mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-23 01:21:42 +00:00
The changes made in this commit do not affect any actual code,
they are purely aesthetic. I ran clang-format with google style
over all .h/.cpp files in wpilibc that weren't in wpilibC++Sim
or gtest, and the eclipse formatter over all of the Java files
using the Google eclipse formatting configuration.
Change-Id: I9627bca0bc103c398ecc1c5ba17467193291ae63
39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
/*----------------------------------------------------------------------------*/
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/* Copyright (c) FIRST 2011. All Rights Reserved.
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*/
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
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/*----------------------------------------------------------------------------*/
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#include "Commands/WaitUntilCommand.h"
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#include "Timer.h"
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/**
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* A {@link WaitCommand} will wait until a certain match time before finishing.
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* This will wait until the game clock reaches some value, then continue to the
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* next command.
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* @see CommandGroup
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*/
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WaitUntilCommand::WaitUntilCommand(double time)
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: Command("WaitUntilCommand", time) {
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m_time = time;
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}
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WaitUntilCommand::WaitUntilCommand(const char *name, double time)
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: Command(name, time) {
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m_time = time;
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}
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void WaitUntilCommand::Initialize() {}
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void WaitUntilCommand::Execute() {}
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/**
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* Check if we've reached the actual finish time.
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*/
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bool WaitUntilCommand::IsFinished() { return Timer::GetMatchTime() >= m_time; }
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void WaitUntilCommand::End() {}
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void WaitUntilCommand::Interrupted() {}
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