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This does not introduce any breaking changes for teams that used the TrajectoryGenerator API for quintic splines with poses. The GetQuinticControlVectorsFromWaypoints() method was removed because it is not possible for us (or would require breaking changes to the shape of the splines) to generate only one quintic control vector per Pose2d. Users who actually have control vectors directly (i.e. not from Pose2d objects, but a dashboard such as PathWeaver) should have the number of control vectors correspond to the number of "waypoints" and can call GetQuinticSplinesFromControlVectors() directly.