes in full
* integer increments, and always counts down.
*
* <p>When the DS is in practice mode, this number is a floating point number,
* and counts down.
*
* <p>When the DS is in teleop or autonomous mode, this number returns -1.0.
*
* <p>Simulation matches DS behavior without an FMS connected.
*
* @return Time remaining in current match period (auto or teleop) in seconds
*/
static wpi::units::second_t GetMatchTime();
/**
* Read the battery voltage.
*
* @return The battery voltage in Volts.
*/
static double GetBatteryVoltage();
/**
* Get the current control word.
*
* @return control word
*/
static hal::ControlWord GetControlWord() { return hal::GetControlWord(); }
/**
* Copy data from the DS task for the user. If no new data exists, it will
* just be returned, otherwise the data will be copied from the DS polling
* loop.
*/
static void RefreshData();
/**
* Registers the given handle for DS data refresh notifications.
*
* @param handle The event handle.
*/
static void ProvideRefreshedDataEventHandle(WPI_EventHandle handle);
/**
* Unregisters the given handle from DS data refresh notifications.
*
* @param handle The event handle.
*/
static void RemoveRefreshedDataEventHandle(WPI_EventHandle handle);
/**
* Allows the user to specify whether they want joystick connection warnings
* to be printed to the console. This setting is ignored when the FMS is
* connected -- warnings will always be on in that scenario.
*
* @param silence Whether warning messages should be silenced.
*/
static void SilenceJoystickConnectionWarning(bool silence);
/**
* Returns whether joystick connection warnings are silenced. This will
* always return false when connected to the FMS.
*
* @return Whether joystick connection warnings are silenced.
*/
static bool IsJoystickConnectionWarningSilenced();
/**
* Starts logging DriverStation data to data log. Repeated calls are ignored.
*
* @param log data log
* @param logJoysticks if true, log joystick data
*/
static void StartDataLog(wpi::log::DataLog& log, bool logJoysticks = true);
private:
DriverStationBackend() = default;
};
} // namespace wpi::internal