Files
allwpilib/include/ntcore_c.h
Sam Carlberg f43675e2bd Add functionality for getting the current network mode (#202)
Use bit flags to indicate a combination of network mode and status.
2017-06-02 17:25:20 -07:00

1077 lines
39 KiB
C

/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2015. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#ifndef NTCORE_C_H_
#define NTCORE_C_H_
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
#endif
/** Default network tables port number */
#define NT_DEFAULT_PORT 1735
/** NetworkTables data types. */
enum NT_Type {
NT_UNASSIGNED = 0,
NT_BOOLEAN = 0x01,
NT_DOUBLE = 0x02,
NT_STRING = 0x04,
NT_RAW = 0x08,
NT_BOOLEAN_ARRAY = 0x10,
NT_DOUBLE_ARRAY = 0x20,
NT_STRING_ARRAY = 0x40,
NT_RPC = 0x80
};
/** NetworkTables entry flags. */
enum NT_EntryFlags { NT_PERSISTENT = 0x01 };
/** NetworkTables logging levels. */
enum NT_LogLevel {
NT_LOG_CRITICAL = 50,
NT_LOG_ERROR = 40,
NT_LOG_WARNING = 30,
NT_LOG_INFO = 20,
NT_LOG_DEBUG = 10,
NT_LOG_DEBUG1 = 9,
NT_LOG_DEBUG2 = 8,
NT_LOG_DEBUG3 = 7,
NT_LOG_DEBUG4 = 6
};
/** NetworkTables notififier kinds. */
enum NT_NotifyKind {
NT_NOTIFY_NONE = 0,
NT_NOTIFY_IMMEDIATE = 0x01, /* initial listener addition */
NT_NOTIFY_LOCAL = 0x02, /* changed locally */
NT_NOTIFY_NEW = 0x04, /* newly created entry */
NT_NOTIFY_DELETE = 0x08, /* deleted */
NT_NOTIFY_UPDATE = 0x10, /* value changed */
NT_NOTIFY_FLAGS = 0x20 /* flags changed */
};
/** Client/server modes */
enum NT_NetworkMode {
NT_NET_MODE_NONE = 0x00, /* not running */
NT_NET_MODE_SERVER = 0x01, /* running in server mode */
NT_NET_MODE_CLIENT = 0x02, /* running in client mode */
NT_NET_MODE_STARTING = 0x04, /* flag for starting (either client or server) */
NT_NET_MODE_FAILURE = 0x08, /* flag for failure (either client or server) */
};
/*
* Structures
*/
/** A NetworkTables string. */
struct NT_String {
/** String contents (UTF-8).
* The string is NOT required to be zero-terminated.
* When returned by the library, this is zero-terminated and allocated with
* malloc().
*/
char* str;
/** Length of the string in bytes. If the string happens to be zero
* terminated, this does not include the zero-termination.
*/
size_t len;
};
/** NetworkTables Entry Value. Note this is a typed union. */
struct NT_Value {
enum NT_Type type;
unsigned long long last_change;
union {
int v_boolean;
double v_double;
struct NT_String v_string;
struct NT_String v_raw;
struct {
int* arr;
size_t size;
} arr_boolean;
struct {
double* arr;
size_t size;
} arr_double;
struct {
struct NT_String* arr;
size_t size;
} arr_string;
} data;
};
/** NetworkTables Entry Information */
struct NT_EntryInfo {
/** Entry name */
struct NT_String name;
/** Entry type */
enum NT_Type type;
/** Entry flags */
unsigned int flags;
/** Timestamp of last change to entry (type or value). */
unsigned long long last_change;
};
/** NetworkTables Connection Information */
struct NT_ConnectionInfo {
struct NT_String remote_id;
struct NT_String remote_ip;
unsigned int remote_port;
unsigned long long last_update;
unsigned int protocol_version;
};
/** NetworkTables RPC Parameter Definition */
struct NT_RpcParamDef {
struct NT_String name;
struct NT_Value def_value;
};
/** NetworkTables RPC Result Definition */
struct NT_RpcResultDef {
struct NT_String name;
enum NT_Type type;
};
/** NetworkTables RPC Definition */
struct NT_RpcDefinition {
unsigned int version;
struct NT_String name;
size_t num_params;
NT_RpcParamDef* params;
size_t num_results;
NT_RpcResultDef* results;
};
/** NetworkTables RPC Call Data */
struct NT_RpcCallInfo {
unsigned int rpc_id;
unsigned int call_uid;
struct NT_String name;
struct NT_String params;
};
/*
* Table Functions
*/
/** Get Entry Value.
* Returns copy of current entry value.
* Note that one of the type options is "unassigned".
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param value storage for returned entry value
*
* It is the caller's responsibility to free value once it's no longer
* needed (the utility function NT_DisposeValue() is useful for this
* purpose).
*/
void NT_GetEntryValue(const char* name, size_t name_len,
struct NT_Value* value);
/** Set Default Entry Value.
* Returns copy of current entry value if it exists.
* Otherwise, sets passed in value, and returns set value.
* Note that one of the type options is "unassigned".
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param default_value value to be set if name does not exist
* @return 0 on error (value not set), 1 on success
*/
int NT_SetDefaultEntryValue(const char* name, size_t name_len,
const struct NT_Value* default_value);
/** Set Entry Value.
* Sets new entry value. If type of new value differs from the type of the
* currently stored entry, returns error and does not update value.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param value new entry value
* @return 0 on error (type mismatch), 1 on success
*/
int NT_SetEntryValue(const char* name, size_t name_len,
const struct NT_Value* value);
/** Set Entry Type and Value.
* Sets new entry value. If type of new value differs from the type of the
* currently stored entry, the currently stored entry type is overridden
* (generally this will generate an Entry Assignment message).
*
* This is NOT the preferred method to update a value; generally
* NT_SetEntryValue() should be used instead, with appropriate error handling.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param value new entry value
*/
void NT_SetEntryTypeValue(const char* name, size_t name_len,
const struct NT_Value* value);
/** Set Entry Flags.
*/
void NT_SetEntryFlags(const char* name, size_t name_len, unsigned int flags);
/** Get Entry Flags.
*/
unsigned int NT_GetEntryFlags(const char* name, size_t name_len);
/** Delete Entry.
* Deletes an entry. This is a new feature in version 3.0 of the protocol,
* so this may not have an effect if any other node in the network is not
* version 3.0 or newer.
*
* Note: NT_GetConnections() can be used to determine the protocol version
* of direct remote connection(s), but this is not sufficient to determine
* if all nodes in the network are version 3.0 or newer.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
*/
void NT_DeleteEntry(const char* name, size_t name_len);
/** Delete All Entries.
* Deletes ALL table entries. This is a new feature in version 3.0 of the
* so this may not have an effect if any other node in the network is not
* version 3.0 or newer.
*
* Note: NT_GetConnections() can be used to determine the protocol version
* of direct remote connection(s), but this is not sufficient to determine
* if all nodes in the network are version 3.0 or newer.
*/
void NT_DeleteAllEntries(void);
/** Get Entry Information.
* Returns an array of entry information (name, entry type,
* and timestamp of last change to type/value). The results are optionally
* filtered by string prefix and entry type to only return a subset of all
* entries.
*
* @param prefix entry name required prefix; only entries whose name
* starts with this string are returned
* @param prefix_len length of prefix in bytes
* @param types bitmask of NT_Type values; 0 is treated specially
* as a "don't care"
* @param count output parameter; set to length of returned array
* @return Array of entry information.
*/
struct NT_EntryInfo* NT_GetEntryInfo(const char* prefix, size_t prefix_len,
unsigned int types, size_t* count);
/** Flush Entries.
* Forces an immediate flush of all local entry changes to network.
* Normally this is done on a regularly scheduled interval (see
* NT_SetUpdateRate()).
*
* Note: flushes are rate limited to avoid excessive network traffic. If
* the time between calls is too short, the flush will occur after the minimum
* time elapses (rather than immediately).
*/
void NT_Flush(void);
/*
* Callback Creation Functions
*/
void NT_SetListenerOnStart(void (*on_start)(void* data), void* data);
void NT_SetListenerOnExit(void (*on_exit)(void* data), void* data);
typedef void (*NT_EntryListenerCallback)(unsigned int uid, void* data,
const char* name, size_t name_len,
const struct NT_Value* value,
unsigned int flags);
typedef void (*NT_ConnectionListenerCallback)(
unsigned int uid, void* data, int connected,
const struct NT_ConnectionInfo* conn);
unsigned int NT_AddEntryListener(const char* prefix, size_t prefix_len,
void* data, NT_EntryListenerCallback callback,
unsigned int flags);
void NT_RemoveEntryListener(unsigned int entry_listener_uid);
unsigned int NT_AddConnectionListener(void* data,
NT_ConnectionListenerCallback callback,
int immediate_notify);
void NT_RemoveConnectionListener(unsigned int conn_listener_uid);
int NT_NotifierDestroyed();
/*
* Remote Procedure Call Functions
*/
void NT_SetRpcServerOnStart(void (*on_start)(void* data), void* data);
void NT_SetRpcServerOnExit(void (*on_exit)(void* data), void* data);
typedef char* (*NT_RpcCallback)(void* data, const char* name, size_t name_len,
const char* params, size_t params_len,
size_t* results_len,
const struct NT_ConnectionInfo* conn_info);
void NT_CreateRpc(const char* name, size_t name_len, const char* def,
size_t def_len, void* data, NT_RpcCallback callback);
void NT_CreatePolledRpc(const char* name, size_t name_len, const char* def,
size_t def_len);
int NT_PollRpc(int blocking, struct NT_RpcCallInfo* call_info);
int NT_PollRpcTimeout(int blocking, double time_out,
struct NT_RpcCallInfo* call_info);
void NT_PostRpcResponse(unsigned int rpc_id, unsigned int call_uid,
const char* result, size_t result_len);
unsigned int NT_CallRpc(const char* name, size_t name_len, const char* params,
size_t params_len);
char* NT_GetRpcResult(int blocking, unsigned int call_uid, size_t* result_len);
char* NT_GetRpcResultTimeout(int blocking, unsigned int call_uid,
double time_out, size_t* result_len);
void NT_CancelBlockingRpcResult(unsigned int call_uid);
char* NT_PackRpcDefinition(const struct NT_RpcDefinition* def,
size_t* packed_len);
int NT_UnpackRpcDefinition(const char* packed, size_t packed_len,
struct NT_RpcDefinition* def);
char* NT_PackRpcValues(const struct NT_Value** values, size_t values_len,
size_t* packed_len);
struct NT_Value** NT_UnpackRpcValues(const char* packed, size_t packed_len,
const NT_Type* types, size_t types_len);
/*
* Client/Server Functions
*/
void NT_SetNetworkIdentity(const char* name, size_t name_len);
/**
* Get the current network mode.
*/
unsigned int NT_GetNetworkMode();
/** Start Server
* Starts a server using the specified filename, listening address, and port.
*
* @param persist_filename the name of the persist file to use (UTF-8 string,
* null terminated)
* @param listen_address the address to listen on, or null to listen on any
* address. (UTF-8 string, null terminated)
* @param port port to communicate over.
*/
void NT_StartServer(const char* persist_filename, const char* listen_address,
unsigned int port);
/** Stop Server
* Stops the server if it is running.
*/
void NT_StopServer(void);
/** Starts Client
* Starts a client. Use NT_SetServer to set the server name and port.
*/
void NT_StartClientNone(void);
/** Starts Client
* Starts a client using the specified server and port
*
* @param server_name server name (UTF-8 string, null terminated)
* @param port port to communicate over
*
*/
void NT_StartClient(const char* server_name, unsigned int port);
/** Starts Client
* Starts a client using the specified (server, port) combinations. The
* client will attempt to connect to each server in round robin fashion.
*
* @param count length of the server_names and ports arrays
* @param server_names array of server names (each a UTF-8 string, null
* terminated)
* @param ports array of ports to communicate over (one for each server)
*
*/
void NT_StartClientMulti(size_t count, const char** server_names,
const unsigned int* ports);
/** Stop Client
* Stops the client if it is running.
*/
void NT_StopClient(void);
/** Sets server address for client (without restarting client).
*
* @param server_name server name (UTF-8 string, null terminated)
* @param port port to communicate over
*
*/
void NT_SetServer(const char* server_name, unsigned int port);
/** Sets server addresses for client (without restarting client).
* The client will attempt to connect to each server in round robin fashion.
*
* @param count length of the server_names and ports arrays
* @param server_names array of server names (each a UTF-8 string, null
* terminated)
* @param ports array of ports to communicate over (one for each server)
*
*/
void NT_SetServerMulti(size_t count, const char** server_names,
const unsigned int* ports);
/** Starts requesting server address from Driver Station.
* This connects to the Driver Station running on localhost to obtain the
* server IP address.
*
* @param port server port to use in combination with IP from DS
*/
void NT_StartDSClient(unsigned int port);
/** Stops requesting server address from Driver Station. */
void NT_StopDSClient(void);
/** Stop Rpc Server
* Stops the Rpc server if it is running.
*/
void NT_StopRpcServer(void);
/** Stop Notifier
* Stops the Notifier (Entry and Connection Listener) thread if it is running.
*/
void NT_StopNotifier(void);
/** Set Update Rate
* Sets the update rate of the table
*
* @param interval the interval to update the table at (in seconds)
*
*/
void NT_SetUpdateRate(double interval);
/** Get Connections
* Gets an array of all the connections in the table.
*
* @param count returns the number of elements in the array
* @return an array containing all the connections.
*
* It is the caller's responsibility to free the array. The
* NT_DisposeConnectionInfoArray function is useful for this purpose.
*/
struct NT_ConnectionInfo* NT_GetConnections(size_t* count);
/*
* Persistent Functions
*/
/* return error string, or NULL if successful */
const char* NT_SavePersistent(const char* filename);
const char* NT_LoadPersistent(const char* filename,
void (*warn)(size_t line, const char* msg));
/*
* Utility Functions
*/
/* frees value memory */
void NT_DisposeValue(struct NT_Value* value);
/* sets type to unassigned and clears rest of struct */
void NT_InitValue(struct NT_Value* value);
/* frees string memory */
void NT_DisposeString(struct NT_String* str);
/* sets length to zero and pointer to null */
void NT_InitString(struct NT_String* str);
/* Gets the type for the specified key, or unassigned if non existent. */
enum NT_Type NT_GetType(const char* name, size_t name_len);
/** Dispose Connection Info Array
* Disposes a connection info array
*
* @param arr pointer to the array to dispose
* @param count number of elements in the array
*
*/
void NT_DisposeConnectionInfoArray(struct NT_ConnectionInfo* arr, size_t count);
/** Dispose Entry Info Array
* Disposes an entry info array
*
* @param arr pointer to the array to dispose
* @param count number of elements in the array
*
*/
void NT_DisposeEntryInfoArray(struct NT_EntryInfo* arr, size_t count);
/** Dispose Rpc Definition
* Disposes a Rpc Definition structure
*
* @param def pointer to the struct to dispose
*
*/
void NT_DisposeRpcDefinition(struct NT_RpcDefinition* def);
/** Dispose Rpc Call Info
* Disposes a Rpc Call Info structure
*
* @param def pointer to the struct to dispose
*
*/
void NT_DisposeRpcCallInfo(struct NT_RpcCallInfo* call_info);
/* timestamp */
unsigned long long NT_Now(void);
/* logging */
typedef void (*NT_LogFunc)(unsigned int level, const char* file,
unsigned int line, const char* msg);
void NT_SetLogger(NT_LogFunc func, unsigned int min_level);
/*
* Interop Utility Functions
*/
/* Memory Allocators */
/** Allocate Character Array
* Allocates an array of chars.
* Note that the size is the number of elements, and not the
* specific number of bytes to allocate. That is calculated internally.
*
* @param size the number of elements the array will contain
* @return the allocated char array
*
* After use, the array should be freed using the NT_FreeCharArray()
* function.
*/
char* NT_AllocateCharArray(size_t size);
/** Allocate Boolean Array
* Allocates an array of booleans.
* Note that the size is the number of elements, and not the
* specific number of bytes to allocate. That is calculated internally.
*
* @param size the number of elements the array will contain
* @return the allocated boolean array
*
* After use, the array should be freed using the NT_FreeBooleanArray()
* function.
*/
int* NT_AllocateBooleanArray(size_t size);
/** Allocate Double Array
* Allocates an array of doubles.
* Note that the size is the number of elements, and not the
* specific number of bytes to allocate. That is calculated internally.
*
* @param size the number of elements the array will contain
* @return the allocated double array
*
* After use, the array should be freed using the NT_FreeDoubleArray()
* function.
*/
double* NT_AllocateDoubleArray(size_t size);
/** Allocate NT_String Array
* Allocates an array of NT_Strings.
* Note that the size is the number of elements, and not the
* specific number of bytes to allocate. That is calculated internally.
*
* @param size the number of elements the array will contain
* @return the allocated NT_String array
*
* After use, the array should be freed using the NT_FreeStringArray()
* function.
*/
struct NT_String* NT_AllocateStringArray(size_t size);
/** Free Char Array
* Frees an array of chars.
*
* @param v_boolean pointer to the char array to free
*/
void NT_FreeCharArray(char* v_char);
/** Free Double Array
* Frees an array of doubles.
*
* @param v_boolean pointer to the double array to free
*/
void NT_FreeDoubleArray(double* v_double);
/** Free Boolean Array
* Frees an array of booleans.
*
* @param v_boolean pointer to the boolean array to free
*/
void NT_FreeBooleanArray(int* v_boolean);
/** Free String Array
* Frees an array of NT_Strings.
*
* @param v_string pointer to the string array to free
* @param arr_size size of the string array to free
*
* Note that the individual NT_Strings in the array should NOT be
* freed before calling this. This function will free all the strings
* individually.
*/
void NT_FreeStringArray(struct NT_String* v_string, size_t arr_size);
/** Get Value Type
* Returns the type of an NT_Value struct.
* Note that one of the type options is "unassigned".
*
* @param value The NT_Value struct to get the type from.
* @return The type of the value, or unassigned if null.
*/
enum NT_Type NT_GetValueType(const struct NT_Value* value);
/** Get Value Boolean
* Returns the boolean from the NT_Value.
* If the NT_Value is null, or is assigned to a different type, returns 0.
*
* @param value NT_Value struct to get the boolean from
* @param last_change returns time in ms since the last change in the value
* @param v_boolean returns the boolean assigned to the name
* @return 1 if successful, or 0 if value is null or not a boolean
*/
int NT_GetValueBoolean(const struct NT_Value* value,
unsigned long long* last_change, int* v_boolean);
/** Get Value Double
* Returns the double from the NT_Value.
* If the NT_Value is null, or is assigned to a different type, returns 0.
*
* @param value NT_Value struct to get the double from
* @param last_change returns time in ms since the last change in the value
* @param v_double returns the boolean assigned to the name
* @return 1 if successful, or 0 if value is null or not a double
*/
int NT_GetValueDouble(const struct NT_Value* value,
unsigned long long* last_change, double* v_double);
/** Get Value String
* Returns a copy of the string from the NT_Value.
* If the NT_Value is null, or is assigned to a different type, returns 0.
*
* @param value NT_Value struct to get the string from
* @param last_change returns time in ms since the last change in the value
* @param str_len returns the length of the string
* @return pointer to the string (UTF-8), or null if error
*
* It is the caller's responsibility to free the string once its no longer
* needed. The NT_FreeCharArray() function is useful for this purpose. The
* returned string is a copy of the string in the value, and must be freed
* separately.
*/
char* NT_GetValueString(const struct NT_Value* value,
unsigned long long* last_change, size_t* str_len);
/** Get Value Raw
* Returns a copy of the raw value from the NT_Value.
* If the NT_Value is null, or is assigned to a different type, returns null.
*
* @param value NT_Value struct to get the string from
* @param last_change returns time in ms since the last change in the value
* @param raw_len returns the length of the string
* @return pointer to the raw value (UTF-8), or null if error
*
* It is the caller's responsibility to free the raw value once its no longer
* needed. The NT_FreeCharArray() function is useful for this purpose. The
* returned string is a copy of the string in the value, and must be freed
* separately.
*/
char* NT_GetValueRaw(const struct NT_Value* value,
unsigned long long* last_change, size_t* raw_len);
/** Get Value Boolean Array
* Returns a copy of the boolean array from the NT_Value.
* If the NT_Value is null, or is assigned to a different type, returns null.
*
* @param value NT_Value struct to get the boolean array from
* @param last_change returns time in ms since the last change in the value
* @param arr_size returns the number of elements in the array
* @return pointer to the boolean array, or null if error
*
* It is the caller's responsibility to free the array once its no longer
* needed. The NT_FreeBooleanArray() function is useful for this purpose.
* The returned array is a copy of the array in the value, and must be
* freed separately.
*/
int* NT_GetValueBooleanArray(const struct NT_Value* value,
unsigned long long* last_change, size_t* arr_size);
/** Get Value Double Array
* Returns a copy of the double array from the NT_Value.
* If the NT_Value is null, or is assigned to a different type, returns null.
*
* @param value NT_Value struct to get the double array from
* @param last_change returns time in ms since the last change in the value
* @param arr_size returns the number of elements in the array
* @return pointer to the double array, or null if error
*
* It is the caller's responsibility to free the array once its no longer
* needed. The NT_FreeDoubleArray() function is useful for this purpose.
* The returned array is a copy of the array in the value, and must be
* freed separately.
*/
double* NT_GetValueDoubleArray(const struct NT_Value* value,
unsigned long long* last_change,
size_t* arr_size);
/** Get Value String Array
* Returns a copy of the NT_String array from the NT_Value.
* If the NT_Value is null, or is assigned to a different type, returns null.
*
* @param value NT_Value struct to get the NT_String array from
* @param last_change returns time in ms since the last change in the value
* @param arr_size returns the number of elements in the array
* @return pointer to the NT_String array, or null if error
*
* It is the caller's responsibility to free the array once its no longer
* needed. The NT_FreeStringArray() function is useful for this purpose.
* The returned array is a copy of the array in the value, and must be
* freed seperately. Note that the individual NT_Strings should not be freed,
* but the entire array should be freed at once. The NT_FreeStringArray()
* function will free all the NT_Strings.
*/
NT_String* NT_GetValueStringArray(const struct NT_Value* value,
unsigned long long* last_change,
size_t* arr_size);
/** Get Entry Boolean
* Returns the boolean currently assigned to the entry name.
* If the entry name is not currently assigned, or is assigned to a
* different type, returns 0.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param last_change returns time in ms since the last change in the value
* @param v_boolean returns the boolean assigned to the name
* @return 1 if successful, or 0 if value is unassigned or not a
* boolean
*/
int NT_GetEntryBoolean(const char* name, size_t name_len,
unsigned long long* last_change, int* v_boolean);
/** Get Entry Double
* Returns the double currently assigned to the entry name.
* If the entry name is not currently assigned, or is assigned to a
* different type, returns 0.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param last_change returns time in ms since the last change in the value
* @param v_double returns the double assigned to the name
* @return 1 if successful, or 0 if value is unassigned or not a
* double
*/
int NT_GetEntryDouble(const char* name, size_t name_len,
unsigned long long* last_change, double* v_double);
/** Get Entry String
* Returns a copy of the string assigned to the entry name.
* If the entry name is not currently assigned, or is assigned to a
* different type, returns null.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param last_change returns time in ms since the last change in the value
* @param str_len returns the length of the string
* @return pointer to the string (UTF-8), or null if error
*
* It is the caller's responsibility to free the string once its no longer
* needed. The NT_FreeCharArray() function is useful for this purpose.
*/
char* NT_GetEntryString(const char* name, size_t name_len,
unsigned long long* last_change, size_t* str_len);
/** Get Entry Raw
* Returns a copy of the raw value assigned to the entry name.
* If the entry name is not currently assigned, or is assigned to a
* different type, returns null.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param last_change returns time in ms since the last change in the value
* @param raw_len returns the length of the string
* @return pointer to the raw value (UTF-8), or null if error
*
* It is the caller's responsibility to free the raw value once its no longer
* needed. The NT_FreeCharArray() function is useful for this purpose.
*/
char* NT_GetEntryRaw(const char* name, size_t name_len,
unsigned long long* last_change, size_t* raw_len);
/** Get Entry Boolean Array
* Returns a copy of the boolean array assigned to the entry name.
* If the entry name is not currently assigned, or is assigned to a
* different type, returns null.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param last_change returns time in ms since the last change in the value
* @param arr_size returns the number of elements in the array
* @return pointer to the boolean array, or null if error
*
* It is the caller's responsibility to free the array once its no longer
* needed. The NT_FreeBooleanArray() function is useful for this purpose.
*/
int* NT_GetEntryBooleanArray(const char* name, size_t name_len,
unsigned long long* last_change, size_t* arr_size);
/** Get Entry Double Array
* Returns a copy of the double array assigned to the entry name.
* If the entry name is not currently assigned, or is assigned to a
* different type, returns null.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param last_change returns time in ms since the last change in the value
* @param arr_size returns the number of elements in the array
* @return pointer to the double array, or null if error
*
* It is the caller's responsibility to free the array once its no longer
* needed. The NT_FreeDoubleArray() function is useful for this purpose.
*/
double* NT_GetEntryDoubleArray(const char* name, size_t name_len,
unsigned long long* last_change,
size_t* arr_size);
/** Get Entry String Array
* Returns a copy of the NT_String array assigned to the entry name.
* If the entry name is not currently assigned, or is assigned to a
* different type, returns null.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param last_change returns time in ms since the last change in the value
* @param arr_size returns the number of elements in the array
* @return pointer to the NT_String array, or null if error
*
* It is the caller's responsibility to free the array once its no longer
* needed. The NT_FreeStringArray() function is useful for this purpose. Note
* that the individual NT_Strings should not be freed, but the entire array
* should be freed at once. The NT_FreeStringArray() function will free all the
* NT_Strings.
*/
NT_String* NT_GetEntryStringArray(const char* name, size_t name_len,
unsigned long long* last_change,
size_t* arr_size);
/* Set Default Values */
/** Set Default Entry Boolean.
* Sets the default for the specified key to be a boolean.
* If key exists with same type, does not set value. Otherwise
* sets value to the default.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param default_boolean value to be set if name does not exist
* @return 0 on error (value not set), 1 on success
*/
int NT_SetDefaultEntryBoolean(const char* name, size_t name_len,
int default_boolean);
/** Set Default Entry Double.
* Sets the default for the specified key.
* If key exists with same type, does not set value. Otherwise
* sets value to the default.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param default_double value to be set if name does not exist
* @return 0 on error (value not set), 1 on success
*/
int NT_SetDefaultEntryDouble(const char* name, size_t name_len,
double default_double);
/** Set Default Entry String.
* Sets the default for the specified key.
* If key exists with same type, does not set value. Otherwise
* sets value to the default.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param default_value value to be set if name does not exist
* @param default_len length of value
* @return 0 on error (value not set), 1 on success
*/
int NT_SetDefaultEntryString(const char* name, size_t name_len,
const char* default_value, size_t default_len);
/** Set Default Entry Raw.
* Sets the default for the specified key.
* If key exists with same type, does not set value. Otherwise
* sets value to the default.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param default_value value to be set if name does not exist
* @param default_len length of value array
* @return 0 on error (value not set), 1 on success
*/
int NT_SetDefaultEntryRaw(const char* name, size_t name_len,
const char* default_value, size_t default_len);
/** Set Default Entry Boolean Array.
* Sets the default for the specified key.
* If key exists with same type, does not set value. Otherwise
* sets value to the default.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param default_value value to be set if name does not exist
* @param default_size size of value array
* @return 0 on error (value not set), 1 on success
*/
int NT_SetDefaultEntryBooleanArray(const char* name, size_t name_len,
const int* default_value,
size_t default_size);
/** Set Default Entry Double Array.
* Sets the default for the specified key.
* If key exists with same type, does not set value. Otherwise
* sets value to the default.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param default_value value to be set if name does not exist
* @param default_size size of value array
* @return 0 on error (value not set), 1 on success
*/
int NT_SetDefaultEntryDoubleArray(const char* name, size_t name_len,
const double* default_value,
size_t default_size);
/** Set Default Entry String Array.
* Sets the default for the specified key.
* If key exists with same type, does not set value. Otherwise
* sets value to the default.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param default_value value to be set if name does not exist
* @param default_size size of value array
* @return 0 on error (value not set), 1 on success
*/
int NT_SetDefaultEntryStringArray(const char* name, size_t name_len,
const struct NT_String* default_value,
size_t default_size);
/* Entry Value Setters */
/** Set Entry Boolean
* Sets an entry boolean. If the entry name is not currently assigned to a
* boolean, returns error unless the force parameter is set.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param v_boolean boolean value to set
* @param force 1 to force the entry to get overwritten, otherwise 0
* @return 0 on error (type mismatch), 1 on success
*/
int NT_SetEntryBoolean(const char* name, size_t name_len, int v_boolean,
int force);
/** Set Entry Double
* Sets an entry double. If the entry name is not currently assigned to a
* double, returns error unless the force parameter is set.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param v_double double value to set
* @param force 1 to force the entry to get overwritten, otherwise 0
* @return 0 on error (type mismatch), 1 on success
*/
int NT_SetEntryDouble(const char* name, size_t name_len, double v_double,
int force);
/** Set Entry String
* Sets an entry string. If the entry name is not currently assigned to a
* string, returns error unless the force parameter is set.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param str string to set (UTF-8 string)
* @param str_len length of string to write in bytes
* @param force 1 to force the entry to get overwritten, otherwise 0
* @return 0 on error (type mismatch), 1 on success
*/
int NT_SetEntryString(const char* name, size_t name_len, const char* str,
size_t str_len, int force);
/** Set Entry Raw
* Sets the raw value of an entry. If the entry name is not currently assigned
* to a raw value, returns error unless the force parameter is set.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param raw raw string to set (UTF-8 string)
* @param raw_len length of raw string to write in bytes
* @param force 1 to force the entry to get overwritten, otherwise 0
* @return 0 on error (type mismatch), 1 on success
*/
int NT_SetEntryRaw(const char* name, size_t name_len, const char* raw,
size_t raw_len, int force);
/** Set Entry Boolean Array
* Sets an entry boolean array. If the entry name is not currently assigned to
* a boolean array, returns error unless the force parameter is set.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param arr boolean array to write
* @param size number of elements in the array
* @param force 1 to force the entry to get overwritten, otherwise 0
* @return 0 on error (type mismatch), 1 on success
*/
int NT_SetEntryBooleanArray(const char* name, size_t name_len, const int* arr,
size_t size, int force);
/** Set Entry Double Array
* Sets an entry double array. If the entry name is not currently assigned to
* a double array, returns error unless the force parameter is set.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param arr double array to write
* @param size number of elements in the array
* @param force 1 to force the entry to get overwritten, otherwise 0
* @return 0 on error (type mismatch), 1 on success
*/
int NT_SetEntryDoubleArray(const char* name, size_t name_len, const double* arr,
size_t size, int force);
/** Set Entry String Array
* Sets an entry string array. If the entry name is not currently assigned to
* a string array, returns error unless the force parameter is set.
*
* @param name entry name (UTF-8 string)
* @param name_len length of name in bytes
* @param arr NT_String array to write
* @param size number of elements in the array
* @param force 1 to force the entry to get overwritten, otherwise 0
* @return 0 on error (type mismatch), 1 on success
*/
int NT_SetEntryStringArray(const char* name, size_t name_len,
const struct NT_String* arr, size_t size, int force);
#ifdef __cplusplus
}
#endif
#endif /* NTCORE_C_H_ */