mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-19 00:41:43 +00:00
1309 lines
38 KiB
C++
1309 lines
38 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#include "glass/other/Field2D.h"
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#include <algorithm>
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#include <cmath>
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#include <cstdio>
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#include <memory>
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#include <string>
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#include <string_view>
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#include <utility>
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#include <vector>
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#include <fields/fields.h>
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#include <frc/geometry/Pose2d.h>
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#include <frc/geometry/Rotation2d.h>
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#include <frc/geometry/Translation2d.h>
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#define IMGUI_DEFINE_MATH_OPERATORS
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#include <imgui.h>
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#include <imgui_internal.h>
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#include <imgui_stdlib.h>
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#include <portable-file-dialogs.h>
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#include <units/angle.h>
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#include <units/length.h>
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#include <wpi/MemoryBuffer.h>
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#include <wpi/SmallString.h>
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#include <wpi/StringExtras.h>
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#include <wpi/StringMap.h>
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#include <wpi/fs.h>
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#include <wpi/json.h>
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#include <wpi/print.h>
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#include <wpigui.h>
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#include "glass/Context.h"
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#include "glass/Storage.h"
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#include "glass/support/ColorSetting.h"
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#include "glass/support/EnumSetting.h"
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using namespace glass;
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namespace gui = wpi::gui;
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namespace {
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enum DisplayUnits { kDisplayMeters = 0, kDisplayFeet, kDisplayInches };
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// Per-frame field data (not persistent)
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struct FieldFrameData {
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frc::Translation2d GetPosFromScreen(const ImVec2& cursor) const {
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return {
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units::meter_t{(std::clamp(cursor.x, min.x, max.x) - min.x) / scale},
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units::meter_t{(max.y - std::clamp(cursor.y, min.y, max.y)) / scale}};
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}
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ImVec2 GetScreenFromPos(const frc::Translation2d& pos) const {
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return {min.x + scale * pos.X().to<float>(),
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max.y - scale * pos.Y().to<float>()};
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}
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// in screen coordinates
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ImVec2 imageMin;
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ImVec2 imageMax;
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ImVec2 min;
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ImVec2 max;
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float scale; // scaling from meters to screen units
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};
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// Pose drag target info
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struct SelectedTargetInfo {
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FieldObjectModel* objModel = nullptr;
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std::string name;
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size_t index;
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units::radian_t rot;
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ImVec2 poseCenter; // center of the pose (screen coordinates)
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ImVec2 center; // center of the target (screen coordinates)
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float radius; // target radius
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float dist; // distance from center to mouse
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int corner; // corner (1 = center)
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};
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// Pose drag state
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struct PoseDragState {
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SelectedTargetInfo target;
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ImVec2 initialOffset;
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units::radian_t initialAngle = 0_rad;
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};
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// Popup edit state
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class PopupState {
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public:
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void Open(SelectedTargetInfo* target, const frc::Translation2d& pos);
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void Close();
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SelectedTargetInfo* GetTarget() { return &m_target; }
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FieldObjectModel* GetInsertModel() { return m_insertModel; }
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std::span<const frc::Pose2d> GetInsertPoses() const { return m_insertPoses; }
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void Display(Field2DModel* model, const FieldFrameData& ffd);
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private:
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void DisplayTarget(Field2DModel* model, const FieldFrameData& ffd);
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void DisplayInsert(Field2DModel* model);
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SelectedTargetInfo m_target;
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// for insert
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FieldObjectModel* m_insertModel;
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std::vector<frc::Pose2d> m_insertPoses;
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std::string m_insertName;
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int m_insertIndex;
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};
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struct DisplayOptions {
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explicit DisplayOptions(const gui::Texture& texture) : texture{texture} {}
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enum Style { kBoxImage = 0, kLine, kLineClosed, kTrack, kHidden };
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static constexpr Style kDefaultStyle = kBoxImage;
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static constexpr float kDefaultWeight = 4.0f;
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static constexpr float kDefaultColorFloat[] = {255, 0, 0, 255};
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static constexpr ImU32 kDefaultColor = IM_COL32(255, 0, 0, 255);
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static constexpr auto kDefaultWidth = 0.6858_m;
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static constexpr auto kDefaultLength = 0.8204_m;
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static constexpr bool kDefaultArrows = true;
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static constexpr int kDefaultArrowSize = 50;
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static constexpr float kDefaultArrowWeight = 4.0f;
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static constexpr float kDefaultArrowColorFloat[] = {0, 255, 0, 255};
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static constexpr ImU32 kDefaultArrowColor = IM_COL32(0, 255, 0, 255);
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static constexpr bool kDefaultSelectable = true;
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Style style = kDefaultStyle;
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float weight = kDefaultWeight;
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int color = kDefaultColor;
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units::meter_t width = kDefaultWidth;
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units::meter_t length = kDefaultLength;
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bool arrows = kDefaultArrows;
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int arrowSize = kDefaultArrowSize;
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float arrowWeight = kDefaultArrowWeight;
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int arrowColor = kDefaultArrowColor;
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bool selectable = kDefaultSelectable;
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const gui::Texture& texture;
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};
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// Per-frame pose data (not persistent)
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class PoseFrameData {
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public:
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explicit PoseFrameData(const frc::Pose2d& pose, FieldObjectModel& model,
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size_t index, const FieldFrameData& ffd,
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const DisplayOptions& displayOptions);
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void SetPosition(const frc::Translation2d& pos);
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void SetRotation(units::radian_t rot);
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const frc::Rotation2d& GetRotation() const { return m_pose.Rotation(); }
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const frc::Pose2d& GetPose() const { return m_pose; }
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float GetHitRadius() const { return m_hitRadius; }
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void UpdateFrameData();
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std::pair<int, float> IsHovered(const ImVec2& cursor) const;
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SelectedTargetInfo GetDragTarget(int corner, float dist) const;
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void HandleDrag(const ImVec2& cursor);
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void Draw(ImDrawList* drawList, std::vector<ImVec2>* center,
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std::vector<ImVec2>* left, std::vector<ImVec2>* right) const;
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// in window coordinates
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ImVec2 m_center;
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ImVec2 m_corners[6]; // 5 and 6 are used for track width
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ImVec2 m_arrow[3];
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private:
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FieldObjectModel& m_model;
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size_t m_index;
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const FieldFrameData& m_ffd;
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const DisplayOptions& m_displayOptions;
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// scaled width/2 and length/2, in screen units
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float m_width2;
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float m_length2;
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float m_hitRadius;
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frc::Pose2d m_pose;
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};
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class ObjectInfo {
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public:
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explicit ObjectInfo(Storage& storage);
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DisplayOptions GetDisplayOptions() const;
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void DisplaySettings();
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void DrawLine(ImDrawList* drawList, std::span<const ImVec2> points) const;
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void LoadImage();
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const gui::Texture& GetTexture() const { return m_texture; }
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private:
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void Reset();
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bool LoadImageImpl(const std::string& fn);
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std::unique_ptr<pfd::open_file> m_fileOpener;
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// in meters
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float& m_width;
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float& m_length;
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EnumSetting m_style; // DisplayOptions::Style
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float& m_weight;
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ColorSetting m_color;
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bool& m_arrows;
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int& m_arrowSize;
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float& m_arrowWeight;
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ColorSetting m_arrowColor;
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bool& m_selectable;
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std::string& m_filename;
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gui::Texture m_texture;
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};
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class FieldInfo {
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public:
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static constexpr auto kDefaultWidth = 16.541052_m;
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static constexpr auto kDefaultHeight = 8.211_m;
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explicit FieldInfo(Storage& storage);
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void DisplaySettings();
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void LoadImage();
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FieldFrameData GetFrameData(ImVec2 min, ImVec2 max) const;
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void Draw(ImDrawList* drawList, const FieldFrameData& frameData) const;
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wpi::StringMap<ObjectInfo> m_objects;
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private:
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void Reset();
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bool LoadImageImpl(const std::string& fn);
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bool LoadJson(std::span<const char> is, std::string_view filename);
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void LoadJsonFile(std::string_view jsonfile);
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std::unique_ptr<pfd::open_file> m_fileOpener;
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std::string& m_builtin;
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std::string& m_filename;
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gui::Texture m_texture;
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// in meters
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float& m_width;
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float& m_height;
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// in image pixels
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int m_imageWidth;
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int m_imageHeight;
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int& m_top;
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int& m_left;
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int& m_bottom;
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int& m_right;
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};
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} // namespace
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static PoseDragState gDragState;
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static PopupState gPopupState;
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static DisplayUnits gDisplayUnits = kDisplayMeters;
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static double ConvertDisplayLength(units::meter_t v) {
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switch (gDisplayUnits) {
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case kDisplayFeet:
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return v.convert<units::feet>().value();
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case kDisplayInches:
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return v.convert<units::inches>().value();
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case kDisplayMeters:
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default:
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return v.value();
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}
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}
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static double ConvertDisplayAngle(units::degree_t v) {
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return v.value();
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}
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static bool InputLength(const char* label, units::meter_t* v, double step = 0.0,
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double step_fast = 0.0, const char* format = "%.6f",
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ImGuiInputTextFlags flags = 0) {
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double dv = ConvertDisplayLength(*v);
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if (ImGui::InputDouble(label, &dv, step, step_fast, format, flags)) {
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switch (gDisplayUnits) {
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case kDisplayFeet:
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*v = units::foot_t{dv};
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break;
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case kDisplayInches:
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*v = units::inch_t{dv};
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break;
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case kDisplayMeters:
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default:
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*v = units::meter_t{dv};
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break;
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}
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return true;
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}
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return false;
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}
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static bool InputFloatLength(const char* label, float* v, double step = 0.0,
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double step_fast = 0.0,
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const char* format = "%.3f",
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ImGuiInputTextFlags flags = 0) {
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units::meter_t uv{*v};
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if (InputLength(label, &uv, step, step_fast, format, flags)) {
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*v = uv.to<float>();
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return true;
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}
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return false;
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}
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static bool InputAngle(const char* label, units::degree_t* v, double step = 0.0,
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double step_fast = 0.0, const char* format = "%.6f",
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ImGuiInputTextFlags flags = 0) {
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double dv = ConvertDisplayAngle(*v);
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if (ImGui::InputDouble(label, &dv, step, step_fast, format, flags)) {
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*v = units::degree_t{dv};
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return true;
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}
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return false;
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}
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static bool InputPose(frc::Pose2d* pose) {
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auto x = pose->X();
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auto y = pose->Y();
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auto rot = pose->Rotation().Degrees();
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bool changed;
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changed = InputLength("x", &x);
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changed = InputLength("y", &y) || changed;
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changed = InputAngle("rot", &rot) || changed;
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if (changed) {
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*pose = frc::Pose2d{x, y, rot};
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}
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return changed;
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}
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FieldInfo::FieldInfo(Storage& storage)
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: m_builtin{storage.GetString("builtin", "2024 Crescendo")},
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m_filename{storage.GetString("image")},
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m_width{storage.GetFloat("width", kDefaultWidth.to<float>())},
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m_height{storage.GetFloat("height", kDefaultHeight.to<float>())},
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m_top{storage.GetInt("top", 0)},
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m_left{storage.GetInt("left", 0)},
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m_bottom{storage.GetInt("bottom", -1)},
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m_right{storage.GetInt("right", -1)} {}
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void FieldInfo::DisplaySettings() {
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ImGui::SetNextItemWidth(ImGui::GetFontSize() * 10);
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if (ImGui::BeginCombo("Image",
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m_builtin.empty() ? "Custom" : m_builtin.c_str())) {
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if (ImGui::Selectable("Custom", m_builtin.empty())) {
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Reset();
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}
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for (auto&& field : fields::GetFields()) {
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bool selected = field.name == m_builtin;
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if (ImGui::Selectable(field.name, selected)) {
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Reset();
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m_builtin = field.name;
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}
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if (selected) {
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ImGui::SetItemDefaultFocus();
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}
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}
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ImGui::EndCombo();
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}
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if (m_builtin.empty() && ImGui::Button("Load JSON/image...")) {
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m_fileOpener = std::make_unique<pfd::open_file>(
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"Choose field JSON/image", "",
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std::vector<std::string>{"PathWeaver JSON File", "*.json", "Image File",
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"*.jpg *.jpeg *.png *.bmp *.psd *.tga *.gif "
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"*.hdr *.pic *.ppm *.pgm"});
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}
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if (ImGui::Button("Reset image")) {
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Reset();
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}
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InputFloatLength("Field Width", &m_width);
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InputFloatLength("Field Height", &m_height);
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// ImGui::InputInt("Field Top", &m_top);
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// ImGui::InputInt("Field Left", &m_left);
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// ImGui::InputInt("Field Right", &m_right);
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// ImGui::InputInt("Field Bottom", &m_bottom);
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}
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void FieldInfo::Reset() {
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m_texture = gui::Texture{};
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m_builtin.clear();
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m_filename.clear();
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m_imageWidth = 0;
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m_imageHeight = 0;
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m_top = 0;
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m_left = 0;
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m_bottom = -1;
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m_right = -1;
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}
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void FieldInfo::LoadImage() {
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if (m_fileOpener && m_fileOpener->ready(0)) {
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auto result = m_fileOpener->result();
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if (!result.empty()) {
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if (wpi::ends_with(result[0], ".json")) {
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LoadJsonFile(result[0]);
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} else {
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LoadImageImpl(result[0].c_str());
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m_top = 0;
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m_left = 0;
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m_bottom = -1;
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m_right = -1;
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}
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}
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m_fileOpener.reset();
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}
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if (!m_texture) {
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if (!m_builtin.empty()) {
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for (auto&& field : fields::GetFields()) {
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if (field.name == m_builtin) {
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auto jsonstr = field.getJson();
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auto imagedata = field.getImage();
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auto texture = gui::Texture::CreateFromImage(
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reinterpret_cast<const unsigned char*>(imagedata.data()),
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imagedata.size());
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if (texture && LoadJson({jsonstr.data(), jsonstr.size()}, {})) {
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m_texture = std::move(texture);
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m_imageWidth = m_texture.GetWidth();
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m_imageHeight = m_texture.GetHeight();
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} else {
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m_builtin.clear();
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}
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}
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}
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} else if (!m_filename.empty()) {
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if (!LoadImageImpl(m_filename)) {
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m_filename.clear();
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}
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}
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}
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}
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bool FieldInfo::LoadJson(std::span<const char> is, std::string_view filename) {
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// parse file
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wpi::json j;
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try {
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j = wpi::json::parse(is);
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} catch (const wpi::json::parse_error& e) {
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wpi::print(stderr, "GUI: JSON: could not parse: {}\n", e.what());
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return false;
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}
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// top level must be an object
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if (!j.is_object()) {
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std::fputs("GUI: JSON: does not contain a top object\n", stderr);
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return false;
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}
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// image filename
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std::string image;
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try {
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image = j.at("field-image").get<std::string>();
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} catch (const wpi::json::exception& e) {
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wpi::print(stderr, "GUI: JSON: could not read field-image: {}\n", e.what());
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return false;
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}
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// corners
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int top, left, bottom, right;
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try {
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top = j.at("field-corners").at("top-left").at(1).get<int>();
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left = j.at("field-corners").at("top-left").at(0).get<int>();
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bottom = j.at("field-corners").at("bottom-right").at(1).get<int>();
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right = j.at("field-corners").at("bottom-right").at(0).get<int>();
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} catch (const wpi::json::exception& e) {
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wpi::print(stderr, "GUI: JSON: could not read field-corners: {}\n",
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e.what());
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return false;
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}
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// size
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float width;
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float height;
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try {
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width = j.at("field-size").at(0).get<float>();
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height = j.at("field-size").at(1).get<float>();
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} catch (const wpi::json::exception& e) {
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wpi::print(stderr, "GUI: JSON: could not read field-size: {}\n", e.what());
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return false;
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}
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// units for size
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std::string unit;
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try {
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unit = j.at("field-unit").get<std::string>();
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} catch (const wpi::json::exception& e) {
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wpi::print(stderr, "GUI: JSON: could not read field-unit: {}\n", e.what());
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return false;
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}
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// convert size units to meters
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if (unit == "foot" || unit == "feet") {
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width = units::convert<units::feet, units::meters>(width);
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height = units::convert<units::feet, units::meters>(height);
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}
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// check scaling
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int fieldWidth = m_right - m_left;
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int fieldHeight = m_bottom - m_top;
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if (std::abs((fieldWidth / width) - (fieldHeight / height)) > 0.3) {
|
|
wpi::print(stderr,
|
|
"GUI: Field X and Y scaling substantially different: "
|
|
"xscale={} yscale={}\n",
|
|
(fieldWidth / width), (fieldHeight / height));
|
|
}
|
|
|
|
if (!filename.empty()) {
|
|
// the image filename is relative to the json file
|
|
auto pathname = fs::path{filename}.replace_filename(image).string();
|
|
|
|
// load field image
|
|
if (!LoadImageImpl(pathname.c_str())) {
|
|
return false;
|
|
}
|
|
m_filename = pathname;
|
|
}
|
|
|
|
// save to field info
|
|
m_top = top;
|
|
m_left = left;
|
|
m_bottom = bottom;
|
|
m_right = right;
|
|
m_width = width;
|
|
m_height = height;
|
|
return true;
|
|
}
|
|
|
|
void FieldInfo::LoadJsonFile(std::string_view jsonfile) {
|
|
auto fileBuffer = wpi::MemoryBuffer::GetFile(jsonfile);
|
|
if (!fileBuffer) {
|
|
std::fputs("GUI: could not open field JSON file\n", stderr);
|
|
return;
|
|
}
|
|
LoadJson({reinterpret_cast<const char*>(fileBuffer.value()->begin()),
|
|
fileBuffer.value()->size()},
|
|
jsonfile);
|
|
}
|
|
|
|
bool FieldInfo::LoadImageImpl(const std::string& fn) {
|
|
wpi::print("GUI: loading field image '{}'\n", fn);
|
|
auto texture = gui::Texture::CreateFromFile(fn.c_str());
|
|
if (!texture) {
|
|
std::puts("GUI: could not read field image");
|
|
return false;
|
|
}
|
|
m_texture = std::move(texture);
|
|
m_imageWidth = m_texture.GetWidth();
|
|
m_imageHeight = m_texture.GetHeight();
|
|
m_filename = fn;
|
|
return true;
|
|
}
|
|
|
|
FieldFrameData FieldInfo::GetFrameData(ImVec2 min, ImVec2 max) const {
|
|
// fit the image into the window
|
|
if (m_texture && m_imageHeight != 0 && m_imageWidth != 0) {
|
|
gui::MaxFit(&min, &max, m_imageWidth, m_imageHeight);
|
|
} else {
|
|
gui::MaxFit(&min, &max, m_width, m_height);
|
|
}
|
|
|
|
FieldFrameData ffd;
|
|
ffd.imageMin = min;
|
|
ffd.imageMax = max;
|
|
|
|
if (m_bottom > 0 && m_right > 0 && m_imageWidth != 0) {
|
|
// size down the box by the image corners
|
|
float scale = (max.x - min.x) / m_imageWidth;
|
|
min.x += m_left * scale;
|
|
min.y += m_top * scale;
|
|
max.x -= (m_imageWidth - m_right) * scale;
|
|
max.y -= (m_imageHeight - m_bottom) * scale;
|
|
} else if ((max.x - min.x) > 40 && (max.y - min.y > 40)) {
|
|
// scale padding to be proportional to aspect ratio
|
|
float width = max.x - min.x;
|
|
float height = max.y - min.y;
|
|
float padX, padY;
|
|
if (width > height) {
|
|
padX = 20 * width / height;
|
|
padY = 20;
|
|
} else {
|
|
padX = 20;
|
|
padY = 20 * height / width;
|
|
}
|
|
|
|
// ensure there's some padding
|
|
min.x += padX;
|
|
max.x -= padX;
|
|
min.y += padY;
|
|
max.y -= padY;
|
|
|
|
// also pad the image so it's the same size as the box
|
|
ffd.imageMin.x += padX;
|
|
ffd.imageMax.x -= padX;
|
|
ffd.imageMin.y += padY;
|
|
ffd.imageMax.y -= padY;
|
|
}
|
|
|
|
ffd.min = min;
|
|
ffd.max = max;
|
|
ffd.scale = (max.x - min.x) / m_width;
|
|
return ffd;
|
|
}
|
|
|
|
void FieldInfo::Draw(ImDrawList* drawList, const FieldFrameData& ffd) const {
|
|
if (m_texture && m_imageHeight != 0 && m_imageWidth != 0) {
|
|
drawList->AddImage(m_texture, ffd.imageMin, ffd.imageMax);
|
|
}
|
|
|
|
// draw the field "active area" as a yellow boundary box
|
|
drawList->AddRect(ffd.min, ffd.max, IM_COL32(255, 255, 0, 255));
|
|
}
|
|
|
|
ObjectInfo::ObjectInfo(Storage& storage)
|
|
: m_width{storage.GetFloat("width",
|
|
DisplayOptions::kDefaultWidth.to<float>())},
|
|
m_length{storage.GetFloat("length",
|
|
DisplayOptions::kDefaultLength.to<float>())},
|
|
m_style{storage.GetString("style"),
|
|
DisplayOptions::kDefaultStyle,
|
|
{"Box/Image", "Line", "Line (Closed)", "Track", "Hidden"}},
|
|
m_weight{storage.GetFloat("weight", DisplayOptions::kDefaultWeight)},
|
|
m_color{
|
|
storage.GetFloatArray("color", DisplayOptions::kDefaultColorFloat)},
|
|
m_arrows{storage.GetBool("arrows", DisplayOptions::kDefaultArrows)},
|
|
m_arrowSize{
|
|
storage.GetInt("arrowSize", DisplayOptions::kDefaultArrowSize)},
|
|
m_arrowWeight{
|
|
storage.GetFloat("arrowWeight", DisplayOptions::kDefaultArrowWeight)},
|
|
m_arrowColor{storage.GetFloatArray(
|
|
"arrowColor", DisplayOptions::kDefaultArrowColorFloat)},
|
|
m_selectable{
|
|
storage.GetBool("selectable", DisplayOptions::kDefaultSelectable)},
|
|
m_filename{storage.GetString("image")} {}
|
|
|
|
DisplayOptions ObjectInfo::GetDisplayOptions() const {
|
|
DisplayOptions rv{m_texture};
|
|
rv.style = static_cast<DisplayOptions::Style>(m_style.GetValue());
|
|
rv.weight = m_weight;
|
|
rv.color = ImGui::ColorConvertFloat4ToU32(m_color.GetColor());
|
|
rv.width = units::meter_t{m_width};
|
|
rv.length = units::meter_t{m_length};
|
|
rv.arrows = m_arrows;
|
|
rv.arrowSize = m_arrowSize;
|
|
rv.arrowWeight = m_arrowWeight;
|
|
rv.arrowColor = ImGui::ColorConvertFloat4ToU32(m_arrowColor.GetColor());
|
|
rv.selectable = m_selectable;
|
|
return rv;
|
|
}
|
|
|
|
void ObjectInfo::DisplaySettings() {
|
|
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
|
|
m_style.Combo("Style");
|
|
switch (m_style.GetValue()) {
|
|
case DisplayOptions::kBoxImage:
|
|
if (ImGui::Button("Choose image...")) {
|
|
m_fileOpener = std::make_unique<pfd::open_file>(
|
|
"Choose object image", "",
|
|
std::vector<std::string>{
|
|
"Image File",
|
|
"*.jpg *.jpeg *.png *.bmp *.psd *.tga *.gif "
|
|
"*.hdr *.pic *.ppm *.pgm"});
|
|
}
|
|
if (ImGui::Button("Reset image")) {
|
|
Reset();
|
|
}
|
|
InputFloatLength("Width", &m_width);
|
|
InputFloatLength("Length", &m_length);
|
|
break;
|
|
case DisplayOptions::kTrack:
|
|
InputFloatLength("Width", &m_width);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
ImGui::InputFloat("Line Weight", &m_weight);
|
|
m_color.ColorEdit3("Line Color", ImGuiColorEditFlags_NoInputs);
|
|
ImGui::Checkbox("Arrows", &m_arrows);
|
|
if (m_arrows) {
|
|
ImGui::SliderInt("Arrow Size", &m_arrowSize, 0, 100, "%d%%",
|
|
ImGuiSliderFlags_AlwaysClamp);
|
|
ImGui::InputFloat("Arrow Weight", &m_arrowWeight);
|
|
m_arrowColor.ColorEdit3("Arrow Color", ImGuiColorEditFlags_NoInputs);
|
|
}
|
|
|
|
ImGui::Checkbox("Selectable", &m_selectable);
|
|
}
|
|
|
|
void ObjectInfo::DrawLine(ImDrawList* drawList,
|
|
std::span<const ImVec2> points) const {
|
|
if (points.empty()) {
|
|
return;
|
|
}
|
|
|
|
if (points.size() == 1) {
|
|
drawList->AddCircleFilled(points.front(), m_weight, m_weight);
|
|
return;
|
|
}
|
|
|
|
ImU32 color = ImGui::ColorConvertFloat4ToU32(m_color.GetColor());
|
|
|
|
// PolyLine doesn't handle acute angles well; workaround from
|
|
// https://github.com/ocornut/imgui/issues/3366
|
|
size_t i = 0;
|
|
while (i + 1 < points.size()) {
|
|
int nlin = 2;
|
|
while (i + nlin < points.size()) {
|
|
auto [x0, y0] = points[i + nlin - 2];
|
|
auto [x1, y1] = points[i + nlin - 1];
|
|
auto [x2, y2] = points[i + nlin];
|
|
auto s0x = x1 - x0, s0y = y1 - y0;
|
|
auto s1x = x2 - x1, s1y = y2 - y1;
|
|
auto dotprod = s1x * s0x + s1y * s0y;
|
|
if (dotprod < 0) {
|
|
break;
|
|
}
|
|
++nlin;
|
|
}
|
|
|
|
drawList->AddPolyline(&points[i], nlin, color, false, m_weight);
|
|
i += nlin - 1;
|
|
}
|
|
|
|
if (points.size() > 2 && m_style.GetValue() == DisplayOptions::kLineClosed) {
|
|
drawList->AddLine(points.back(), points.front(), color, m_weight);
|
|
}
|
|
}
|
|
|
|
void ObjectInfo::Reset() {
|
|
m_texture = gui::Texture{};
|
|
m_filename.clear();
|
|
}
|
|
|
|
void ObjectInfo::LoadImage() {
|
|
if (m_fileOpener && m_fileOpener->ready(0)) {
|
|
auto result = m_fileOpener->result();
|
|
if (!result.empty()) {
|
|
LoadImageImpl(result[0].c_str());
|
|
}
|
|
m_fileOpener.reset();
|
|
}
|
|
if (!m_texture && !m_filename.empty()) {
|
|
if (!LoadImageImpl(m_filename)) {
|
|
m_filename.clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ObjectInfo::LoadImageImpl(const std::string& fn) {
|
|
wpi::print("GUI: loading object image '{}'\n", fn);
|
|
auto texture = gui::Texture::CreateFromFile(fn.c_str());
|
|
if (!texture) {
|
|
std::fputs("GUI: could not read object image\n", stderr);
|
|
return false;
|
|
}
|
|
m_texture = std::move(texture);
|
|
m_filename = fn;
|
|
return true;
|
|
}
|
|
|
|
PoseFrameData::PoseFrameData(const frc::Pose2d& pose, FieldObjectModel& model,
|
|
size_t index, const FieldFrameData& ffd,
|
|
const DisplayOptions& displayOptions)
|
|
: m_model{model},
|
|
m_index{index},
|
|
m_ffd{ffd},
|
|
m_displayOptions{displayOptions},
|
|
m_width2(ffd.scale * displayOptions.width / 2),
|
|
m_length2(ffd.scale * displayOptions.length / 2),
|
|
m_hitRadius((std::min)(m_width2, m_length2) / 2),
|
|
m_pose{pose} {
|
|
UpdateFrameData();
|
|
}
|
|
|
|
void PoseFrameData::SetPosition(const frc::Translation2d& pos) {
|
|
m_pose = frc::Pose2d{pos, m_pose.Rotation()};
|
|
m_model.SetPose(m_index, m_pose);
|
|
}
|
|
|
|
void PoseFrameData::SetRotation(units::radian_t rot) {
|
|
m_pose = frc::Pose2d{m_pose.Translation(), rot};
|
|
m_model.SetPose(m_index, m_pose);
|
|
}
|
|
|
|
void PoseFrameData::UpdateFrameData() {
|
|
// (0,0) origin is bottom left
|
|
ImVec2 center = m_ffd.GetScreenFromPos(m_pose.Translation());
|
|
|
|
// build rotated points around center
|
|
float length2 = m_length2;
|
|
float width2 = m_width2;
|
|
auto& rot = GetRotation();
|
|
float cos_a = rot.Cos();
|
|
float sin_a = -rot.Sin();
|
|
|
|
m_corners[0] = center + ImRotate(ImVec2(-length2, -width2), cos_a, sin_a);
|
|
m_corners[1] = center + ImRotate(ImVec2(length2, -width2), cos_a, sin_a);
|
|
m_corners[2] = center + ImRotate(ImVec2(length2, width2), cos_a, sin_a);
|
|
m_corners[3] = center + ImRotate(ImVec2(-length2, width2), cos_a, sin_a);
|
|
m_corners[4] = center + ImRotate(ImVec2(0, -width2), cos_a, sin_a);
|
|
m_corners[5] = center + ImRotate(ImVec2(0, width2), cos_a, sin_a);
|
|
|
|
float arrowScale = m_displayOptions.arrowSize / 100.0f;
|
|
m_arrow[0] =
|
|
center + ImRotate(ImVec2(-length2 * arrowScale, -width2 * arrowScale),
|
|
cos_a, sin_a);
|
|
m_arrow[1] = center + ImRotate(ImVec2(length2 * arrowScale, 0), cos_a, sin_a);
|
|
m_arrow[2] =
|
|
center + ImRotate(ImVec2(-length2 * arrowScale, width2 * arrowScale),
|
|
cos_a, sin_a);
|
|
|
|
m_center = center;
|
|
}
|
|
|
|
std::pair<int, float> PoseFrameData::IsHovered(const ImVec2& cursor) const {
|
|
float hitRadiusSquared = m_hitRadius * m_hitRadius;
|
|
float dist;
|
|
|
|
// it's within the hit radius of the center?
|
|
dist = gui::GetDistSquared(cursor, m_center);
|
|
if (dist < hitRadiusSquared) {
|
|
return {1, dist};
|
|
}
|
|
|
|
if (m_displayOptions.style == DisplayOptions::kBoxImage) {
|
|
dist = gui::GetDistSquared(cursor, m_corners[0]);
|
|
if (dist < hitRadiusSquared) {
|
|
return {2, dist};
|
|
}
|
|
|
|
dist = gui::GetDistSquared(cursor, m_corners[1]);
|
|
if (dist < hitRadiusSquared) {
|
|
return {3, dist};
|
|
}
|
|
|
|
dist = gui::GetDistSquared(cursor, m_corners[2]);
|
|
if (dist < hitRadiusSquared) {
|
|
return {4, dist};
|
|
}
|
|
|
|
dist = gui::GetDistSquared(cursor, m_corners[3]);
|
|
if (dist < hitRadiusSquared) {
|
|
return {5, dist};
|
|
}
|
|
} else if (m_displayOptions.style == DisplayOptions::kTrack) {
|
|
dist = gui::GetDistSquared(cursor, m_corners[4]);
|
|
if (dist < hitRadiusSquared) {
|
|
return {6, dist};
|
|
}
|
|
|
|
dist = gui::GetDistSquared(cursor, m_corners[5]);
|
|
if (dist < hitRadiusSquared) {
|
|
return {7, dist};
|
|
}
|
|
}
|
|
|
|
return {0, 0.0};
|
|
}
|
|
|
|
SelectedTargetInfo PoseFrameData::GetDragTarget(int corner, float dist) const {
|
|
SelectedTargetInfo info;
|
|
info.objModel = &m_model;
|
|
info.rot = GetRotation().Radians();
|
|
info.poseCenter = m_center;
|
|
if (corner == 1) {
|
|
info.center = m_center;
|
|
} else {
|
|
info.center = m_corners[corner - 2];
|
|
}
|
|
info.radius = m_hitRadius;
|
|
info.dist = dist;
|
|
info.corner = corner;
|
|
return info;
|
|
}
|
|
|
|
void PoseFrameData::HandleDrag(const ImVec2& cursor) {
|
|
if (gDragState.target.corner == 1) {
|
|
SetPosition(m_ffd.GetPosFromScreen(cursor - gDragState.initialOffset));
|
|
UpdateFrameData();
|
|
gDragState.target.center = m_center;
|
|
gDragState.target.poseCenter = m_center;
|
|
} else {
|
|
ImVec2 off = cursor - m_center;
|
|
SetRotation(gDragState.initialAngle -
|
|
units::radian_t{std::atan2(off.y, off.x)});
|
|
gDragState.target.center = m_corners[gDragState.target.corner - 2];
|
|
gDragState.target.rot = GetRotation().Radians();
|
|
}
|
|
}
|
|
|
|
void PoseFrameData::Draw(ImDrawList* drawList, std::vector<ImVec2>* center,
|
|
std::vector<ImVec2>* left,
|
|
std::vector<ImVec2>* right) const {
|
|
switch (m_displayOptions.style) {
|
|
case DisplayOptions::kBoxImage:
|
|
if (m_displayOptions.texture) {
|
|
drawList->AddImageQuad(m_displayOptions.texture, m_corners[0],
|
|
m_corners[1], m_corners[2], m_corners[3]);
|
|
return;
|
|
}
|
|
drawList->AddQuad(m_corners[0], m_corners[1], m_corners[2], m_corners[3],
|
|
m_displayOptions.color, m_displayOptions.weight);
|
|
break;
|
|
case DisplayOptions::kLine:
|
|
case DisplayOptions::kLineClosed:
|
|
center->emplace_back(m_center);
|
|
break;
|
|
case DisplayOptions::kTrack:
|
|
center->emplace_back(m_center);
|
|
left->emplace_back(m_corners[4]);
|
|
right->emplace_back(m_corners[5]);
|
|
break;
|
|
case DisplayOptions::kHidden:
|
|
break;
|
|
}
|
|
|
|
if (m_displayOptions.arrows) {
|
|
drawList->AddTriangle(m_arrow[0], m_arrow[1], m_arrow[2],
|
|
m_displayOptions.arrowColor,
|
|
m_displayOptions.arrowWeight);
|
|
}
|
|
}
|
|
|
|
void glass::DisplayField2DSettings(Field2DModel* model) {
|
|
auto& storage = GetStorage();
|
|
auto field = storage.GetData<FieldInfo>();
|
|
if (!field) {
|
|
storage.SetData(std::make_shared<FieldInfo>(storage));
|
|
field = storage.GetData<FieldInfo>();
|
|
}
|
|
|
|
EnumSetting displayUnits{GetStorage().GetString("units"),
|
|
kDisplayMeters,
|
|
{"meters", "feet", "inches"}};
|
|
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
|
|
displayUnits.Combo("Units");
|
|
gDisplayUnits = static_cast<DisplayUnits>(displayUnits.GetValue());
|
|
|
|
ImGui::PushItemWidth(ImGui::GetFontSize() * 4);
|
|
if (ImGui::CollapsingHeader("Field")) {
|
|
ImGui::PushID("Field");
|
|
field->DisplaySettings();
|
|
ImGui::PopID();
|
|
}
|
|
|
|
model->ForEachFieldObject([&](auto& objModel, auto name) {
|
|
if (!objModel.Exists()) {
|
|
return;
|
|
}
|
|
PushID(name);
|
|
|
|
wpi::SmallString<64> nameBuf{name};
|
|
if (ImGui::CollapsingHeader(nameBuf.c_str())) {
|
|
auto& obj =
|
|
field->m_objects.try_emplace(name, GetStorage()).first->second;
|
|
obj.DisplaySettings();
|
|
}
|
|
PopID();
|
|
});
|
|
ImGui::PopItemWidth();
|
|
}
|
|
|
|
namespace {
|
|
class FieldDisplay {
|
|
public:
|
|
void Display(FieldInfo* field, Field2DModel* model,
|
|
const ImVec2& contentSize);
|
|
|
|
private:
|
|
void DisplayObject(FieldObjectModel& model, std::string_view name);
|
|
|
|
FieldInfo* m_field;
|
|
ImVec2 m_mousePos;
|
|
ImDrawList* m_drawList;
|
|
|
|
// only allow initiation of dragging when invisible button is hovered;
|
|
// this prevents the window resize handles from simultaneously activating
|
|
// the drag functionality
|
|
bool m_isHovered;
|
|
|
|
FieldFrameData m_ffd;
|
|
|
|
// drag targets
|
|
std::vector<SelectedTargetInfo> m_targets;
|
|
|
|
// splitter so lines are put behind arrows
|
|
ImDrawListSplitter m_drawSplit;
|
|
|
|
// lines; static so buffer gets reused
|
|
std::vector<ImVec2> m_centerLine, m_leftLine, m_rightLine;
|
|
};
|
|
} // namespace
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void FieldDisplay::Display(FieldInfo* field, Field2DModel* model,
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const ImVec2& contentSize) {
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// screen coords
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ImVec2 cursorPos = ImGui::GetWindowPos() + ImGui::GetCursorPos();
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// for dragging to work, there needs to be a button (otherwise the window is
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// dragged)
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ImGui::InvisibleButton("field", contentSize);
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m_field = field;
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m_mousePos = ImGui::GetIO().MousePos;
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m_drawList = ImGui::GetWindowDrawList();
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m_isHovered = ImGui::IsItemHovered();
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// field
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field->LoadImage();
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m_ffd = field->GetFrameData(cursorPos, cursorPos + contentSize);
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field->Draw(m_drawList, m_ffd);
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// stop dragging if mouse button not down
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bool isDown = ImGui::IsMouseDown(0);
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if (!isDown) {
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gDragState.target.objModel = nullptr;
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}
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// clear popup target if popup closed
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bool isPopupOpen = ImGui::IsPopupOpen("edit");
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if (!isPopupOpen) {
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gPopupState.Close();
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}
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// field objects
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m_targets.resize(0);
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model->ForEachFieldObject([this](auto& objModel, auto name) {
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if (objModel.Exists()) {
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DisplayObject(objModel, name);
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}
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});
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SelectedTargetInfo* target = nullptr;
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if (gDragState.target.objModel) {
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target = &gDragState.target;
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} else if (gPopupState.GetTarget()->objModel) {
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target = gPopupState.GetTarget();
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} else if (!m_targets.empty()) {
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// Find the "best" drag target of the available options. Prefer
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// center to non-center, and then pick the closest hit.
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std::sort(m_targets.begin(), m_targets.end(),
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[](const auto& a, const auto& b) {
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return a.corner == 0 || a.dist < b.dist;
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});
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target = &m_targets.front();
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}
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if (target) {
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// draw the target circle; also draw a smaller circle on the pose center
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m_drawList->AddCircle(target->center, target->radius,
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IM_COL32(0, 255, 0, 255));
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if (target->corner != 1) {
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m_drawList->AddCircle(target->poseCenter, target->radius / 2.0,
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IM_COL32(0, 255, 0, 255));
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}
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}
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// right-click popup for editing
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if (m_isHovered && ImGui::IsMouseClicked(ImGuiMouseButton_Right)) {
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gPopupState.Open(target, m_ffd.GetPosFromScreen(m_mousePos));
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ImGui::OpenPopup("edit");
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}
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if (ImGui::BeginPopup("edit")) {
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gPopupState.Display(model, m_ffd);
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ImGui::EndPopup();
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} else if (target) {
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if (m_isHovered && ImGui::IsMouseClicked(0)) {
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// initialize drag state
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gDragState.target = *target;
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gDragState.initialOffset = m_mousePos - target->poseCenter;
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if (target->corner != 1) {
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gDragState.initialAngle =
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units::radian_t{std::atan2(gDragState.initialOffset.y,
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gDragState.initialOffset.x)} +
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target->rot;
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}
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}
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// show tooltip and highlight
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auto pos = m_ffd.GetPosFromScreen(target->poseCenter);
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ImGui::SetTooltip(
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"%s[%d]\nx: %0.3f y: %0.3f rot: %0.3f", target->name.c_str(),
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static_cast<int>(target->index), ConvertDisplayLength(pos.X()),
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ConvertDisplayLength(pos.Y()), ConvertDisplayAngle(target->rot));
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}
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}
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void FieldDisplay::DisplayObject(FieldObjectModel& model,
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std::string_view name) {
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PushID(name);
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auto& obj = m_field->m_objects.try_emplace(name, GetStorage()).first->second;
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obj.LoadImage();
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auto displayOptions = obj.GetDisplayOptions();
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m_centerLine.resize(0);
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m_leftLine.resize(0);
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m_rightLine.resize(0);
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m_drawSplit.Split(m_drawList, 2);
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m_drawSplit.SetCurrentChannel(m_drawList, 1);
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auto poses = gPopupState.GetInsertModel() == &model
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? gPopupState.GetInsertPoses()
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: model.GetPoses();
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size_t i = 0;
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for (auto&& pose : poses) {
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PoseFrameData pfd{pose, model, i, m_ffd, displayOptions};
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// check for potential drag targets
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if (displayOptions.selectable && m_isHovered &&
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!gDragState.target.objModel) {
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auto [corner, dist] = pfd.IsHovered(m_mousePos);
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if (corner > 0) {
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m_targets.emplace_back(pfd.GetDragTarget(corner, dist));
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m_targets.back().name = name;
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m_targets.back().index = i;
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}
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}
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// handle active dragging of this object
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if (gDragState.target.objModel == &model && gDragState.target.index == i) {
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pfd.HandleDrag(m_mousePos);
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}
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// draw
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pfd.Draw(m_drawList, &m_centerLine, &m_leftLine, &m_rightLine);
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++i;
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}
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m_drawSplit.SetCurrentChannel(m_drawList, 0);
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obj.DrawLine(m_drawList, m_centerLine);
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obj.DrawLine(m_drawList, m_leftLine);
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obj.DrawLine(m_drawList, m_rightLine);
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m_drawSplit.Merge(m_drawList);
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PopID();
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}
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void PopupState::Open(SelectedTargetInfo* target,
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const frc::Translation2d& pos) {
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if (target) {
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m_target = *target;
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} else {
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m_target.objModel = nullptr;
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m_insertModel = nullptr;
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m_insertPoses.resize(0);
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m_insertPoses.emplace_back(pos, 0_deg);
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m_insertName.clear();
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m_insertIndex = 0;
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}
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}
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void PopupState::Close() {
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m_target.objModel = nullptr;
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m_insertModel = nullptr;
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m_insertPoses.resize(0);
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}
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void PopupState::Display(Field2DModel* model, const FieldFrameData& ffd) {
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if (m_target.objModel) {
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DisplayTarget(model, ffd);
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} else {
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DisplayInsert(model);
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}
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}
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void PopupState::DisplayTarget(Field2DModel* model, const FieldFrameData& ffd) {
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ImGui::Text("%s[%d]", m_target.name.c_str(),
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static_cast<int>(m_target.index));
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frc::Pose2d pose{ffd.GetPosFromScreen(m_target.poseCenter), m_target.rot};
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if (InputPose(&pose)) {
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m_target.poseCenter = ffd.GetScreenFromPos(pose.Translation());
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m_target.rot = pose.Rotation().Radians();
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m_target.objModel->SetPose(m_target.index, pose);
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}
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if (ImGui::Button("Delete Pose")) {
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auto posesRef = m_target.objModel->GetPoses();
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std::vector<frc::Pose2d> poses{posesRef.begin(), posesRef.end()};
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if (m_target.index < poses.size()) {
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poses.erase(poses.begin() + m_target.index);
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m_target.objModel->SetPoses(poses);
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}
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ImGui::CloseCurrentPopup();
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}
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if (ImGui::Button("Delete Object (ALL Poses)")) {
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model->RemoveFieldObject(m_target.name);
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ImGui::CloseCurrentPopup();
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}
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}
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void PopupState::DisplayInsert(Field2DModel* model) {
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ImGui::TextUnformatted("Insert New Pose");
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InputPose(&m_insertPoses[m_insertIndex]);
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|
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const char* insertName = m_insertModel ? m_insertName.c_str() : "<new>";
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if (ImGui::BeginCombo("Object", insertName)) {
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bool selected = !m_insertModel;
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if (ImGui::Selectable("<new>", selected)) {
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m_insertModel = nullptr;
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auto pose = m_insertPoses[m_insertIndex];
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m_insertPoses.resize(0);
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m_insertPoses.emplace_back(std::move(pose));
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m_insertName.clear();
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m_insertIndex = 0;
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}
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if (selected) {
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ImGui::SetItemDefaultFocus();
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}
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model->ForEachFieldObject([&](auto& objModel, auto name) {
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bool selected = m_insertModel == &objModel;
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if (ImGui::Selectable(name.data(), selected)) {
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m_insertModel = &objModel;
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auto pose = m_insertPoses[m_insertIndex];
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auto posesRef = objModel.GetPoses();
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m_insertPoses.assign(posesRef.begin(), posesRef.end());
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m_insertPoses.emplace_back(std::move(pose));
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m_insertName = name;
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m_insertIndex = m_insertPoses.size() - 1;
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}
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if (selected) {
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ImGui::SetItemDefaultFocus();
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}
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});
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ImGui::EndCombo();
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}
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if (m_insertModel) {
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int oldIndex = m_insertIndex;
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if (ImGui::InputInt("Pos", &m_insertIndex, 1, 5)) {
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if (m_insertIndex < 0) {
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m_insertIndex = 0;
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}
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size_t size = m_insertPoses.size();
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if (static_cast<size_t>(m_insertIndex) >= size) {
|
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m_insertIndex = size - 1;
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}
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if (m_insertIndex < oldIndex) {
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auto begin = m_insertPoses.begin();
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std::rotate(begin + m_insertIndex, begin + oldIndex,
|
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begin + oldIndex + 1);
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} else if (m_insertIndex > oldIndex) {
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auto rbegin = m_insertPoses.rbegin();
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std::rotate(rbegin + (size - m_insertIndex), rbegin + (size - oldIndex),
|
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rbegin + (size - oldIndex - 1));
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}
|
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}
|
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} else {
|
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ImGui::InputText("Name", &m_insertName);
|
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}
|
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|
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if (ImGui::Button("Apply")) {
|
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if (m_insertModel) {
|
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m_insertModel->SetPoses(m_insertPoses);
|
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} else if (!m_insertName.empty()) {
|
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model->AddFieldObject(m_insertName)->SetPoses(m_insertPoses);
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}
|
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ImGui::CloseCurrentPopup();
|
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}
|
|
ImGui::SameLine();
|
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if (ImGui::Button("Cancel")) {
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
}
|
|
|
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void glass::DisplayField2D(Field2DModel* model, const ImVec2& contentSize) {
|
|
auto& storage = GetStorage();
|
|
auto field = storage.GetData<FieldInfo>();
|
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if (!field) {
|
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storage.SetData(std::make_shared<FieldInfo>(storage));
|
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field = storage.GetData<FieldInfo>();
|
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}
|
|
|
|
if (contentSize.x <= 0 || contentSize.y <= 0) {
|
|
return;
|
|
}
|
|
|
|
static FieldDisplay display;
|
|
display.Display(field, model, contentSize);
|
|
}
|
|
|
|
void Field2DView::Display() {
|
|
DisplayField2D(m_model, ImGui::GetWindowContentRegionMax() -
|
|
ImGui::GetWindowContentRegionMin());
|
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}
|
|
|
|
void Field2DView::Settings() {
|
|
DisplayField2DSettings(m_model);
|
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}
|
|
|
|
bool Field2DView::HasSettings() {
|
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return true;
|
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}
|