mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-07-01 02:41:48 +00:00
This is a heavily modified version of https://github.com/cameron314/readerwriterqueue that removes all atomics and barriers.
558 lines
18 KiB
C++
558 lines
18 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
|
|
// Open Source Software; you can modify and/or share it under the terms of
|
|
// the WPILib BSD license file in the root directory of this project.
|
|
|
|
// This is a modified version of readerwriterqueue to remove atomics and barriers
|
|
// for single-thread operation.
|
|
//
|
|
// Copyright (c) 2013-2021, Cameron Desrochers
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without modification,
|
|
// are permitted provided that the following conditions are met:
|
|
//
|
|
// - Redistributions of source code must retain the above copyright notice, this list of
|
|
// conditions and the following disclaimer.
|
|
// - Redistributions in binary form must reproduce the above copyright notice, this list of
|
|
// conditions and the following disclaimer in the documentation and/or other materials
|
|
// provided with the distribution.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
|
// THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
|
|
// OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
|
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
|
|
// TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
|
|
// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
#pragma once
|
|
|
|
#include <cassert>
|
|
#include <cerrno>
|
|
#include <cstdint>
|
|
#include <cstdlib> // For malloc/free/abort & size_t
|
|
#include <new>
|
|
#include <type_traits>
|
|
#include <utility>
|
|
|
|
// WPI_FQ_FORCEINLINE
|
|
#if defined(_MSC_VER)
|
|
#define WPI_FQ_FORCEINLINE __forceinline
|
|
#elif defined(__GNUC__)
|
|
//#define WPI_FQ_FORCEINLINE __attribute__((always_inline))
|
|
#define WPI_FQ_FORCEINLINE inline
|
|
#else
|
|
#define WPI_FQ_FORCEINLINE inline
|
|
#endif
|
|
|
|
// A queue for a single-consumer, single-producer architecture.
|
|
// The queue is also wait-free in the common path (except if more memory
|
|
// needs to be allocated, in which case malloc is called).
|
|
// Allocates memory sparingly, and only once if the original maximum size
|
|
// estimate is never exceeded.
|
|
|
|
namespace wpi {
|
|
|
|
template<typename T, size_t MAX_BLOCK_SIZE = 512>
|
|
class FastQueue
|
|
{
|
|
// Design: Based on a queue-of-queues. The low-level queues are just
|
|
// circular buffers with front and tail indices indicating where the
|
|
// next element to dequeue is and where the next element can be enqueued,
|
|
// respectively. Each low-level queue is called a "block". Each block
|
|
// wastes exactly one element's worth of space to keep the design simple
|
|
// (if front == tail then the queue is empty, and can't be full).
|
|
// The high-level queue is a circular linked list of blocks; again there
|
|
// is a front and tail, but this time they are pointers to the blocks.
|
|
// The front block is where the next element to be dequeued is, provided
|
|
// the block is not empty. The back block is where elements are to be
|
|
// enqueued, provided the block is not full.
|
|
// The producer owns all the tail indices/pointers. The consumer
|
|
// owns all the front indices/pointers. Both read each
|
|
// other's variables, but only the owning side updates them. E.g. After
|
|
// the consumer reads the producer's tail, the tail may change before the
|
|
// consumer is done dequeuing an object, but the consumer knows the tail
|
|
// will never go backwards, only forwards.
|
|
// If there is no room to enqueue an object, an additional block (of
|
|
// equal size to the last block) is added. Blocks are never removed.
|
|
|
|
public:
|
|
typedef T value_type;
|
|
|
|
// Constructs a queue that can hold at least `size` elements without further
|
|
// allocations. If more than MAX_BLOCK_SIZE elements are requested,
|
|
// then several blocks of MAX_BLOCK_SIZE each are reserved (including
|
|
// at least one extra buffer block).
|
|
explicit FastQueue(size_t size = 15)
|
|
{
|
|
static_assert(MAX_BLOCK_SIZE == ceilToPow2(MAX_BLOCK_SIZE) && "MAX_BLOCK_SIZE must be a power of 2");
|
|
static_assert(MAX_BLOCK_SIZE >= 2 && "MAX_BLOCK_SIZE must be at least 2");
|
|
|
|
Block* firstBlock = nullptr;
|
|
|
|
largestBlockSize = ceilToPow2(size + 1); // We need a spare slot to fit size elements in the block
|
|
if (largestBlockSize > MAX_BLOCK_SIZE * 2) {
|
|
// We need a spare block in case the producer is writing to a different block the consumer is reading from, and
|
|
// wants to enqueue the maximum number of elements. We also need a spare element in each block to avoid the ambiguity
|
|
// between front == tail meaning "empty" and "full".
|
|
// So the effective number of slots that are guaranteed to be usable at any time is the block size - 1 times the
|
|
// number of blocks - 1. Solving for size and applying a ceiling to the division gives us (after simplifying):
|
|
size_t initialBlockCount = (size + MAX_BLOCK_SIZE * 2 - 3) / (MAX_BLOCK_SIZE - 1);
|
|
largestBlockSize = MAX_BLOCK_SIZE;
|
|
Block* lastBlock = nullptr;
|
|
for (size_t i = 0; i != initialBlockCount; ++i) {
|
|
auto block = make_block(largestBlockSize);
|
|
if (block == nullptr) {
|
|
throw std::bad_alloc();
|
|
}
|
|
if (firstBlock == nullptr) {
|
|
firstBlock = block;
|
|
}
|
|
else {
|
|
lastBlock->next = block;
|
|
}
|
|
lastBlock = block;
|
|
block->next = firstBlock;
|
|
}
|
|
}
|
|
else {
|
|
firstBlock = make_block(largestBlockSize);
|
|
if (firstBlock == nullptr) {
|
|
throw std::bad_alloc();
|
|
}
|
|
firstBlock->next = firstBlock;
|
|
}
|
|
frontBlock = firstBlock;
|
|
tailBlock = firstBlock;
|
|
}
|
|
|
|
FastQueue(FastQueue&& other)
|
|
: frontBlock(other.frontBlock),
|
|
tailBlock(other.tailBlock),
|
|
largestBlockSize(other.largestBlockSize)
|
|
{
|
|
other.largestBlockSize = 32;
|
|
Block* b = other.make_block(other.largestBlockSize);
|
|
if (b == nullptr) {
|
|
throw std::bad_alloc();
|
|
}
|
|
b->next = b;
|
|
other.frontBlock = b;
|
|
other.tailBlock = b;
|
|
}
|
|
|
|
FastQueue& operator=(FastQueue&& other)
|
|
{
|
|
Block* b = frontBlock;
|
|
frontBlock = other.frontBlock;
|
|
other.frontBlock = b;
|
|
b = tailBlock;
|
|
tailBlock = other.tailBlock;
|
|
other.tailBlock = b;
|
|
std::swap(largestBlockSize, other.largestBlockSize);
|
|
return *this;
|
|
}
|
|
|
|
~FastQueue()
|
|
{
|
|
// Destroy any remaining objects in queue and free memory
|
|
Block* frontBlock_ = frontBlock;
|
|
Block* block = frontBlock_;
|
|
do {
|
|
Block* nextBlock = block->next;
|
|
size_t blockFront = block->front;
|
|
size_t blockTail = block->tail;
|
|
|
|
for (size_t i = blockFront; i != blockTail; i = (i + 1) & block->sizeMask) {
|
|
auto element = reinterpret_cast<T*>(block->data + i * sizeof(T));
|
|
element->~T();
|
|
(void)element;
|
|
}
|
|
|
|
block->~Block();
|
|
std::free(block);
|
|
block = nextBlock;
|
|
} while (block != frontBlock_);
|
|
}
|
|
|
|
|
|
// Enqueues a copy of element if there is room in the queue.
|
|
// Returns true if the element was enqueued, false otherwise.
|
|
// Does not allocate memory.
|
|
WPI_FQ_FORCEINLINE bool try_enqueue(T const& element)
|
|
{
|
|
return inner_enqueue<CannotAlloc>(element);
|
|
}
|
|
|
|
// Enqueues a moved copy of element if there is room in the queue.
|
|
// Returns true if the element was enqueued, false otherwise.
|
|
// Does not allocate memory.
|
|
WPI_FQ_FORCEINLINE bool try_enqueue(T&& element)
|
|
{
|
|
return inner_enqueue<CannotAlloc>(std::forward<T>(element));
|
|
}
|
|
|
|
// Like try_enqueue() but with emplace semantics (i.e. construct-in-place).
|
|
template<typename... Args>
|
|
WPI_FQ_FORCEINLINE bool try_emplace(Args&&... args)
|
|
{
|
|
return inner_enqueue<CannotAlloc>(std::forward<Args>(args)...);
|
|
}
|
|
|
|
// Enqueues a copy of element on the queue.
|
|
// Allocates an additional block of memory if needed.
|
|
// Only fails (returns false) if memory allocation fails.
|
|
WPI_FQ_FORCEINLINE bool enqueue(T const& element)
|
|
{
|
|
return inner_enqueue<CanAlloc>(element);
|
|
}
|
|
|
|
// Enqueues a moved copy of element on the queue.
|
|
// Allocates an additional block of memory if needed.
|
|
// Only fails (returns false) if memory allocation fails.
|
|
WPI_FQ_FORCEINLINE bool enqueue(T&& element)
|
|
{
|
|
return inner_enqueue<CanAlloc>(std::forward<T>(element));
|
|
}
|
|
|
|
// Like enqueue() but with emplace semantics (i.e. construct-in-place).
|
|
template<typename... Args>
|
|
WPI_FQ_FORCEINLINE bool emplace(Args&&... args)
|
|
{
|
|
return inner_enqueue<CanAlloc>(std::forward<Args>(args)...);
|
|
}
|
|
|
|
// Attempts to dequeue an element; if the queue is empty,
|
|
// returns false instead. If the queue has at least one element,
|
|
// moves front to result using operator=, then returns true.
|
|
template<typename U>
|
|
bool try_dequeue(U& result)
|
|
{
|
|
// High-level pseudocode:
|
|
// Remember where the tail block is
|
|
// If the front block has an element in it, dequeue it
|
|
// Else
|
|
// If front block was the tail block when we entered the function, return false
|
|
// Else advance to next block and dequeue the item there
|
|
|
|
Block* frontBlock_ = frontBlock;
|
|
size_t blockTail = frontBlock_->localTail;
|
|
size_t blockFront = frontBlock_->front;
|
|
|
|
if (blockFront != blockTail || blockFront != (frontBlock_->localTail = frontBlock_->tail)) {
|
|
// Front block not empty, dequeue from here
|
|
auto element = reinterpret_cast<T*>(frontBlock_->data + blockFront * sizeof(T));
|
|
result = std::move(*element);
|
|
element->~T();
|
|
|
|
blockFront = (blockFront + 1) & frontBlock_->sizeMask;
|
|
|
|
frontBlock_->front = blockFront;
|
|
}
|
|
else if (frontBlock_ != tailBlock) {
|
|
frontBlock_ = frontBlock;
|
|
blockTail = frontBlock_->localTail = frontBlock_->tail;
|
|
blockFront = frontBlock_->front;
|
|
|
|
// Front block is empty but there's another block ahead, advance to it
|
|
Block* nextBlock = frontBlock_->next;
|
|
size_t nextBlockFront = nextBlock->front;
|
|
size_t nextBlockTail = nextBlock->localTail = nextBlock->tail;
|
|
|
|
// Since the tailBlock is only ever advanced after being written to,
|
|
// we know there's for sure an element to dequeue on it
|
|
assert(nextBlockFront != nextBlockTail);
|
|
(void) nextBlockTail;
|
|
|
|
// We're done with this block, let the producer use it if it needs
|
|
frontBlock = frontBlock_ = nextBlock;
|
|
|
|
auto element = reinterpret_cast<T*>(frontBlock_->data + nextBlockFront * sizeof(T));
|
|
|
|
result = std::move(*element);
|
|
element->~T();
|
|
|
|
nextBlockFront = (nextBlockFront + 1) & frontBlock_->sizeMask;
|
|
|
|
frontBlock_->front = nextBlockFront;
|
|
}
|
|
else {
|
|
// No elements in current block and no other block to advance to
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
// Returns a pointer to the front element in the queue (the one that
|
|
// would be removed next by a call to `try_dequeue` or `pop`). If the
|
|
// queue appears empty at the time the method is called, nullptr is
|
|
// returned instead.
|
|
T* peek() const
|
|
{
|
|
// See try_dequeue() for reasoning
|
|
|
|
Block* frontBlock_ = frontBlock;
|
|
size_t blockTail = frontBlock_->localTail;
|
|
size_t blockFront = frontBlock_->front;
|
|
|
|
if (blockFront != blockTail || blockFront != (frontBlock_->localTail = frontBlock_->tail)) {
|
|
return reinterpret_cast<T*>(frontBlock_->data + blockFront * sizeof(T));
|
|
}
|
|
else if (frontBlock_ != tailBlock) {
|
|
frontBlock_ = frontBlock;
|
|
blockTail = frontBlock_->localTail = frontBlock_->tail;
|
|
blockFront = frontBlock_->front;
|
|
|
|
Block* nextBlock = frontBlock_->next;
|
|
|
|
size_t nextBlockFront = nextBlock->front;
|
|
|
|
assert(nextBlockFront != nextBlock->tail);
|
|
return reinterpret_cast<T*>(nextBlock->data + nextBlockFront * sizeof(T));
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
// Removes the front element from the queue, if any, without returning it.
|
|
// Returns true on success, or false if the queue appeared empty at the time
|
|
// `pop` was called.
|
|
bool pop()
|
|
{
|
|
// See try_dequeue() for reasoning
|
|
|
|
Block* frontBlock_ = frontBlock;
|
|
size_t blockTail = frontBlock_->localTail;
|
|
size_t blockFront = frontBlock_->front;
|
|
|
|
if (blockFront != blockTail || blockFront != (frontBlock_->localTail = frontBlock_->tail)) {
|
|
auto element = reinterpret_cast<T*>(frontBlock_->data + blockFront * sizeof(T));
|
|
element->~T();
|
|
|
|
blockFront = (blockFront + 1) & frontBlock_->sizeMask;
|
|
|
|
frontBlock_->front = blockFront;
|
|
}
|
|
else if (frontBlock_ != tailBlock) {
|
|
frontBlock_ = frontBlock;
|
|
blockTail = frontBlock_->localTail = frontBlock_->tail;
|
|
blockFront = frontBlock_->front;
|
|
|
|
// Front block is empty but there's another block ahead, advance to it
|
|
Block* nextBlock = frontBlock_->next;
|
|
|
|
size_t nextBlockFront = nextBlock->front;
|
|
size_t nextBlockTail = nextBlock->localTail = nextBlock->tail;
|
|
|
|
assert(nextBlockFront != nextBlockTail);
|
|
(void) nextBlockTail;
|
|
|
|
frontBlock = frontBlock_ = nextBlock;
|
|
|
|
auto element = reinterpret_cast<T*>(frontBlock_->data + nextBlockFront * sizeof(T));
|
|
element->~T();
|
|
|
|
nextBlockFront = (nextBlockFront + 1) & frontBlock_->sizeMask;
|
|
|
|
frontBlock_->front = nextBlockFront;
|
|
}
|
|
else {
|
|
// No elements in current block and no other block to advance to
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Returns if the queue is empty
|
|
inline bool empty() const {
|
|
return size() == 0;
|
|
}
|
|
|
|
// Returns the number of items currently in the queue.
|
|
inline size_t size() const
|
|
{
|
|
size_t result = 0;
|
|
Block* frontBlock_ = frontBlock;
|
|
Block* block = frontBlock_;
|
|
do {
|
|
size_t blockFront = block->front;
|
|
size_t blockTail = block->tail;
|
|
result += (blockTail - blockFront) & block->sizeMask;
|
|
block = block->next;
|
|
} while (block != frontBlock_);
|
|
return result;
|
|
}
|
|
|
|
// Returns the total number of items that could be enqueued without incurring
|
|
// an allocation when this queue is empty.
|
|
inline size_t max_capacity() const {
|
|
size_t result = 0;
|
|
Block* frontBlock_ = frontBlock;
|
|
Block* block = frontBlock_;
|
|
do {
|
|
result += block->sizeMask;
|
|
block = block->next;
|
|
} while (block != frontBlock_);
|
|
return result;
|
|
}
|
|
|
|
|
|
private:
|
|
enum AllocationMode { CanAlloc, CannotAlloc };
|
|
|
|
template<AllocationMode canAlloc, typename... Args>
|
|
bool inner_enqueue(Args&&... args)
|
|
{
|
|
// High-level pseudocode (assuming we're allowed to alloc a new block):
|
|
// If room in tail block, add to tail
|
|
// Else check next block
|
|
// If next block is not the head block, enqueue on next block
|
|
// Else create a new block and enqueue there
|
|
// Advance tail to the block we just enqueued to
|
|
|
|
Block* tailBlock_ = tailBlock;
|
|
size_t blockFront = tailBlock_->localFront;
|
|
size_t blockTail = tailBlock_->tail;
|
|
|
|
size_t nextBlockTail = (blockTail + 1) & tailBlock_->sizeMask;
|
|
if (nextBlockTail != blockFront || nextBlockTail != (tailBlock_->localFront = tailBlock_->front)) {
|
|
// This block has room for at least one more element
|
|
char* location = tailBlock_->data + blockTail * sizeof(T);
|
|
new (location) T(std::forward<Args>(args)...);
|
|
|
|
tailBlock_->tail = nextBlockTail;
|
|
}
|
|
else {
|
|
if (tailBlock_->next != frontBlock) {
|
|
// Note that the reason we can't advance to the frontBlock and start adding new entries there
|
|
// is because if we did, then dequeue would stay in that block, eventually reading the new values,
|
|
// instead of advancing to the next full block (whose values were enqueued first and so should be
|
|
// consumed first).
|
|
|
|
// tailBlock is full, but there's a free block ahead, use it
|
|
Block* tailBlockNext = tailBlock_->next;
|
|
size_t nextBlockFront = tailBlockNext->localFront = tailBlockNext->front;
|
|
nextBlockTail = tailBlockNext->tail;
|
|
|
|
// This block must be empty since it's not the head block and we
|
|
// go through the blocks in a circle
|
|
assert(nextBlockFront == nextBlockTail);
|
|
tailBlockNext->localFront = nextBlockFront;
|
|
|
|
char* location = tailBlockNext->data + nextBlockTail * sizeof(T);
|
|
new (location) T(std::forward<Args>(args)...);
|
|
|
|
tailBlockNext->tail = (nextBlockTail + 1) & tailBlockNext->sizeMask;
|
|
|
|
tailBlock = tailBlockNext;
|
|
}
|
|
else if constexpr (canAlloc == CanAlloc) {
|
|
// tailBlock is full and there's no free block ahead; create a new block
|
|
auto newBlockSize = largestBlockSize >= MAX_BLOCK_SIZE ? largestBlockSize : largestBlockSize * 2;
|
|
auto newBlock = make_block(newBlockSize);
|
|
if (newBlock == nullptr) {
|
|
// Could not allocate a block!
|
|
return false;
|
|
}
|
|
largestBlockSize = newBlockSize;
|
|
|
|
new (newBlock->data) T(std::forward<Args>(args)...);
|
|
assert(newBlock->front == 0);
|
|
newBlock->tail = newBlock->localTail = 1;
|
|
|
|
newBlock->next = tailBlock_->next;
|
|
tailBlock_->next = newBlock;
|
|
|
|
tailBlock = newBlock;
|
|
}
|
|
else if constexpr (canAlloc == CannotAlloc) {
|
|
// Would have had to allocate a new block to enqueue, but not allowed
|
|
return false;
|
|
}
|
|
else {
|
|
assert(false && "Should be unreachable code");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Disable copying
|
|
FastQueue(FastQueue const&) = delete;
|
|
|
|
// Disable assignment
|
|
FastQueue& operator=(FastQueue const&) = delete;
|
|
|
|
static constexpr size_t ceilToPow2(size_t x)
|
|
{
|
|
// From http://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
|
|
--x;
|
|
x |= x >> 1;
|
|
x |= x >> 2;
|
|
x |= x >> 4;
|
|
for (size_t i = 1; i < sizeof(size_t); i <<= 1) {
|
|
x |= x >> (i << 3);
|
|
}
|
|
++x;
|
|
return x;
|
|
}
|
|
|
|
template<typename U>
|
|
static WPI_FQ_FORCEINLINE char* align_for(char* ptr)
|
|
{
|
|
const std::size_t alignment = std::alignment_of<U>::value;
|
|
return ptr + (alignment - (reinterpret_cast<std::uintptr_t>(ptr) % alignment)) % alignment;
|
|
}
|
|
private:
|
|
|
|
struct Block
|
|
{
|
|
// Avoid false-sharing by putting highly contended variables on their own cache lines
|
|
size_t front; // Elements are read from here
|
|
size_t localTail; // An uncontended shadow copy of tail, owned by the consumer
|
|
|
|
size_t tail; // Elements are enqueued here
|
|
size_t localFront;
|
|
|
|
Block* next;
|
|
|
|
char* data; // Contents (on heap) are aligned to T's alignment
|
|
|
|
const size_t sizeMask;
|
|
|
|
// size must be a power of two (and greater than 0)
|
|
Block(size_t _size, char* _data)
|
|
: front(0UL), localTail(0), tail(0UL), localFront(0), next(nullptr), data(_data), sizeMask(_size - 1)
|
|
{
|
|
}
|
|
};
|
|
|
|
|
|
static Block* make_block(size_t capacity)
|
|
{
|
|
// Allocate enough memory for the block itself, as well as all the elements it will contain
|
|
auto size = sizeof(Block);
|
|
size += sizeof(T) * capacity + std::alignment_of<T>::value - 1;
|
|
auto newBlock = static_cast<char*>(std::malloc(size));
|
|
if (newBlock == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
auto newBlockData = align_for<T>(newBlock + sizeof(Block));
|
|
return new (newBlock) Block(capacity, newBlockData);
|
|
}
|
|
|
|
private:
|
|
Block* frontBlock; // Elements are dequeued from this block
|
|
Block* tailBlock; // Elements are enqueued to this block
|
|
size_t largestBlockSize;
|
|
};
|
|
|
|
} // end namespace wpi
|