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* Revert "Force OpenCV to 3.1.0 (#602)"
This reverts commit 50ed55e8e2.
* Removes Simulation
* Removes old build system
* Removes old gtest
* Adds new gmock and gtest
* Updates to new ni-libraries
* removes MyRobot (to be replaced)
* moves files to new location
* Adds new sim backend and new test executables
* updates .styleguide and .gitignore
* Changes cpp WPILibVersion to a function
MSVC throws an AV with the old version.
* Disables USBCamera on all systems except for linux
* 2018 NI Libraries
* New build system
51 lines
1.7 KiB
C++
51 lines
1.7 KiB
C++
/*----------------------------------------------------------------------------*/
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/* Copyright (c) FIRST 2011-2017. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "Buttons/Button.h"
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using namespace frc;
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/**
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* Specifies the command to run when a button is first pressed.
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*
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* @param command The pointer to the command to run
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*/
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void Button::WhenPressed(Command* command) { WhenActive(command); }
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/**
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* Specifies the command to be scheduled while the button is pressed.
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*
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* The command will be scheduled repeatedly while the button is pressed and will
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* be canceled when the button is released.
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*
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* @param command The pointer to the command to run
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*/
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void Button::WhileHeld(Command* command) { WhileActive(command); }
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/**
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* Specifies the command to run when the button is released.
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*
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* The command will be scheduled a single time.
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*
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* @param command The pointer to the command to run
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*/
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void Button::WhenReleased(Command* command) { WhenInactive(command); }
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/**
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* Cancels the specificed command when the button is pressed.
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*
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* @param command The command to be canceled
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*/
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void Button::CancelWhenPressed(Command* command) { CancelWhenActive(command); }
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/**
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* Toggle the specified command when the button is pressed.
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*
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* @param command The command to be toggled
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*/
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void Button::ToggleWhenPressed(Command* command) { ToggleWhenActive(command); }
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