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https://github.com/wpilibsuite/allwpilib
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The old headers were moved into folders because doing so avoids polluting the system include directories. Folder names were also normalized to lowercase.
43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2011-2018 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#pragma once
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#include <wpi/Twine.h>
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#include "frc/commands/Command.h"
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namespace frc {
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class WaitUntilCommand : public Command {
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public:
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/**
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* A WaitCommand will wait until a certain match time before finishing.
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*
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* This will wait until the game clock reaches some value, then continue to
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* the next command.
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*
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* @see CommandGroup
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*/
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explicit WaitUntilCommand(double time);
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WaitUntilCommand(const wpi::Twine& name, double time);
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virtual ~WaitUntilCommand() = default;
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protected:
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/**
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* Check if we've reached the actual finish time.
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*/
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virtual bool IsFinished();
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private:
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double m_time;
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};
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} // namespace frc
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