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https://github.com/wpilibsuite/allwpilib
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This is a major restructuring of the WPILib repository to simply build procedures and remove the remnants of Maven from everything except the eclipse plugins. Gradle files have been largely simplified or rewritten, taking advantage of splitting up parts of the build into separate build files for ease of reading. The eclipse plugins are now in a separate project, as is ntcore. All dependencies are resolved via Maven dependencies, with the Jenkins-maintained WPILib repo. Project structures have also been simplified: we no longer have separate subprojects inside wpilibc and wpilibj. Where possible, these changes hav been done with git renames, to make sure we still have full history for all repositories. Other unrelated subprojects have also been broken out: OutlineViewer is now a separate project. Change-Id: Ib4e2a6e1a2f66427a14f16612b0e0d69ed661878
44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
/*----------------------------------------------------------------------------*/
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/* Copyright (c) FIRST 2008. All Rights Reserved.
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*/
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
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/*----------------------------------------------------------------------------*/
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#pragma once
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#include "ErrorBase.h"
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#include <stdint.h>
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#include <memory>
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#include <vector>
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#include "HAL/cpp/priority_mutex.h"
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/**
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* The Resource class is a convenient way to track allocated resources.
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* It tracks them as indicies in the range [0 .. elements - 1].
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* E.g. the library uses this to track hardware channel allocation.
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*
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* The Resource class does not allocate the hardware channels or other
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* resources; it just tracks which indices were marked in use by
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* Allocate and not yet freed by Free.
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*/
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class Resource : public ErrorBase {
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public:
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virtual ~Resource() = default;
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Resource(const Resource&) = delete;
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Resource& operator=(const Resource&) = delete;
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static void CreateResourceObject(std::unique_ptr<Resource>& r, uint32_t elements);
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explicit Resource(uint32_t size);
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uint32_t Allocate(const std::string &resourceDesc);
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uint32_t Allocate(uint32_t index, const std::string &resourceDesc);
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void Free(uint32_t index);
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private:
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std::vector<bool> m_isAllocated;
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priority_recursive_mutex m_allocateLock;
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static priority_recursive_mutex m_createLock;
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};
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