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https://github.com/wpilibsuite/allwpilib
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164 lines
5.5 KiB
C++
164 lines
5.5 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#pragma once
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#include <algorithm>
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#include "frc/trajectory/TrapezoidProfile.h"
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#include "units/math.h"
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namespace frc {
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template <class Distance>
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TrapezoidProfile<Distance>::TrapezoidProfile(Constraints constraints,
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State goal, State initial)
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: m_direction{ShouldFlipAcceleration(initial, goal) ? -1 : 1},
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m_constraints(constraints),
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m_initial(Direct(initial)),
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m_goal(Direct(goal)) {
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if (m_initial.velocity > m_constraints.maxVelocity) {
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m_initial.velocity = m_constraints.maxVelocity;
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}
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// Deal with a possibly truncated motion profile (with nonzero initial or
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// final velocity) by calculating the parameters as if the profile began and
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// ended at zero velocity
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units::second_t cutoffBegin =
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m_initial.velocity / m_constraints.maxAcceleration;
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Distance_t cutoffDistBegin =
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cutoffBegin * cutoffBegin * m_constraints.maxAcceleration / 2.0;
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units::second_t cutoffEnd = m_goal.velocity / m_constraints.maxAcceleration;
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Distance_t cutoffDistEnd =
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cutoffEnd * cutoffEnd * m_constraints.maxAcceleration / 2.0;
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// Now we can calculate the parameters as if it was a full trapezoid instead
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// of a truncated one
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Distance_t fullTrapezoidDist =
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cutoffDistBegin + (m_goal.position - m_initial.position) + cutoffDistEnd;
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units::second_t accelerationTime =
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m_constraints.maxVelocity / m_constraints.maxAcceleration;
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Distance_t fullSpeedDist =
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fullTrapezoidDist -
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accelerationTime * accelerationTime * m_constraints.maxAcceleration;
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// Handle the case where the profile never reaches full speed
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if (fullSpeedDist < Distance_t(0)) {
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accelerationTime =
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units::math::sqrt(fullTrapezoidDist / m_constraints.maxAcceleration);
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fullSpeedDist = Distance_t(0);
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}
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m_endAccel = accelerationTime - cutoffBegin;
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m_endFullSpeed = m_endAccel + fullSpeedDist / m_constraints.maxVelocity;
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m_endDeccel = m_endFullSpeed + accelerationTime - cutoffEnd;
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}
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template <class Distance>
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typename TrapezoidProfile<Distance>::State
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TrapezoidProfile<Distance>::Calculate(units::second_t t) const {
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State result = m_initial;
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if (t < m_endAccel) {
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result.velocity += t * m_constraints.maxAcceleration;
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result.position +=
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(m_initial.velocity + t * m_constraints.maxAcceleration / 2.0) * t;
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} else if (t < m_endFullSpeed) {
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result.velocity = m_constraints.maxVelocity;
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result.position += (m_initial.velocity +
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m_endAccel * m_constraints.maxAcceleration / 2.0) *
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m_endAccel +
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m_constraints.maxVelocity * (t - m_endAccel);
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} else if (t <= m_endDeccel) {
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result.velocity =
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m_goal.velocity + (m_endDeccel - t) * m_constraints.maxAcceleration;
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units::second_t timeLeft = m_endDeccel - t;
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result.position =
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m_goal.position -
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(m_goal.velocity + timeLeft * m_constraints.maxAcceleration / 2.0) *
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timeLeft;
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} else {
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result = m_goal;
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}
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return Direct(result);
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}
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template <class Distance>
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units::second_t TrapezoidProfile<Distance>::TimeLeftUntil(
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Distance_t target) const {
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Distance_t position = m_initial.position * m_direction;
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Velocity_t velocity = m_initial.velocity * m_direction;
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units::second_t endAccel = m_endAccel * m_direction;
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units::second_t endFullSpeed = m_endFullSpeed * m_direction - endAccel;
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if (target < position) {
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endAccel *= -1.0;
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endFullSpeed *= -1.0;
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velocity *= -1.0;
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}
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endAccel = units::math::max(endAccel, 0_s);
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endFullSpeed = units::math::max(endFullSpeed, 0_s);
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units::second_t endDeccel = m_endDeccel - endAccel - endFullSpeed;
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endDeccel = units::math::max(endDeccel, 0_s);
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const Acceleration_t acceleration = m_constraints.maxAcceleration;
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const Acceleration_t decceleration = -m_constraints.maxAcceleration;
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Distance_t distToTarget = units::math::abs(target - position);
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if (distToTarget < Distance_t(1e-6)) {
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return 0_s;
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}
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Distance_t accelDist =
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velocity * endAccel + 0.5 * acceleration * endAccel * endAccel;
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Velocity_t deccelVelocity;
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if (endAccel > 0_s) {
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deccelVelocity = units::math::sqrt(
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units::math::abs(velocity * velocity + 2 * acceleration * accelDist));
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} else {
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deccelVelocity = velocity;
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}
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Distance_t deccelDist =
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deccelVelocity * endDeccel + 0.5 * decceleration * endDeccel * endDeccel;
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deccelDist = units::math::max(deccelDist, Distance_t(0));
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Distance_t fullSpeedDist = m_constraints.maxVelocity * endFullSpeed;
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if (accelDist > distToTarget) {
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accelDist = distToTarget;
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fullSpeedDist = Distance_t(0);
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deccelDist = Distance_t(0);
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} else if (accelDist + fullSpeedDist > distToTarget) {
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fullSpeedDist = distToTarget - accelDist;
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deccelDist = Distance_t(0);
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} else {
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deccelDist = distToTarget - fullSpeedDist - accelDist;
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}
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units::second_t accelTime =
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(-velocity + units::math::sqrt(units::math::abs(
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velocity * velocity + 2 * acceleration * accelDist))) /
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acceleration;
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units::second_t deccelTime =
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(-deccelVelocity +
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units::math::sqrt(units::math::abs(deccelVelocity * deccelVelocity +
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2 * decceleration * deccelDist))) /
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decceleration;
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units::second_t fullSpeedTime = fullSpeedDist / m_constraints.maxVelocity;
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return accelTime + fullSpeedTime + deccelTime;
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}
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} // namespace frc
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