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Storage is now nested. Separate "roots" can be configured which save to separate files. In particular, this is used to save wpigui and ImGui window position to a -window.json file. ImGui's ini (for window position) is mapped to JSON. You can optionally specify a directory to load from on the command line. If one isn't provided, it uses the global system directory. Any changes made are automatically saved here. Workspace | Open: select directory, the current layout is replaced with that workspace, and future auto-saves also switch to that location. The main window size/location is not changed, only the contents. Workspace | Save As: select directory, the current layout is saved there, and future auto-saves also switch to that location. Workspace | Reset: window locations are preserved, but all other settings are reset to default (including e.g. removing plot windows). This will also end up clearing the current save file. as with load, the main window size/location is not changed. Workspace | Save As Global: "save as" to the global system location Notably, the main window size/location is only loaded at startup, but is auto-saved as part of the current workspace.
210 lines
6.2 KiB
C++
210 lines
6.2 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#include "glass/networktables/NetworkTablesProvider.h"
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#include <algorithm>
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#include <fmt/format.h>
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#include <ntcore_cpp.h>
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#include <wpi/SmallString.h>
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#include <wpi/StringExtras.h>
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#include <wpigui.h>
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#include "glass/Storage.h"
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using namespace glass;
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NetworkTablesProvider::NetworkTablesProvider(Storage& storage)
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: NetworkTablesProvider{storage, nt::GetDefaultInstance()} {}
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NetworkTablesProvider::NetworkTablesProvider(Storage& storage, NT_Inst inst)
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: Provider{storage.GetChild("windows")},
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m_nt{inst},
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m_typeCache{storage.GetChild("types")} {
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storage.SetCustomApply([this] {
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m_listener =
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m_nt.AddListener("", NT_NOTIFY_LOCAL | NT_NOTIFY_NEW |
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NT_NOTIFY_DELETE | NT_NOTIFY_IMMEDIATE);
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for (auto&& childIt : m_storage.GetChildren()) {
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auto id = childIt.key();
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auto typePtr = m_typeCache.FindValue(id);
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if (!typePtr || typePtr->type != Storage::Value::kString) {
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continue;
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}
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// only handle ones where we have a builder
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auto builderIt = m_typeMap.find(typePtr->stringVal);
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if (builderIt == m_typeMap.end()) {
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continue;
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}
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auto entry = GetOrCreateView(
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builderIt->second,
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nt::GetEntry(m_nt.GetInstance(), fmt::format("{}/.type", id)), id);
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if (entry) {
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Show(entry, nullptr);
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}
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}
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});
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storage.SetCustomClear([this, &storage] {
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nt::RemoveEntryListener(m_listener);
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m_listener = 0;
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for (auto&& modelEntry : m_modelEntries) {
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modelEntry->model.reset();
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}
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m_viewEntries.clear();
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m_windows.clear();
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m_typeCache.EraseAll();
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storage.ClearValues();
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});
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}
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void NetworkTablesProvider::DisplayMenu() {
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wpi::SmallVector<std::string_view, 6> path;
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wpi::SmallString<64> name;
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for (auto&& entry : m_viewEntries) {
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path.clear();
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wpi::split(entry->name, path, '/', -1, false);
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bool fullDepth = true;
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int depth = 0;
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for (; depth < (static_cast<int>(path.size()) - 1); ++depth) {
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name = path[depth];
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if (!ImGui::BeginMenu(name.c_str())) {
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fullDepth = false;
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break;
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}
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}
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if (fullDepth) {
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bool visible = entry->window && entry->window->IsVisible();
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bool wasVisible = visible;
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// FIXME: enabled?
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// data is the last item, so is guaranteed to be null-terminated
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ImGui::MenuItem(path.back().data(), nullptr, &visible, true);
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if (!wasVisible && visible) {
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Show(entry.get(), entry->window);
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} else if (wasVisible && !visible && entry->window) {
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entry->window->SetVisible(false);
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}
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}
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for (; depth > 0; --depth) {
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ImGui::EndMenu();
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}
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}
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}
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void NetworkTablesProvider::Update() {
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Provider::Update();
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// add/remove entries from NT changes
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for (auto&& event : m_nt.PollListener()) {
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// look for .type fields
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std::string_view eventName{event.name};
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if (!wpi::ends_with(eventName, "/.type") || !event.value ||
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!event.value->IsString()) {
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continue;
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}
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auto tableName = wpi::drop_back(eventName, 6);
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// only handle ones where we have a builder
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auto builderIt = m_typeMap.find(event.value->GetString());
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if (builderIt == m_typeMap.end()) {
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continue;
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}
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if (event.flags & NT_NOTIFY_DELETE) {
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auto it = std::find_if(
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m_viewEntries.begin(), m_viewEntries.end(), [&](const auto& elem) {
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return static_cast<Entry*>(elem->modelEntry)->typeEntry ==
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event.entry;
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});
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if (it != m_viewEntries.end()) {
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m_viewEntries.erase(it);
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}
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} else if (event.flags & NT_NOTIFY_NEW) {
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GetOrCreateView(builderIt->second, event.entry, tableName);
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// cache the type
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m_typeCache.SetString(tableName, event.value->GetString());
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}
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}
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}
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void NetworkTablesProvider::Register(std::string_view typeName,
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CreateModelFunc createModel,
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CreateViewFunc createView) {
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m_typeMap[typeName] = Builder{std::move(createModel), std::move(createView)};
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}
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void NetworkTablesProvider::Show(ViewEntry* entry, Window* window) {
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// if there's already a window, just show it
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if (entry->window) {
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entry->window->SetVisible(true);
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return;
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}
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// get or create model
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if (!entry->modelEntry->model) {
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entry->modelEntry->model =
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entry->modelEntry->createModel(m_nt.GetInstance(), entry->name.c_str());
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}
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if (!entry->modelEntry->model) {
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return;
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}
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// the window might exist and we're just not associated to it yet
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if (!window) {
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window = GetOrAddWindow(entry->name, true, Window::kHide);
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}
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if (!window) {
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return;
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}
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if (wpi::starts_with(entry->name, "/SmartDashboard/")) {
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window->SetDefaultName(
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fmt::format("{} (SmartDashboard)", wpi::drop_front(entry->name, 16)));
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}
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entry->window = window;
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// create view
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auto view = entry->createView(window, entry->modelEntry->model.get(),
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entry->name.c_str());
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if (!view) {
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return;
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}
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window->SetView(std::move(view));
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entry->window->SetVisible(true);
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}
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NetworkTablesProvider::ViewEntry* NetworkTablesProvider::GetOrCreateView(
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const Builder& builder, NT_Entry typeEntry, std::string_view name) {
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// get view entry if it already exists
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auto viewIt = FindViewEntry(name);
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if (viewIt != m_viewEntries.end() && (*viewIt)->name == name) {
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// make sure typeEntry is set in model
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static_cast<Entry*>((*viewIt)->modelEntry)->typeEntry = typeEntry;
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return viewIt->get();
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}
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// get or create model entry
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auto modelIt = FindModelEntry(name);
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if (modelIt != m_modelEntries.end() && (*modelIt)->name == name) {
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static_cast<Entry*>(modelIt->get())->typeEntry = typeEntry;
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} else {
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modelIt = m_modelEntries.emplace(
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modelIt, std::make_unique<Entry>(typeEntry, name, builder));
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}
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// create new view entry
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viewIt = m_viewEntries.emplace(
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viewIt,
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std::make_unique<ViewEntry>(
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name, modelIt->get(), [](Model*, const char*) { return true; },
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builder.createView));
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return viewIt->get();
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}
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