Files
allwpilib/wpimath/src/main/native/include/frc/geometry/Translation2d.h
Tyler Veness 42b6d4e3f7 Use defaulted comparison operators in C++ (#4723)
Comparison operators which compared against every class member variable
now use C++20's default comparison operators.

Also remove operator!= that in C++20 is now auto-generated from operator==.
2022-11-27 21:01:01 -08:00

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <wpi/SymbolExports.h>
#include "Rotation2d.h"
#include "units/length.h"
namespace wpi {
class json;
} // namespace wpi
namespace frc {
/**
* Represents a translation in 2D space.
* This object can be used to represent a point or a vector.
*
* This assumes that you are using conventional mathematical axes.
* When the robot is at the origin facing in the positive X direction, forward
* is positive X and left is positive Y.
*/
class WPILIB_DLLEXPORT Translation2d {
public:
/**
* Constructs a Translation2d with X and Y components equal to zero.
*/
constexpr Translation2d() = default;
/**
* Constructs a Translation2d with the X and Y components equal to the
* provided values.
*
* @param x The x component of the translation.
* @param y The y component of the translation.
*/
constexpr Translation2d(units::meter_t x, units::meter_t y);
/**
* Constructs a Translation2d with the provided distance and angle. This is
* essentially converting from polar coordinates to Cartesian coordinates.
*
* @param distance The distance from the origin to the end of the translation.
* @param angle The angle between the x-axis and the translation vector.
*/
constexpr Translation2d(units::meter_t distance, const Rotation2d& angle);
/**
* Calculates the distance between two translations in 2D space.
*
* The distance between translations is defined as √((x₂x₁)²+(y₂y₁)²).
*
* @param other The translation to compute the distance to.
*
* @return The distance between the two translations.
*/
units::meter_t Distance(const Translation2d& other) const;
/**
* Returns the X component of the translation.
*
* @return The X component of the translation.
*/
constexpr units::meter_t X() const { return m_x; }
/**
* Returns the Y component of the translation.
*
* @return The Y component of the translation.
*/
constexpr units::meter_t Y() const { return m_y; }
/**
* Returns the norm, or distance from the origin to the translation.
*
* @return The norm of the translation.
*/
units::meter_t Norm() const;
/**
* Returns the angle this translation forms with the positive X axis.
*
* @return The angle of the translation
*/
constexpr Rotation2d Angle() const;
/**
* Applies a rotation to the translation in 2D space.
*
* This multiplies the translation vector by a counterclockwise rotation
* matrix of the given angle.
*
* <pre>
* [x_new] [other.cos, -other.sin][x]
* [y_new] = [other.sin, other.cos][y]
* </pre>
*
* For example, rotating a Translation2d of &lt;2, 0&gt; by 90 degrees will
* return a Translation2d of &lt;0, 2&gt;.
*
* @param other The rotation to rotate the translation by.
*
* @return The new rotated translation.
*/
constexpr Translation2d RotateBy(const Rotation2d& other) const;
/**
* Returns the sum of two translations in 2D space.
*
* For example, Translation3d{1.0, 2.5} + Translation3d{2.0, 5.5} =
* Translation3d{3.0, 8.0}.
*
* @param other The translation to add.
*
* @return The sum of the translations.
*/
constexpr Translation2d operator+(const Translation2d& other) const;
/**
* Returns the difference between two translations.
*
* For example, Translation2d{5.0, 4.0} - Translation2d{1.0, 2.0} =
* Translation2d{4.0, 2.0}.
*
* @param other The translation to subtract.
*
* @return The difference between the two translations.
*/
constexpr Translation2d operator-(const Translation2d& other) const;
/**
* Returns the inverse of the current translation. This is equivalent to
* rotating by 180 degrees, flipping the point over both axes, or negating all
* components of the translation.
*
* @return The inverse of the current translation.
*/
constexpr Translation2d operator-() const;
/**
* Returns the translation multiplied by a scalar.
*
* For example, Translation2d{2.0, 2.5} * 2 = Translation2d{4.0, 5.0}.
*
* @param scalar The scalar to multiply by.
*
* @return The scaled translation.
*/
constexpr Translation2d operator*(double scalar) const;
/**
* Returns the translation divided by a scalar.
*
* For example, Translation2d{2.0, 2.5} / 2 = Translation2d{1.0, 1.25}.
*
* @param scalar The scalar to divide by.
*
* @return The scaled translation.
*/
constexpr Translation2d operator/(double scalar) const;
/**
* Checks equality between this Translation2d and another object.
*
* @param other The other object.
* @return Whether the two objects are equal.
*/
bool operator==(const Translation2d& other) const;
private:
units::meter_t m_x = 0_m;
units::meter_t m_y = 0_m;
};
WPILIB_DLLEXPORT
void to_json(wpi::json& json, const Translation2d& state);
WPILIB_DLLEXPORT
void from_json(const wpi::json& json, Translation2d& state);
} // namespace frc
#include "Translation2d.inc"