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https://github.com/wpilibsuite/allwpilib
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During shared library loading, a different libLLVM can be pulled in, causing llvm symbols from dependent libraries to resolve to that library instead of this one. This has been seen in the wild with the Mesa OpenGL implementation in JavaFX applications (see wpilibsuite/shuffleboard#361). This is clearly a very breaking change. For some level of backwards compatibility, a namespace alias from llvm to wpi is performed in the "llvm" headers. Unfortunately, forward declarations of llvm classes will still break, but compilers seem to generate clear error messages in those cases ("namespace alias 'llvm' not allowed here, assuming 'wpi'"). This change also moves all the wpiutil headers to a single "wpi" subdirectory from the previously split "llvm", "support", "tcpsockets", and "udpsockets". Shim headers will be added for backwards compatibility in a later commit.
130 lines
4.1 KiB
C++
130 lines
4.1 KiB
C++
/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2017-2018 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "wpi/TCPConnector.h" // NOLINT(build/include_order)
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#include <atomic>
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#include <chrono>
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#include <thread>
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#include <tuple>
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#include "wpi/SmallSet.h"
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#include "wpi/condition_variable.h"
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#include "wpi/mutex.h"
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using namespace wpi;
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// MSVC < 1900 doesn't have support for thread_local
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#if !defined(_MSC_VER) || _MSC_VER >= 1900
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// clang check for availability of thread_local
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#if !defined(__has_feature) || __has_feature(cxx_thread_local)
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#define HAVE_THREAD_LOCAL
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#endif
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#endif
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std::unique_ptr<NetworkStream> TCPConnector::connect_parallel(
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ArrayRef<std::pair<const char*, int>> servers, Logger& logger,
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int timeout) {
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if (servers.empty()) return nullptr;
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// structure to make sure we don't start duplicate workers
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struct GlobalState {
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wpi::mutex mtx;
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#ifdef HAVE_THREAD_LOCAL
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SmallSet<std::pair<std::string, int>, 16> active;
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#else
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SmallSet<std::tuple<std::thread::id, std::string, int>, 16> active;
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#endif
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};
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#ifdef HAVE_THREAD_LOCAL
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thread_local auto global = std::make_shared<GlobalState>();
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#else
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static auto global = std::make_shared<GlobalState>();
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auto this_id = std::this_thread::get_id();
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#endif
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auto local = global; // copy to an automatic variable for lambda capture
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// structure shared between threads and this function
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struct Result {
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wpi::mutex mtx;
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wpi::condition_variable cv;
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std::unique_ptr<NetworkStream> stream;
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std::atomic<unsigned int> count{0};
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std::atomic<bool> done{false};
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};
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auto result = std::make_shared<Result>();
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// start worker threads; this is I/O bound so we don't limit to # of procs
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Logger* plogger = &logger;
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unsigned int num_workers = 0;
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for (const auto& server : servers) {
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std::pair<std::string, int> server_copy{std::string{server.first},
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server.second};
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#ifdef HAVE_THREAD_LOCAL
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const auto& active_tracker = server_copy;
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#else
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std::tuple<std::thread::id, std::string, int> active_tracker{
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this_id, server_copy.first, server_copy.second};
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#endif
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// don't start a new worker if we had a previously still-active connection
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// attempt to the same server
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{
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std::lock_guard<wpi::mutex> lock(local->mtx);
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if (local->active.count(active_tracker) > 0) continue; // already in set
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}
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++num_workers;
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// start the worker
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std::thread([=]() {
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if (!result->done) {
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// add to global state
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{
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std::lock_guard<wpi::mutex> lock(local->mtx);
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local->active.insert(active_tracker);
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}
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// try to connect
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auto stream = connect(server_copy.first.c_str(), server_copy.second,
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*plogger, timeout);
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// remove from global state
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{
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std::lock_guard<wpi::mutex> lock(local->mtx);
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local->active.erase(active_tracker);
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}
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// successful connection
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if (stream) {
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std::lock_guard<wpi::mutex> lock(result->mtx);
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if (!result->done.exchange(true)) result->stream = std::move(stream);
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}
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}
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++result->count;
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result->cv.notify_all();
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})
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.detach();
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}
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// wait for a result, timeout, or all finished
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std::unique_lock<wpi::mutex> lock(result->mtx);
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if (timeout == 0) {
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result->cv.wait(
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lock, [&] { return result->stream || result->count >= num_workers; });
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} else {
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auto timeout_time =
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std::chrono::steady_clock::now() + std::chrono::seconds(timeout);
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result->cv.wait_until(lock, timeout_time, [&] {
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return result->stream || result->count >= num_workers;
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});
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}
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// no need to wait for remaining worker threads; shared_ptr will clean up
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return std::move(result->stream);
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}
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