mirror of
https://github.com/wpilibsuite/allwpilib
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Reduces nesting by returning when the value is within the deadband. Adjusts the algorithm to handle large values of maxMagnitude naturally (instead of needing a separate check). Reformats the math comments.
275 lines
9.8 KiB
Java
275 lines
9.8 KiB
Java
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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package edu.wpi.first.math;
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import edu.wpi.first.math.geometry.Translation2d;
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import edu.wpi.first.math.geometry.Translation3d;
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/** Math utility functions. */
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public final class MathUtil {
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private MathUtil() {
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throw new AssertionError("utility class");
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}
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/**
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* Returns value clamped between low and high boundaries.
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*
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* @param value Value to clamp.
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* @param low The lower boundary to which to clamp value.
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* @param high The higher boundary to which to clamp value.
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* @return The clamped value.
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*/
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public static int clamp(int value, int low, int high) {
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return Math.max(low, Math.min(value, high));
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}
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/**
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* Returns value clamped between low and high boundaries.
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*
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* @param value Value to clamp.
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* @param low The lower boundary to which to clamp value.
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* @param high The higher boundary to which to clamp value.
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* @return The clamped value.
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*/
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public static double clamp(double value, double low, double high) {
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return Math.max(low, Math.min(value, high));
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}
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/**
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* Returns 0.0 if the given value is within the specified range around zero. The remaining range
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* between the deadband and the maximum magnitude is scaled from 0.0 to the maximum magnitude.
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*
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* @param value Value to clip.
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* @param deadband Range around zero.
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* @param maxMagnitude The maximum magnitude of the input. Can be infinite.
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* @return The value after the deadband is applied.
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*/
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public static double applyDeadband(double value, double deadband, double maxMagnitude) {
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if (Math.abs(value) < deadband) {
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return 0;
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}
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if (value > 0.0) {
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// Map deadband to 0 and map max to max with a linear relationship.
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//
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// y - y₁ = m(x - x₁)
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// y - y₁ = (y₂ - y₁)/(x₂ - x₁) (x - x₁)
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// y = (y₂ - y₁)/(x₂ - x₁) (x - x₁) + y₁
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//
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// (x₁, y₁) = (deadband, 0) and (x₂, y₂) = (max, max).
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//
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// x₁ = deadband
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// y₁ = 0
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// x₂ = max
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// y₂ = max
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// y = (max - 0)/(max - deadband) (x - deadband) + 0
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// y = max/(max - deadband) (x - deadband)
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//
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// To handle high values of max, rewrite so that max only appears on the denominator.
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//
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// y = ((max - deadband) + deadband)/(max - deadband) (x - deadband)
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// y = (1 + deadband/(max - deadband)) (x - deadband)
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return (1 + deadband / (maxMagnitude - deadband)) * (value - deadband);
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} else {
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// Map -deadband to 0 and map -max to -max with a linear relationship.
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//
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// y - y₁ = m(x - x₁)
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// y - y₁ = (y₂ - y₁)/(x₂ - x₁) (x - x₁)
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// y = (y₂ - y₁)/(x₂ - x₁) (x - x₁) + y₁
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//
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// (x₁, y₁) = (-deadband, 0) and (x₂, y₂) = (-max, -max).
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//
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// x₁ = -deadband
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// y₁ = 0
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// x₂ = -max
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// y₂ = -max
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// y = (-max - 0)/(-max + deadband) (x + deadband) + 0
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// y = max/(max - deadband) (x + deadband)
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//
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// To handle high values of max, rewrite so that max only appears on the denominator.
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//
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// y = ((max - deadband) + deadband)/(max - deadband) (x + deadband)
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// y = (1 + deadband/(max - deadband)) (x + deadband)
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return (1 + deadband / (maxMagnitude - deadband)) * (value + deadband);
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}
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}
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/**
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* Returns 0.0 if the given value is within the specified range around zero. The remaining range
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* between the deadband and 1.0 is scaled from 0.0 to 1.0.
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*
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* @param value Value to clip.
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* @param deadband Range around zero.
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* @return The value after the deadband is applied.
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*/
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public static double applyDeadband(double value, double deadband) {
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return applyDeadband(value, deadband, 1);
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}
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/**
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* Returns modulus of input.
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*
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* @param input Input value to wrap.
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* @param minimumInput The minimum value expected from the input.
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* @param maximumInput The maximum value expected from the input.
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* @return The wrapped value.
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*/
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public static double inputModulus(double input, double minimumInput, double maximumInput) {
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double modulus = maximumInput - minimumInput;
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// Wrap input if it's above the maximum input
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int numMax = (int) ((input - minimumInput) / modulus);
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input -= numMax * modulus;
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// Wrap input if it's below the minimum input
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int numMin = (int) ((input - maximumInput) / modulus);
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input -= numMin * modulus;
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return input;
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}
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/**
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* Wraps an angle to the range -π to π radians.
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*
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* @param angleRadians Angle to wrap in radians.
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* @return The wrapped angle.
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*/
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public static double angleModulus(double angleRadians) {
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return inputModulus(angleRadians, -Math.PI, Math.PI);
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}
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/**
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* Perform linear interpolation between two values.
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*
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* @param startValue The value to start at.
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* @param endValue The value to end at.
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* @param t How far between the two values to interpolate. This is clamped to [0, 1].
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* @return The interpolated value.
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*/
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public static double interpolate(double startValue, double endValue, double t) {
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return startValue + (endValue - startValue) * MathUtil.clamp(t, 0, 1);
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}
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/**
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* Return where within interpolation range [0, 1] q is between startValue and endValue.
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*
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* @param startValue Lower part of interpolation range.
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* @param endValue Upper part of interpolation range.
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* @param q Query.
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* @return Interpolant in range [0, 1].
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*/
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public static double inverseInterpolate(double startValue, double endValue, double q) {
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double totalRange = endValue - startValue;
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if (totalRange <= 0) {
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return 0.0;
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}
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double queryToStart = q - startValue;
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if (queryToStart <= 0) {
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return 0.0;
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}
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return queryToStart / totalRange;
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}
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/**
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* Checks if the given value matches an expected value within a certain tolerance.
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*
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* @param expected The expected value
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* @param actual The actual value
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* @param tolerance The allowed difference between the actual and the expected value
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* @return Whether or not the actual value is within the allowed tolerance
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*/
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public static boolean isNear(double expected, double actual, double tolerance) {
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if (tolerance < 0) {
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throw new IllegalArgumentException("Tolerance must be a non-negative number!");
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}
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return Math.abs(expected - actual) < tolerance;
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}
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/**
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* Checks if the given value matches an expected value within a certain tolerance. Supports
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* continuous input for cases like absolute encoders.
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*
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* <p>Continuous input means that the min and max value are considered to be the same point, and
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* tolerances can be checked across them. A common example would be for absolute encoders: calling
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* isNear(2, 359, 5, 0, 360) returns true because 359 is 1 away from 360 (which is treated as the
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* same as 0) and 2 is 2 away from 0, adding up to an error of 3 degrees, which is within the
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* given tolerance of 5.
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*
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* @param expected The expected value
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* @param actual The actual value
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* @param tolerance The allowed difference between the actual and the expected value
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* @param min Smallest value before wrapping around to the largest value
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* @param max Largest value before wrapping around to the smallest value
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* @return Whether or not the actual value is within the allowed tolerance
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*/
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public static boolean isNear(
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double expected, double actual, double tolerance, double min, double max) {
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if (tolerance < 0) {
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throw new IllegalArgumentException("Tolerance must be a non-negative number!");
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}
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// Max error is exactly halfway between the min and max
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double errorBound = (max - min) / 2.0;
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double error = MathUtil.inputModulus(expected - actual, -errorBound, errorBound);
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return Math.abs(error) < tolerance;
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}
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/**
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* Limits translation velocity.
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*
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* @param current Translation at current timestep.
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* @param next Translation at next timestep.
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* @param dt Timestep duration.
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* @param maxVelocity Maximum translation velocity.
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* @return Returns the next Translation2d limited to maxVelocity
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*/
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public static Translation2d slewRateLimit(
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Translation2d current, Translation2d next, double dt, double maxVelocity) {
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if (maxVelocity < 0) {
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Exception e = new IllegalArgumentException();
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MathSharedStore.reportError(
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"maxVelocity must be a non-negative number, got " + maxVelocity, e.getStackTrace());
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return next;
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}
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Translation2d diff = next.minus(current);
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double dist = diff.getNorm();
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if (dist < 1e-9) {
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return next;
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}
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if (dist > maxVelocity * dt) {
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// Move maximum allowed amount in direction of the difference
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return current.plus(diff.times(maxVelocity * dt / dist));
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}
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return next;
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}
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/**
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* Limits translation velocity.
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*
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* @param current Translation at current timestep.
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* @param next Translation at next timestep.
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* @param dt Timestep duration.
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* @param maxVelocity Maximum translation velocity.
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* @return Returns the next Translation3d limited to maxVelocity
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*/
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public static Translation3d slewRateLimit(
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Translation3d current, Translation3d next, double dt, double maxVelocity) {
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if (maxVelocity < 0) {
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Exception e = new IllegalArgumentException();
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MathSharedStore.reportError(
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"maxVelocity must be a non-negative number, got " + maxVelocity, e.getStackTrace());
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return next;
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}
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Translation3d diff = next.minus(current);
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double dist = diff.getNorm();
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if (dist < 1e-9) {
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return next;
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}
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if (dist > maxVelocity * dt) {
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// Move maximum allowed amount in direction of the difference
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return current.plus(diff.times(maxVelocity * dt / dist));
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}
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return next;
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}
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}
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