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* Replaced include guards with #pragma once * All source files now have exactly one newline appended Some files had either two newlines at the end or none (which isn't POSIX compliant). This patch fixes that.
79 lines
2.9 KiB
C++
79 lines
2.9 KiB
C++
/*----------------------------------------------------------------------------*/
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/* Copyright (c) FIRST 2008-2016. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#pragma once
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#include <memory>
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#include "ErrorBase.h"
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#include "GenericHID.h"
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class DriverStation;
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/**
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* Handle input from standard Joysticks connected to the Driver Station.
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*
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* This class handles standard input that comes from the Driver Station. Each
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* time a value is requested the most recent value is returned. There is a
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* single class instance for each joystick and the mapping of ports to hardware
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* buttons depends on the code in the driver station.
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*/
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class Joystick : public GenericHID, public ErrorBase {
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public:
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static const uint32_t kDefaultXAxis = 1;
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static const uint32_t kDefaultYAxis = 2;
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static const uint32_t kDefaultZAxis = 3;
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static const uint32_t kDefaultTwistAxis = 4;
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static const uint32_t kDefaultThrottleAxis = 3;
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typedef enum {
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kXAxis,
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kYAxis,
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kZAxis,
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kTwistAxis,
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kThrottleAxis,
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kNumAxisTypes
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} AxisType;
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static const uint32_t kDefaultTriggerButton = 1;
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static const uint32_t kDefaultTopButton = 2;
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typedef enum { kTriggerButton, kTopButton, kNumButtonTypes } ButtonType;
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explicit Joystick(uint32_t port);
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Joystick(uint32_t port, uint32_t numAxisTypes, uint32_t numButtonTypes);
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virtual ~Joystick() = default;
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Joystick(const Joystick&) = delete;
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Joystick& operator=(const Joystick&) = delete;
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uint32_t GetAxisChannel(AxisType axis);
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void SetAxisChannel(AxisType axis, uint32_t channel);
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virtual float GetX(JoystickHand hand = kRightHand) const override;
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virtual float GetY(JoystickHand hand = kRightHand) const override;
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virtual float GetZ() const override;
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virtual float GetTwist() const override;
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virtual float GetThrottle() const override;
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virtual float GetAxis(AxisType axis) const;
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float GetRawAxis(uint32_t axis) const override;
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virtual bool GetTrigger(JoystickHand hand = kRightHand) const override;
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virtual bool GetTop(JoystickHand hand = kRightHand) const override;
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virtual bool GetBumper(JoystickHand hand = kRightHand) const override;
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virtual bool GetRawButton(uint32_t button) const override;
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virtual int GetPOV(uint32_t pov = 1) const override;
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bool GetButton(ButtonType button) const;
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static Joystick* GetStickForPort(uint32_t port);
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virtual float GetMagnitude() const;
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virtual float GetDirectionRadians() const;
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virtual float GetDirectionDegrees() const;
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private:
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DriverStation& m_ds;
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uint32_t m_port;
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std::unique_ptr<uint32_t[]> m_axes;
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std::unique_ptr<uint32_t[]> m_buttons;
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};
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