mirror of
https://github.com/wpilibsuite/allwpilib
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This is a breaking change to dependencies that use the static ntcore library. Unless the wpiutil library is also linked, linker errors will result. This does not affect the shared ntcore library.
190 lines
4.6 KiB
C++
190 lines
4.6 KiB
C++
/*
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TCPAcceptor.cpp
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TCPAcceptor class definition. TCPAcceptor provides methods to passively
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establish TCP/IP connections with clients.
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------------------------------------------
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Copyright © 2013 [Vic Hargrave - http://vichargrave.com]
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#include "tcpsockets/TCPAcceptor.h"
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#include <cstdio>
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#include <cstring>
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#ifdef _WIN32
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#include <WinSock2.h>
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#pragma comment(lib, "Ws2_32.lib")
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#else
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <unistd.h>
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#include <fcntl.h>
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#endif
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#include "llvm/SmallString.h"
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#include "support/Logger.h"
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#include "tcpsockets/SocketError.h"
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using namespace wpi;
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TCPAcceptor::TCPAcceptor(int port, const char* address, Logger& logger)
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: m_lsd(0),
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m_port(port),
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m_address(address),
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m_listening(false),
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m_logger(logger) {
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m_shutdown = false;
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#ifdef _WIN32
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WSAData wsaData;
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WORD wVersionRequested = MAKEWORD(2, 2);
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WSAStartup(wVersionRequested, &wsaData);
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#endif
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}
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TCPAcceptor::~TCPAcceptor() {
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if (m_lsd > 0) {
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shutdown();
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#ifdef _WIN32
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closesocket(m_lsd);
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#else
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close(m_lsd);
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#endif
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}
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#ifdef _WIN32
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WSACleanup();
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#endif
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}
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int TCPAcceptor::start() {
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if (m_listening) return 0;
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m_lsd = socket(PF_INET, SOCK_STREAM, 0);
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if (m_lsd < 0) {
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WPI_ERROR(m_logger, "could not create socket");
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return -1;
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}
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struct sockaddr_in address;
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std::memset(&address, 0, sizeof(address));
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address.sin_family = PF_INET;
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if (m_address.size() > 0) {
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#ifdef _WIN32
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llvm::SmallString<128> addr_copy(m_address);
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addr_copy.push_back('\0');
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int size = sizeof(address);
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WSAStringToAddress(addr_copy.data(), PF_INET, nullptr, (struct sockaddr*)&address, &size);
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#else
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inet_pton(PF_INET, m_address.c_str(), &(address.sin_addr));
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#endif
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} else {
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address.sin_addr.s_addr = INADDR_ANY;
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}
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address.sin_port = htons(m_port);
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int optval = 1;
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setsockopt(m_lsd, SOL_SOCKET, SO_REUSEADDR, (char*)&optval, sizeof optval);
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int result = bind(m_lsd, (struct sockaddr*)&address, sizeof(address));
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if (result != 0) {
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WPI_ERROR(m_logger, "bind() failed: " << SocketStrerror());
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return result;
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}
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result = listen(m_lsd, 5);
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if (result != 0) {
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WPI_ERROR(m_logger, "listen() failed: " << SocketStrerror());
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return result;
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}
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m_listening = true;
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return result;
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}
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void TCPAcceptor::shutdown() {
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m_shutdown = true;
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#ifdef _WIN32
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::shutdown(m_lsd, SD_BOTH);
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// this is ugly, but the easiest way to do this
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// force wakeup of accept() with a non-blocking connect to ourselves
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struct sockaddr_in address;
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std::memset(&address, 0, sizeof(address));
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address.sin_family = PF_INET;
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llvm::SmallString<128> addr_copy;
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if (m_address.size() > 0)
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addr_copy = m_address;
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else
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addr_copy = "127.0.0.1";
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addr_copy.push_back('\0');
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int size = sizeof(address);
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if (WSAStringToAddress(addr_copy.data(), PF_INET, nullptr,
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(struct sockaddr*)&address, &size) != 0)
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return;
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address.sin_port = htons(m_port);
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fd_set sdset;
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struct timeval tv;
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int result = -1, valopt, sd = socket(AF_INET, SOCK_STREAM, 0);
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if (sd < 0) return;
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// Set socket to non-blocking
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u_long mode = 1;
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ioctlsocket(sd, FIONBIO, &mode);
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// Try to connect
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::connect(sd, (struct sockaddr*)&address, sizeof(address));
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// Close
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::closesocket(sd);
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#else
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::shutdown(m_lsd, SHUT_RDWR);
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int nullfd = ::open("/dev/null", O_RDONLY);
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if (nullfd >= 0) {
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::dup2(nullfd, m_lsd);
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::close(nullfd);
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}
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#endif
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}
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std::unique_ptr<NetworkStream> TCPAcceptor::accept() {
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if (!m_listening || m_shutdown) return nullptr;
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struct sockaddr_in address;
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#ifdef _WIN32
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int len = sizeof(address);
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#else
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socklen_t len = sizeof(address);
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#endif
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std::memset(&address, 0, sizeof(address));
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int sd = ::accept(m_lsd, (struct sockaddr*)&address, &len);
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if (sd < 0) {
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if (!m_shutdown)
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WPI_ERROR(m_logger, "accept() failed: " << SocketStrerror());
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return nullptr;
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}
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if (m_shutdown) {
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#ifdef _WIN32
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closesocket(sd);
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#else
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close(sd);
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#endif
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return nullptr;
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}
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return std::unique_ptr<NetworkStream>(new TCPStream(sd, &address));
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}
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