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The "Utility" name better matches its intended generic use case and avoids overloaded terminology with unit testing (e.g. the need to name the opmode annotation `@TestOpMode`). The driver station will also be updated to reflect this change.
596 lines
19 KiB
C++
596 lines
19 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#pragma once
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#include <optional>
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#include <string>
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#include <string_view>
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#include "wpi/driverstation/Alliance.hpp"
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#include "wpi/driverstation/MatchType.hpp"
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#include "wpi/driverstation/POVDirection.hpp"
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#include "wpi/driverstation/TouchpadFinger.hpp"
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#include "wpi/hal/DriverStation.h"
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#include "wpi/hal/DriverStation.hpp"
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#include "wpi/hal/DriverStationTypes.h"
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#include "wpi/hal/DriverStationTypes.hpp"
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#include "wpi/math/geometry/Rotation2d.hpp"
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#include "wpi/units/time.hpp"
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#include "wpi/util/Synchronization.h"
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namespace wpi::log {
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class DataLog;
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} // namespace wpi::log
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namespace wpi::util {
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class Color;
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} // namespace wpi::util
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namespace wpi::internal {
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using wpi::hal::RobotMode;
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/**
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* Provide access to the network communication data to / from the Driver
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* Station.
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*/
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class DriverStationBackend final {
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public:
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/// Number of Joystick ports.
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static constexpr int JOYSTICK_PORTS = 6;
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/**
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* The state of one joystick button. Button indexes begin at 0.
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*
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* @param stick The joystick to read.
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* @param button The button index, beginning at 0.
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* @return The state of the joystick button.
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*/
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static bool GetStickButton(int stick, int button);
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/**
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* The state of one joystick button, only if available. Button indexes begin
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* at 0.
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*
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* @param stick The joystick to read.
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* @param button The button index, beginning at 0.
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* @return The state of the joystick button, or empty if unavailable.
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*/
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static std::optional<bool> GetStickButtonIfAvailable(int stick, int button);
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/**
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* Whether one joystick button was pressed since the last check. %Button
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* indexes begin at 1.
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*
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* @param stick The joystick to read.
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* @param button The button index, beginning at 0.
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* @return Whether the joystick button was pressed since the last check.
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*/
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static bool GetStickButtonPressed(int stick, int button);
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/**
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* Whether one joystick button was released since the last check. %Button
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* indexes begin at 1.
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*
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* @param stick The joystick to read.
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* @param button The button index, beginning at 0.
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* @return Whether the joystick button was released since the last check.
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*/
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static bool GetStickButtonReleased(int stick, int button);
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/**
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* Get the value of the axis on a joystick.
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*
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* This depends on the mapping of the joystick connected to the specified
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* port.
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*
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* @param stick The joystick to read.
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* @param axis The analog axis value to read from the joystick.
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* @return The value of the axis on the joystick.
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*/
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static double GetStickAxis(int stick, int axis);
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/**
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* Get the finger data of a touchpad on a joystick, if available.
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*
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* @param stick The joystick to read.
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* @param touchpad The touchpad index to read from the joystick.
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* @param finger The finger index to read from the touchpad.
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* @return The finger data of the touchpad on the joystick.
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*/
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static TouchpadFinger GetStickTouchpadFinger(int stick, int touchpad,
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int finger);
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/**
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* Whether a finger on a touchpad is available.
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*
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* @param stick The joystick to read.
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* @param touchpad The touchpad index to read from the joystick.
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* @param finger The finger index to read from the touchpad.
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* @return True if the finger data is available.
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*/
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static bool GetStickTouchpadFingerAvailable(int stick, int touchpad,
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int finger);
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/**
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* Get the value of the axis on a joystick, if available.
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*
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* This depends on the mapping of the joystick connected to the specified
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* port.
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*
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* @param stick The joystick to read.
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* @param axis The analog axis value to read from the joystick.
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* @return The value of the axis on the joystick, or empty if not available.
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*/
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static std::optional<double> GetStickAxisIfAvailable(int stick, int axis);
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/**
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* Get the state of a POV on the joystick.
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*
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* @return the angle of the POV.
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*/
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static POVDirection GetStickPOV(int stick, int pov);
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/**
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* The state of the buttons on the joystick.
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*
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* @param stick The joystick to read.
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* @return The state of the buttons on the joystick.
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*/
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static uint64_t GetStickButtons(int stick);
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/**
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* Returns the maximum axis index on a given joystick port.
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*
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* @param stick The joystick port number
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* @return The maximum axis index on the indicated joystick
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*/
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static int GetStickAxesMaximumIndex(int stick);
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/**
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* Returns the mask of available axes on a given joystick port.
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*
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* @param stick The joystick port number
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* @return The mask of available axes on the indicated joystick
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*/
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static int GetStickAxesAvailable(int stick);
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/**
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* Returns the maximum POV index on a given joystick port.
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*
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* @param stick The joystick port number
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* @return The maximum POV index on the indicated joystick
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*/
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static int GetStickPOVsMaximumIndex(int stick);
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/**
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* Returns the mask of available POVs on a given joystick port.
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*
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* @param stick The joystick port number
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* @return The mask of available POVs on the indicated joystick
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*/
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static int GetStickPOVsAvailable(int stick);
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/**
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* Returns the maximum button index on a given joystick port.
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*
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* @param stick The joystick port number
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* @return The maximum button index on the indicated joystick
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*/
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static int GetStickButtonsMaximumIndex(int stick);
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/**
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* Returns the mask of available buttons on a given joystick port.
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*
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* @param stick The joystick port number
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* @return The mask of available buttons on the indicated joystick
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*/
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static uint64_t GetStickButtonsAvailable(int stick);
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/**
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* Returns a boolean indicating if the controller is an xbox controller.
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*
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* @param stick The joystick port number
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* @return A boolean that is true if the controller is an xbox controller.
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*/
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static bool GetJoystickIsGamepad(int stick);
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/**
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* Returns the type of joystick at a given port.
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*
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* This maps to SDL_GamepadType
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*
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* @param stick The joystick port number
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* @return The HID type of joystick at the given port
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*/
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static int GetJoystickGamepadType(int stick);
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/**
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* Returns the number of outputs supported by the joystick at the given
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* port.
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*
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* @param stick The joystick port number
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* @return The number of outputs supported by the joystick at the given port
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*/
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static int GetJoystickSupportedOutputs(int stick);
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/**
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* Returns the name of the joystick at the given port.
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*
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* @param stick The joystick port number
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* @return The name of the joystick at the given port
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*/
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static std::string GetJoystickName(int stick);
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/**
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* Returns if a joystick is connected to the Driver Station.
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*
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* This makes a best effort guess by looking at the reported number of axis,
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* buttons, and POVs attached.
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*
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* @param stick The joystick port number
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* @return true if a joystick is connected
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*/
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static bool IsJoystickConnected(int stick);
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/**
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* Check if the DS has enabled the robot.
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*
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* @return True if the robot is enabled and the DS is connected
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*/
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static bool IsEnabled() {
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hal::ControlWord controlWord = GetControlWord();
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return controlWord.IsEnabled() && controlWord.IsDSAttached();
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}
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/**
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* Check if the robot is disabled.
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*
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* @return True if the robot is explicitly disabled or the DS is not connected
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*/
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static bool IsDisabled() { return !IsEnabled(); }
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/**
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* Check if the robot is e-stopped.
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*
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* @return True if the robot is e-stopped
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*/
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static bool IsEStopped() { return GetControlWord().IsEStopped(); }
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/**
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* Gets the current robot mode.
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*
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* <p>Note that this does not indicate whether the robot is enabled or
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* disabled.
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*
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* @return robot mode
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*/
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static RobotMode GetRobotMode() { return GetControlWord().GetRobotMode(); }
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/**
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* Check if the DS is commanding autonomous mode.
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*
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* @return True if the robot is being commanded to be in autonomous mode
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*/
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static bool IsAutonomous() { return GetControlWord().IsAutonomous(); }
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/**
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* Check if the DS is commanding autonomous mode and if it has enabled the
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* robot.
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*
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* @return True if the robot is being commanded to be in autonomous mode and
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* enabled.
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*/
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static bool IsAutonomousEnabled() {
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return GetControlWord().IsAutonomousEnabled();
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}
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/**
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* Check if the DS is commanding teleop mode.
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*
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* @return True if the robot is being commanded to be in teleop mode
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*/
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static bool IsTeleop() { return GetControlWord().IsTeleop(); }
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/**
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* Check if the DS is commanding teleop mode and if it has enabled the robot.
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*
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* @return True if the robot is being commanded to be in teleop mode and
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* enabled.
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*/
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static bool IsTeleopEnabled() { return GetControlWord().IsTeleopEnabled(); }
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/**
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* Check if the DS is commanding utility mode.
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*
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* @return True if the robot is being commanded to be in utility mode
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*/
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static bool IsUtility() { return GetControlWord().IsUtility(); }
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/**
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* Check if the DS is commanding Utility mode and if it has enabled the robot.
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*
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* @return True if the robot is being commanded to be in Utility mode and
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* enabled.
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*/
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static bool IsUtilityEnabled() { return GetControlWord().IsUtilityEnabled(); }
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/**
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* Adds an operating mode option. It's necessary to call PublishOpModes() to
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* make the added modes visible to the driver station.
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*
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* @param mode robot mode
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* @param name name of the operating mode
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* @param group group of the operating mode
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* @param description description of the operating mode
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* @param textColor text color
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* @param backgroundColor background color
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* @return unique ID used to later identify the operating mode; if a blank
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* name is passed, 0 is returned; identical names for the same robot
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* mode result in a 0 return value
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*/
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static int64_t AddOpMode(RobotMode mode, std::string_view name,
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std::string_view group, std::string_view description,
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const wpi::util::Color& textColor,
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const wpi::util::Color& backgroundColor);
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/**
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* Adds an operating mode option. It's necessary to call PublishOpModes() to
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* make the added modes visible to the driver station.
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*
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* @param mode robot mode
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* @param name name of the operating mode
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* @param group group of the operating mode
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* @param description description of the operating mode
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* @return unique ID used to later identify the operating mode; if a blank
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* name is passed, 0 is returned; identical names for the same robot
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* mode result in a 0 return value
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*/
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static int64_t AddOpMode(RobotMode mode, std::string_view name,
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std::string_view group = {},
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std::string_view description = {});
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/**
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* Removes an operating mode option. It's necessary to call PublishOpModes()
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* to make the removed mode no longer visible to the driver station.
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*
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* @param mode robot mode
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* @param name name of the operating mode
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* @return unique ID for the opmode, or 0 if not found
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*/
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static int64_t RemoveOpMode(RobotMode mode, std::string_view name);
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/**
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* Publishes the operating mode options to the driver station.
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*/
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static void PublishOpModes();
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/**
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* Clears all operating mode options and publishes an empty list to the driver
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* station.
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*/
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static void ClearOpModes();
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/**
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* Sets the program starting flag in the DS. This will also allow
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* getOpModeId() and getOpMode() to return values for the selected
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* OpMode in the DS application, if the DS is connected by the time this
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* method is called.
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*
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* <p>Most users will not need to use this method; the TimedRobot and
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* OpModeRobot robot framework classes will call it automatically after
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* the main robot class is instantiated.
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*
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* <p>This is what changes the DS to showing robot code ready.
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*/
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static void ObserveUserProgramStarting();
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/**
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* Gets the operating mode selected on the driver station. Note this does not
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* mean the robot is enabled; use IsEnabled() for that. In a match, this will
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* indicate the operating mode selected for auto before the match starts
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* (i.e., while the robot is disabled in auto mode); after the auto period
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* ends, this will change to reflect the operating mode selected for teleop.
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*
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* @return the unique ID provided by the AddOpMode() function; may return 0 or
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* a unique ID not added, so callers should be prepared to handle that case
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*/
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static int64_t GetOpModeId();
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/**
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* Gets the operating mode selected on the driver station. Note this does not
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* mean the robot is enabled; use IsEnabled() for that. In a match, this will
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* indicate the operating mode selected for auto before the match starts
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* (i.e., while the robot is disabled in auto mode); after the auto period
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* ends, this will change to reflect the operating mode selected for teleop.
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*
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* @return Operating mode string; may return a string not in the list of
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* options, so callers should be prepared to handle that case
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*/
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static std::string GetOpMode();
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/**
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* Check to see if the selected operating mode is a particular value. Note
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* this does not mean the robot is enabled; use IsEnabled() for that.
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*
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* @param id operating mode unique ID
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* @return True if that mode is the current mode
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*/
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static bool IsOpMode(int64_t id) { return GetOpModeId() == id; }
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/**
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* Check to see if the selected operating mode is a particular value. Note
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* this does not mean the robot is enabled; use IsEnabled() for that.
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*
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* @param mode operating mode
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* @return True if that mode is the current mode
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*/
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static bool IsOpMode(std::string_view mode) { return GetOpMode() == mode; }
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/**
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* Check if the DS is attached.
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*
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* @return True if the DS is connected to the robot
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*/
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static bool IsDSAttached() { return GetControlWord().IsDSAttached(); }
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/**
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* Is the driver station attached to a Field Management System?
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*
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* @return True if the robot is competing on a field being controlled by a
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* Field Management System
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*/
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static bool IsFMSAttached() { return GetControlWord().IsFMSAttached(); }
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/**
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* Returns the game specific message provided by the FMS.
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*
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* If the FMS is not connected, it is set from the game data setting on the
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* driver station.
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*
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* @return A string containing the game specific message.
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*/
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static std::optional<std::string> GetGameData();
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/**
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* Returns the name of the competition event provided by the FMS.
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*
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* @return A string containing the event name
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*/
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static std::string GetEventName();
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/**
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* Returns the type of match being played provided by the FMS.
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*
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* @return The match type enum (kNone, kPractice, kQualification,
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* kElimination)
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*/
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static MatchType GetMatchType();
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/**
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* Returns the match number provided by the FMS.
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*
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* @return The number of the match
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*/
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static int GetMatchNumber();
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/**
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* Returns the number of times the current match has been replayed from the
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* FMS.
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*
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* @return The number of replays
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*/
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static int GetReplayNumber();
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/**
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* Get the current alliance from the FMS.
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*
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* If the FMS is not connected, it is set from the team alliance setting on
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* the driver station.
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*
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* @return The alliance (red or blue) or an empty optional if the alliance is
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* invalid
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*/
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static std::optional<Alliance> GetAlliance();
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/**
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* Return the driver station location from the FMS.
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*
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* If the FMS is not connected, it is set from the team alliance setting on
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* the driver station.
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*
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* This could return 1, 2, or 3.
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*
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* @return The location of the driver station (1-3, 0 for invalid)
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*/
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static std::optional<int> GetLocation();
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/**
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* Return the approximate match time. The FMS does not send an official match
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* time to the robots, but does send an approximate match time. The value will
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* count down the time remaining in the current period (auto or teleop).
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* Warning: This is not an official time (so it cannot be used to dispute ref
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* calls or guarantee that a function will trigger before the match ends).
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*
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* <p>When connected to the real field, this number only changes in full
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* integer increments, and always counts down.
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*
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* <p>When the DS is in practice mode, this number is a floating point number,
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* and counts down.
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*
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* <p>When the DS is in teleop or autonomous mode, this number returns -1.0.
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*
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* <p>Simulation matches DS behavior without an FMS connected.
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*
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* @return Time remaining in current match period (auto or teleop) in seconds
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*/
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static wpi::units::second_t GetMatchTime();
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/**
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* Read the battery voltage.
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*
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* @return The battery voltage in Volts.
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*/
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static double GetBatteryVoltage();
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/**
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* Get the current control word.
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*
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|
* @return control word
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|
*/
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static hal::ControlWord GetControlWord() { return hal::GetControlWord(); }
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|
|
|
/**
|
|
* Copy data from the DS task for the user. If no new data exists, it will
|
|
* just be returned, otherwise the data will be copied from the DS polling
|
|
* loop.
|
|
*/
|
|
static void RefreshData();
|
|
|
|
/**
|
|
* Registers the given handle for DS data refresh notifications.
|
|
*
|
|
* @param handle The event handle.
|
|
*/
|
|
static void ProvideRefreshedDataEventHandle(WPI_EventHandle handle);
|
|
|
|
/**
|
|
* Unregisters the given handle from DS data refresh notifications.
|
|
*
|
|
* @param handle The event handle.
|
|
*/
|
|
static void RemoveRefreshedDataEventHandle(WPI_EventHandle handle);
|
|
|
|
/**
|
|
* Allows the user to specify whether they want joystick connection warnings
|
|
* to be printed to the console. This setting is ignored when the FMS is
|
|
* connected -- warnings will always be on in that scenario.
|
|
*
|
|
* @param silence Whether warning messages should be silenced.
|
|
*/
|
|
static void SilenceJoystickConnectionWarning(bool silence);
|
|
|
|
/**
|
|
* Returns whether joystick connection warnings are silenced. This will
|
|
* always return false when connected to the FMS.
|
|
*
|
|
* @return Whether joystick connection warnings are silenced.
|
|
*/
|
|
static bool IsJoystickConnectionWarningSilenced();
|
|
|
|
/**
|
|
* Starts logging DriverStation data to data log. Repeated calls are ignored.
|
|
*
|
|
* @param log data log
|
|
* @param logJoysticks if true, log joystick data
|
|
*/
|
|
static void StartDataLog(wpi::log::DataLog& log, bool logJoysticks = true);
|
|
|
|
private:
|
|
DriverStationBackend() = default;
|
|
};
|
|
|
|
} // namespace wpi::internal
|