mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-22 01:11:42 +00:00
Now that the m_entries entry is kept, other places can't assume that a value exists simply because the entry exists.
1121 lines
37 KiB
C++
1121 lines
37 KiB
C++
/*----------------------------------------------------------------------------*/
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/* Copyright (c) FIRST 2015. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "Storage.h"
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#include "support/timestamp.h"
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#include "Handle.h"
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#include "IDispatcher.h"
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#include "IEntryNotifier.h"
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#include "INetworkConnection.h"
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#include "IRpcServer.h"
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#include "Log.h"
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using namespace nt;
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Storage::Storage(IEntryNotifier& notifier, IRpcServer& rpc_server,
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wpi::Logger& logger)
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: m_notifier(notifier), m_rpc_server(rpc_server), m_logger(logger) {
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m_terminating = false;
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}
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Storage::~Storage() {
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m_terminating = true;
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m_rpc_results_cond.notify_all();
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}
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void Storage::SetDispatcher(IDispatcher* dispatcher, bool server) {
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std::lock_guard<std::mutex> lock(m_mutex);
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m_dispatcher = dispatcher;
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m_server = server;
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}
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void Storage::ClearDispatcher() { m_dispatcher = nullptr; }
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NT_Type Storage::GetMessageEntryType(unsigned int id) const {
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std::lock_guard<std::mutex> lock(m_mutex);
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if (id >= m_idmap.size()) return NT_UNASSIGNED;
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Entry* entry = m_idmap[id];
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if (!entry || !entry->value) return NT_UNASSIGNED;
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return entry->value->type();
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}
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void Storage::ProcessIncoming(std::shared_ptr<Message> msg,
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INetworkConnection* conn,
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std::weak_ptr<INetworkConnection> conn_weak) {
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switch (msg->type()) {
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case Message::kKeepAlive:
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break; // ignore
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case Message::kClientHello:
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case Message::kProtoUnsup:
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case Message::kServerHelloDone:
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case Message::kServerHello:
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case Message::kClientHelloDone:
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// shouldn't get these, but ignore if we do
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break;
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case Message::kEntryAssign:
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ProcessIncomingEntryAssign(std::move(msg), conn);
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break;
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case Message::kEntryUpdate:
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ProcessIncomingEntryUpdate(std::move(msg), conn);
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break;
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case Message::kFlagsUpdate:
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ProcessIncomingFlagsUpdate(std::move(msg), conn);
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break;
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case Message::kEntryDelete:
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ProcessIncomingEntryDelete(std::move(msg), conn);
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break;
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case Message::kClearEntries:
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ProcessIncomingClearEntries(std::move(msg), conn);
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break;
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case Message::kExecuteRpc:
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ProcessIncomingExecuteRpc(std::move(msg), conn, std::move(conn_weak));
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break;
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case Message::kRpcResponse:
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ProcessIncomingRpcResponse(std::move(msg), conn);
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break;
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default:
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break;
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}
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}
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void Storage::ProcessIncomingEntryAssign(std::shared_ptr<Message> msg,
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INetworkConnection* conn) {
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std::unique_lock<std::mutex> lock(m_mutex);
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unsigned int id = msg->id();
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StringRef name = msg->str();
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Entry* entry;
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bool may_need_update = false;
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if (m_server) {
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// if we're a server, id=0xffff requests are requests for an id
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// to be assigned, and we need to send the new assignment back to
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// the sender as well as all other connections.
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if (id == 0xffff) {
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entry = GetOrNew(name);
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// see if it was already assigned; ignore if so.
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if (entry->id != 0xffff) return;
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entry->flags = msg->flags();
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SetEntryValueImpl(entry, msg->value(), lock, false);
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return;
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}
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if (id >= m_idmap.size() || !m_idmap[id]) {
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// ignore arbitrary entry assignments
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// this can happen due to e.g. assignment to deleted entry
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lock.unlock();
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DEBUG("server: received assignment to unknown entry");
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return;
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}
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entry = m_idmap[id];
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} else {
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// clients simply accept new assignments
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if (id == 0xffff) {
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lock.unlock();
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DEBUG("client: received entry assignment request?");
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return;
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}
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if (id >= m_idmap.size()) m_idmap.resize(id + 1);
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entry = m_idmap[id];
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if (!entry) {
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// create local
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entry = GetOrNew(name);
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entry->id = id;
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m_idmap[id] = entry;
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if (!entry->value) {
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// didn't exist at all (rather than just being a response to a
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// id assignment request)
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entry->value = msg->value();
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entry->flags = msg->flags();
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// notify
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m_notifier.NotifyEntry(entry->local_id, name, entry->value,
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NT_NOTIFY_NEW);
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return;
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}
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may_need_update = true; // we may need to send an update message
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// if the received flags don't match what we sent, we most likely
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// updated flags locally in the interim; send flags update message.
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if (msg->flags() != entry->flags) {
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auto dispatcher = m_dispatcher;
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auto outmsg = Message::FlagsUpdate(id, entry->flags);
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lock.unlock();
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dispatcher->QueueOutgoing(outmsg, nullptr, nullptr);
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lock.lock();
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}
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}
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}
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// common client and server handling
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// already exists; ignore if sequence number not higher than local
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SequenceNumber seq_num(msg->seq_num_uid());
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if (seq_num < entry->seq_num) {
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if (may_need_update) {
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auto dispatcher = m_dispatcher;
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auto outmsg =
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Message::EntryUpdate(entry->id, entry->seq_num.value(), entry->value);
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lock.unlock();
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dispatcher->QueueOutgoing(outmsg, nullptr, nullptr);
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}
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return;
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}
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// sanity check: name should match id
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if (msg->str() != entry->name) {
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lock.unlock();
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DEBUG("entry assignment for same id with different name?");
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return;
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}
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unsigned int notify_flags = NT_NOTIFY_UPDATE;
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// don't update flags from a <3.0 remote (not part of message)
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// don't update flags if this is a server response to a client id request
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if (!may_need_update && conn->proto_rev() >= 0x0300) {
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// update persistent dirty flag if persistent flag changed
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if ((entry->flags & NT_PERSISTENT) != (msg->flags() & NT_PERSISTENT))
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m_persistent_dirty = true;
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if (entry->flags != msg->flags()) notify_flags |= NT_NOTIFY_FLAGS;
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entry->flags = msg->flags();
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}
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// update persistent dirty flag if the value changed and it's persistent
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if (entry->IsPersistent() && *entry->value != *msg->value())
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m_persistent_dirty = true;
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// update local
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entry->value = msg->value();
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entry->seq_num = seq_num;
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// notify
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m_notifier.NotifyEntry(entry->local_id, name, entry->value, notify_flags);
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// broadcast to all other connections (note for client there won't
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// be any other connections, so don't bother)
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if (m_server && m_dispatcher) {
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auto dispatcher = m_dispatcher;
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auto outmsg = Message::EntryAssign(entry->name, id, msg->seq_num_uid(),
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msg->value(), entry->flags);
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lock.unlock();
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dispatcher->QueueOutgoing(outmsg, nullptr, conn);
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}
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}
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void Storage::ProcessIncomingEntryUpdate(std::shared_ptr<Message> msg,
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INetworkConnection* conn) {
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std::unique_lock<std::mutex> lock(m_mutex);
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unsigned int id = msg->id();
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if (id >= m_idmap.size() || !m_idmap[id]) {
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// ignore arbitrary entry updates;
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// this can happen due to deleted entries
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lock.unlock();
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DEBUG("received update to unknown entry");
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return;
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}
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Entry* entry = m_idmap[id];
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// ignore if sequence number not higher than local
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SequenceNumber seq_num(msg->seq_num_uid());
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if (seq_num <= entry->seq_num) return;
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// update local
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entry->value = msg->value();
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entry->seq_num = seq_num;
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// update persistent dirty flag if it's a persistent value
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if (entry->IsPersistent()) m_persistent_dirty = true;
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// notify
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m_notifier.NotifyEntry(entry->local_id, entry->name, entry->value,
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NT_NOTIFY_UPDATE);
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// broadcast to all other connections (note for client there won't
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// be any other connections, so don't bother)
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if (m_server && m_dispatcher) {
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auto dispatcher = m_dispatcher;
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lock.unlock();
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dispatcher->QueueOutgoing(msg, nullptr, conn);
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}
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}
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void Storage::ProcessIncomingFlagsUpdate(std::shared_ptr<Message> msg,
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INetworkConnection* conn) {
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std::unique_lock<std::mutex> lock(m_mutex);
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unsigned int id = msg->id();
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if (id >= m_idmap.size() || !m_idmap[id]) {
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// ignore arbitrary entry updates;
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// this can happen due to deleted entries
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lock.unlock();
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DEBUG("received flags update to unknown entry");
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return;
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}
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// update local
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SetEntryFlagsImpl(m_idmap[id], msg->flags(), lock, false);
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// broadcast to all other connections (note for client there won't
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// be any other connections, so don't bother)
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if (m_server && m_dispatcher) {
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auto dispatcher = m_dispatcher;
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lock.unlock();
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dispatcher->QueueOutgoing(msg, nullptr, conn);
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}
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}
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void Storage::ProcessIncomingEntryDelete(std::shared_ptr<Message> msg,
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INetworkConnection* conn) {
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std::unique_lock<std::mutex> lock(m_mutex);
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unsigned int id = msg->id();
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if (id >= m_idmap.size() || !m_idmap[id]) {
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// ignore arbitrary entry updates;
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// this can happen due to deleted entries
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lock.unlock();
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DEBUG("received delete to unknown entry");
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return;
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}
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// update local
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DeleteEntryImpl(m_idmap[id], lock, false);
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// broadcast to all other connections (note for client there won't
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// be any other connections, so don't bother)
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if (m_server && m_dispatcher) {
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auto dispatcher = m_dispatcher;
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lock.unlock();
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dispatcher->QueueOutgoing(msg, nullptr, conn);
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}
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}
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void Storage::ProcessIncomingClearEntries(std::shared_ptr<Message> msg,
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INetworkConnection* conn) {
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std::unique_lock<std::mutex> lock(m_mutex);
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// update local
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DeleteAllEntriesImpl(false);
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// broadcast to all other connections (note for client there won't
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// be any other connections, so don't bother)
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if (m_server && m_dispatcher) {
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auto dispatcher = m_dispatcher;
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lock.unlock();
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dispatcher->QueueOutgoing(msg, nullptr, conn);
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}
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}
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void Storage::ProcessIncomingExecuteRpc(
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std::shared_ptr<Message> msg, INetworkConnection* conn,
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std::weak_ptr<INetworkConnection> conn_weak) {
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std::unique_lock<std::mutex> lock(m_mutex);
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if (!m_server) return; // only process on server
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unsigned int id = msg->id();
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if (id >= m_idmap.size() || !m_idmap[id]) {
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// ignore call to non-existent RPC
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// this can happen due to deleted entries
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lock.unlock();
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DEBUG("received RPC call to unknown entry");
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return;
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}
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Entry* entry = m_idmap[id];
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if (!entry->value || !entry->value->IsRpc()) {
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lock.unlock();
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DEBUG("received RPC call to non-RPC entry");
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return;
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}
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ConnectionInfo conn_info;
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auto c = conn_weak.lock();
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if (c) {
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conn_info = c->info();
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} else {
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conn_info.remote_id = "";
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conn_info.remote_ip = "";
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conn_info.remote_port = 0;
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conn_info.last_update = 0;
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conn_info.protocol_version = 0;
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}
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unsigned int call_uid = msg->seq_num_uid();
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m_rpc_server.ProcessRpc(
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entry->local_id, call_uid, entry->name, msg->str(), conn_info,
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[=](StringRef result) {
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auto c = conn_weak.lock();
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if (c) c->QueueOutgoing(Message::RpcResponse(id, call_uid, result));
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},
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entry->rpc_uid);
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}
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void Storage::ProcessIncomingRpcResponse(std::shared_ptr<Message> msg,
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INetworkConnection* conn) {
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std::unique_lock<std::mutex> lock(m_mutex);
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if (m_server) return; // only process on client
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unsigned int id = msg->id();
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if (id >= m_idmap.size() || !m_idmap[id]) {
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// ignore response to non-existent RPC
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// this can happen due to deleted entries
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lock.unlock();
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DEBUG("received rpc response to unknown entry");
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return;
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}
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Entry* entry = m_idmap[id];
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if (!entry->value || !entry->value->IsRpc()) {
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lock.unlock();
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DEBUG("received RPC response to non-RPC entry");
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return;
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}
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m_rpc_results.insert(std::make_pair(
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RpcIdPair{entry->local_id, msg->seq_num_uid()}, msg->str()));
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m_rpc_results_cond.notify_all();
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}
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void Storage::GetInitialAssignments(
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INetworkConnection& conn, std::vector<std::shared_ptr<Message>>* msgs) {
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std::lock_guard<std::mutex> lock(m_mutex);
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conn.set_state(INetworkConnection::kSynchronized);
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for (auto& i : m_entries) {
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Entry* entry = i.getValue();
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if (!entry->value) continue;
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msgs->emplace_back(Message::EntryAssign(i.getKey(), entry->id,
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entry->seq_num.value(),
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entry->value, entry->flags));
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}
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}
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void Storage::ApplyInitialAssignments(
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INetworkConnection& conn, llvm::ArrayRef<std::shared_ptr<Message>> msgs,
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bool new_server, std::vector<std::shared_ptr<Message>>* out_msgs) {
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std::unique_lock<std::mutex> lock(m_mutex);
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if (m_server) return; // should not do this on server
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conn.set_state(INetworkConnection::kSynchronized);
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std::vector<std::shared_ptr<Message>> update_msgs;
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// clear existing id's
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for (auto& i : m_entries) i.getValue()->id = 0xffff;
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// clear existing idmap
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m_idmap.resize(0);
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// apply assignments
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for (auto& msg : msgs) {
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if (!msg->Is(Message::kEntryAssign)) {
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DEBUG("client: received non-entry assignment request?");
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continue;
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}
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unsigned int id = msg->id();
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if (id == 0xffff) {
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DEBUG("client: received entry assignment request?");
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continue;
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}
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SequenceNumber seq_num(msg->seq_num_uid());
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StringRef name = msg->str();
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Entry* entry = GetOrNew(name);
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if (!entry->value) {
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// doesn't currently exist
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entry->value = msg->value();
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entry->flags = msg->flags();
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entry->seq_num = seq_num;
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// notify
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m_notifier.NotifyEntry(entry->local_id, name, entry->value,
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NT_NOTIFY_NEW);
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} else {
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// if we have written the value locally and the value is not persistent,
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// then we don't update the local value and instead send it back to the
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// server as an update message
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if (entry->local_write && !entry->IsPersistent()) {
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update_msgs.emplace_back(Message::EntryUpdate(
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entry->id, entry->seq_num.value(), entry->value));
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} else {
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entry->value = msg->value();
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entry->seq_num = seq_num;
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unsigned int notify_flags = NT_NOTIFY_UPDATE;
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// don't update flags from a <3.0 remote (not part of message)
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if (conn.proto_rev() >= 0x0300) {
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if (entry->flags != msg->flags()) notify_flags |= NT_NOTIFY_FLAGS;
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entry->flags = msg->flags();
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}
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// notify
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m_notifier.NotifyEntry(entry->local_id, name, entry->value,
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notify_flags);
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}
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}
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// set id and save to idmap
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entry->id = id;
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if (id >= m_idmap.size()) m_idmap.resize(id + 1);
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m_idmap[id] = entry;
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}
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// delete or generate assign messages for unassigned local entries
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DeleteAllEntriesImpl(false, [&](Entry* entry) -> bool {
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// was assigned by the server, don't delete
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if (entry->id != 0xffff) return false;
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// if we have written the value locally, we send an assign message to the
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// server instead of deleting
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if (entry->local_write) {
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out_msgs->emplace_back(
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Message::EntryAssign(entry->name, entry->id, entry->seq_num.value(),
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entry->value, entry->flags));
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return false;
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}
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// otherwise delete
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return true;
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});
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auto dispatcher = m_dispatcher;
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lock.unlock();
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for (auto& msg : update_msgs)
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dispatcher->QueueOutgoing(msg, nullptr, nullptr);
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}
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std::shared_ptr<Value> Storage::GetEntryValue(StringRef name) const {
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std::lock_guard<std::mutex> lock(m_mutex);
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auto i = m_entries.find(name);
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if (i == m_entries.end()) return nullptr;
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return i->getValue()->value;
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}
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std::shared_ptr<Value> Storage::GetEntryValue(unsigned int local_id) const {
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std::lock_guard<std::mutex> lock(m_mutex);
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if (local_id >= m_localmap.size()) return nullptr;
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return m_localmap[local_id]->value;
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}
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bool Storage::SetDefaultEntryValue(StringRef name,
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std::shared_ptr<Value> value) {
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if (name.empty()) return false;
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if (!value) return false;
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std::unique_lock<std::mutex> lock(m_mutex);
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Entry* entry = GetOrNew(name);
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// we return early if value already exists; if types match return true
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if (entry->value) return entry->value->type() == value->type();
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SetEntryValueImpl(entry, value, lock, true);
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return true;
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}
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bool Storage::SetDefaultEntryValue(unsigned int local_id,
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std::shared_ptr<Value> value) {
|
|
if (!value) return false;
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (local_id >= m_localmap.size()) return false;
|
|
Entry* entry = m_localmap[local_id].get();
|
|
|
|
// we return early if value already exists; if types match return true
|
|
if (entry->value) return entry->value->type() == value->type();
|
|
|
|
SetEntryValueImpl(entry, value, lock, true);
|
|
return true;
|
|
}
|
|
|
|
bool Storage::SetEntryValue(StringRef name, std::shared_ptr<Value> value) {
|
|
if (name.empty()) return true;
|
|
if (!value) return true;
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
Entry* entry = GetOrNew(name);
|
|
|
|
if (entry->value && entry->value->type() != value->type())
|
|
return false; // error on type mismatch
|
|
|
|
SetEntryValueImpl(entry, value, lock, true);
|
|
return true;
|
|
}
|
|
|
|
bool Storage::SetEntryValue(unsigned int local_id,
|
|
std::shared_ptr<Value> value) {
|
|
if (!value) return true;
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (local_id >= m_localmap.size()) return true;
|
|
Entry* entry = m_localmap[local_id].get();
|
|
|
|
if (entry->value && entry->value->type() != value->type())
|
|
return false; // error on type mismatch
|
|
|
|
SetEntryValueImpl(entry, value, lock, true);
|
|
return true;
|
|
}
|
|
|
|
void Storage::SetEntryValueImpl(Entry* entry, std::shared_ptr<Value> value,
|
|
std::unique_lock<std::mutex>& lock,
|
|
bool local) {
|
|
if (!value) return;
|
|
auto old_value = entry->value;
|
|
entry->value = value;
|
|
|
|
// if we're the server, assign an id if it doesn't have one
|
|
if (m_server && entry->id == 0xffff) {
|
|
unsigned int id = m_idmap.size();
|
|
entry->id = id;
|
|
m_idmap.push_back(entry);
|
|
}
|
|
|
|
// update persistent dirty flag if value changed and it's persistent
|
|
if (entry->IsPersistent() && (!old_value || *old_value != *value))
|
|
m_persistent_dirty = true;
|
|
|
|
// notify
|
|
if (!old_value)
|
|
m_notifier.NotifyEntry(entry->local_id, entry->name, value,
|
|
NT_NOTIFY_NEW | (local ? NT_NOTIFY_LOCAL : 0));
|
|
else if (*old_value != *value)
|
|
m_notifier.NotifyEntry(entry->local_id, entry->name, value,
|
|
NT_NOTIFY_UPDATE | (local ? NT_NOTIFY_LOCAL : 0));
|
|
|
|
// remember local changes
|
|
if (local) entry->local_write = true;
|
|
|
|
// generate message
|
|
if (!m_dispatcher || (!local && !m_server)) return;
|
|
auto dispatcher = m_dispatcher;
|
|
if (!old_value || old_value->type() != value->type()) {
|
|
if (local) ++entry->seq_num;
|
|
auto msg = Message::EntryAssign(
|
|
entry->name, entry->id, entry->seq_num.value(), value, entry->flags);
|
|
lock.unlock();
|
|
dispatcher->QueueOutgoing(msg, nullptr, nullptr);
|
|
} else if (*old_value != *value) {
|
|
if (local) ++entry->seq_num;
|
|
// don't send an update if we don't have an assigned id yet
|
|
if (entry->id != 0xffff) {
|
|
auto msg = Message::EntryUpdate(entry->id, entry->seq_num.value(), value);
|
|
lock.unlock();
|
|
dispatcher->QueueOutgoing(msg, nullptr, nullptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Storage::SetEntryTypeValue(StringRef name, std::shared_ptr<Value> value) {
|
|
if (name.empty()) return;
|
|
if (!value) return;
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
Entry* entry = GetOrNew(name);
|
|
|
|
SetEntryValueImpl(entry, value, lock, true);
|
|
}
|
|
|
|
void Storage::SetEntryTypeValue(unsigned int local_id,
|
|
std::shared_ptr<Value> value) {
|
|
if (!value) return;
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (local_id >= m_localmap.size()) return;
|
|
Entry* entry = m_localmap[local_id].get();
|
|
if (!entry) return;
|
|
|
|
SetEntryValueImpl(entry, value, lock, true);
|
|
}
|
|
|
|
void Storage::SetEntryFlags(StringRef name, unsigned int flags) {
|
|
if (name.empty()) return;
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
auto i = m_entries.find(name);
|
|
if (i == m_entries.end()) return;
|
|
SetEntryFlagsImpl(i->getValue(), flags, lock, true);
|
|
}
|
|
|
|
void Storage::SetEntryFlags(unsigned int id_local, unsigned int flags) {
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (id_local >= m_localmap.size()) return;
|
|
SetEntryFlagsImpl(m_localmap[id_local].get(), flags, lock, true);
|
|
}
|
|
|
|
void Storage::SetEntryFlagsImpl(Entry* entry, unsigned int flags,
|
|
std::unique_lock<std::mutex>& lock,
|
|
bool local) {
|
|
if (!entry->value || entry->flags == flags) return;
|
|
|
|
// update persistent dirty flag if persistent flag changed
|
|
if ((entry->flags & NT_PERSISTENT) != (flags & NT_PERSISTENT))
|
|
m_persistent_dirty = true;
|
|
|
|
entry->flags = flags;
|
|
|
|
// notify
|
|
m_notifier.NotifyEntry(entry->local_id, entry->name, entry->value,
|
|
NT_NOTIFY_FLAGS | (local ? NT_NOTIFY_LOCAL : 0));
|
|
|
|
// generate message
|
|
if (!local || !m_dispatcher) return;
|
|
auto dispatcher = m_dispatcher;
|
|
unsigned int id = entry->id;
|
|
// don't send an update if we don't have an assigned id yet
|
|
if (id != 0xffff) {
|
|
lock.unlock();
|
|
dispatcher->QueueOutgoing(Message::FlagsUpdate(id, flags), nullptr,
|
|
nullptr);
|
|
}
|
|
}
|
|
|
|
unsigned int Storage::GetEntryFlags(StringRef name) const {
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
auto i = m_entries.find(name);
|
|
if (i == m_entries.end()) return 0;
|
|
return i->getValue()->flags;
|
|
}
|
|
|
|
unsigned int Storage::GetEntryFlags(unsigned int local_id) const {
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
if (local_id >= m_localmap.size()) return 0;
|
|
return m_localmap[local_id]->flags;
|
|
}
|
|
|
|
void Storage::DeleteEntry(StringRef name) {
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
auto i = m_entries.find(name);
|
|
if (i == m_entries.end()) return;
|
|
DeleteEntryImpl(i->getValue(), lock, true);
|
|
}
|
|
|
|
void Storage::DeleteEntry(unsigned int local_id) {
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (local_id >= m_localmap.size()) return;
|
|
DeleteEntryImpl(m_localmap[local_id].get(), lock, true);
|
|
}
|
|
|
|
void Storage::DeleteEntryImpl(Entry* entry, std::unique_lock<std::mutex>& lock,
|
|
bool local) {
|
|
unsigned int id = entry->id;
|
|
|
|
// Erase entry from id mapping.
|
|
if (id < m_idmap.size()) m_idmap[id] = nullptr;
|
|
|
|
// empty the value and reset id and local_write flag
|
|
std::shared_ptr<Value> old_value;
|
|
old_value.swap(entry->value);
|
|
entry->id = 0xffff;
|
|
entry->local_write = false;
|
|
|
|
// remove RPC if there was one
|
|
if (entry->rpc_uid != UINT_MAX) {
|
|
m_rpc_server.RemoveRpc(entry->rpc_uid);
|
|
entry->rpc_uid = UINT_MAX;
|
|
}
|
|
|
|
// update persistent dirty flag if it's a persistent value
|
|
if (entry->IsPersistent()) m_persistent_dirty = true;
|
|
|
|
// reset flags
|
|
entry->flags = 0;
|
|
|
|
if (!old_value) return; // was not previously assigned
|
|
|
|
// notify
|
|
m_notifier.NotifyEntry(entry->local_id, entry->name, old_value,
|
|
NT_NOTIFY_DELETE | (local ? NT_NOTIFY_LOCAL : 0));
|
|
|
|
// if it had a value, generate message
|
|
// don't send an update if we don't have an assigned id yet
|
|
if (local && id != 0xffff) {
|
|
if (!m_dispatcher) return;
|
|
auto dispatcher = m_dispatcher;
|
|
lock.unlock();
|
|
dispatcher->QueueOutgoing(Message::EntryDelete(id), nullptr, nullptr);
|
|
}
|
|
}
|
|
|
|
template <typename F>
|
|
void Storage::DeleteAllEntriesImpl(bool local, F should_delete) {
|
|
for (auto& i : m_entries) {
|
|
Entry* entry = i.getValue();
|
|
if (entry->value && should_delete(entry)) {
|
|
// notify it's being deleted
|
|
m_notifier.NotifyEntry(entry->local_id, i.getKey(), entry->value,
|
|
NT_NOTIFY_DELETE | (local ? NT_NOTIFY_LOCAL : 0));
|
|
// remove it from idmap
|
|
if (entry->id < m_idmap.size()) m_idmap[entry->id] = nullptr;
|
|
entry->id = 0xffff;
|
|
entry->local_write = false;
|
|
entry->value.reset();
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Storage::DeleteAllEntriesImpl(bool local) {
|
|
// only delete non-persistent values
|
|
DeleteAllEntriesImpl(local,
|
|
[](Entry* entry) { return !entry->IsPersistent(); });
|
|
}
|
|
|
|
void Storage::DeleteAllEntries() {
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (m_entries.empty()) return;
|
|
|
|
DeleteAllEntriesImpl(true);
|
|
|
|
// generate message
|
|
if (!m_dispatcher) return;
|
|
auto dispatcher = m_dispatcher;
|
|
lock.unlock();
|
|
dispatcher->QueueOutgoing(Message::ClearEntries(), nullptr, nullptr);
|
|
}
|
|
|
|
Storage::Entry* Storage::GetOrNew(StringRef name) {
|
|
auto& entry = m_entries[name];
|
|
if (!entry) {
|
|
m_localmap.emplace_back(new Entry(name));
|
|
entry = m_localmap.back().get();
|
|
entry->local_id = m_localmap.size() - 1;
|
|
}
|
|
return entry;
|
|
}
|
|
|
|
unsigned int Storage::GetEntry(StringRef name) {
|
|
if (name.empty()) return UINT_MAX;
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
return GetOrNew(name)->local_id;
|
|
}
|
|
|
|
std::vector<unsigned int> Storage::GetEntries(StringRef prefix,
|
|
unsigned int types) {
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
std::vector<unsigned int> ids;
|
|
for (auto& i : m_entries) {
|
|
Entry* entry = i.getValue();
|
|
auto value = entry->value.get();
|
|
if (!value || !i.getKey().startswith(prefix)) continue;
|
|
if (types != 0 && (types & value->type()) == 0) continue;
|
|
ids.push_back(entry->local_id);
|
|
}
|
|
return ids;
|
|
}
|
|
|
|
EntryInfo Storage::GetEntryInfo(int inst, unsigned int local_id) const {
|
|
EntryInfo info;
|
|
info.entry = 0;
|
|
info.type = NT_UNASSIGNED;
|
|
info.flags = 0;
|
|
info.last_change = 0;
|
|
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (local_id >= m_localmap.size()) return info;
|
|
Entry* entry = m_localmap[local_id].get();
|
|
if (!entry->value) return info;
|
|
|
|
info.entry = Handle(inst, local_id, Handle::kEntry);
|
|
info.name = entry->name;
|
|
info.type = entry->value->type();
|
|
info.flags = entry->flags;
|
|
info.last_change = entry->value->last_change();
|
|
return info;
|
|
}
|
|
|
|
std::string Storage::GetEntryName(unsigned int local_id) const {
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (local_id >= m_localmap.size()) return std::string{};
|
|
return m_localmap[local_id]->name;
|
|
}
|
|
|
|
NT_Type Storage::GetEntryType(unsigned int local_id) const {
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (local_id >= m_localmap.size()) return NT_UNASSIGNED;
|
|
Entry* entry = m_localmap[local_id].get();
|
|
if (!entry->value) return NT_UNASSIGNED;
|
|
return entry->value->type();
|
|
}
|
|
|
|
unsigned long long Storage::GetEntryLastChange(unsigned int local_id) const {
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (local_id >= m_localmap.size()) return 0;
|
|
Entry* entry = m_localmap[local_id].get();
|
|
if (!entry->value) return 0;
|
|
return entry->value->last_change();
|
|
}
|
|
|
|
std::vector<EntryInfo> Storage::GetEntryInfo(int inst, StringRef prefix,
|
|
unsigned int types) {
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
std::vector<EntryInfo> infos;
|
|
for (auto& i : m_entries) {
|
|
Entry* entry = i.getValue();
|
|
auto value = entry->value.get();
|
|
if (!value || !i.getKey().startswith(prefix)) continue;
|
|
if (types != 0 && (types & value->type()) == 0) continue;
|
|
EntryInfo info;
|
|
info.entry = Handle(inst, entry->local_id, Handle::kEntry);
|
|
info.name = i.getKey();
|
|
info.type = value->type();
|
|
info.flags = entry->flags;
|
|
info.last_change = value->last_change();
|
|
infos.push_back(std::move(info));
|
|
}
|
|
return infos;
|
|
}
|
|
|
|
unsigned int Storage::AddListener(
|
|
StringRef prefix,
|
|
std::function<void(const EntryNotification& event)> callback,
|
|
unsigned int flags) const {
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
unsigned int uid = m_notifier.Add(callback, prefix, flags);
|
|
// perform immediate notifications
|
|
if ((flags & NT_NOTIFY_IMMEDIATE) != 0 && (flags & NT_NOTIFY_NEW) != 0) {
|
|
for (auto& i : m_entries) {
|
|
Entry* entry = i.getValue();
|
|
if (!entry->value || !i.getKey().startswith(prefix)) continue;
|
|
m_notifier.NotifyEntry(entry->local_id, i.getKey(), entry->value,
|
|
NT_NOTIFY_IMMEDIATE | NT_NOTIFY_NEW, uid);
|
|
}
|
|
}
|
|
return uid;
|
|
}
|
|
|
|
unsigned int Storage::AddListener(
|
|
unsigned int local_id,
|
|
std::function<void(const EntryNotification& event)> callback,
|
|
unsigned int flags) const {
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
unsigned int uid = m_notifier.Add(callback, local_id, flags);
|
|
// perform immediate notifications
|
|
if ((flags & NT_NOTIFY_IMMEDIATE) != 0 && (flags & NT_NOTIFY_NEW) != 0 &&
|
|
local_id < m_localmap.size()) {
|
|
Entry* entry = m_localmap[local_id].get();
|
|
if (entry->value) {
|
|
m_notifier.NotifyEntry(local_id, entry->name, entry->value,
|
|
NT_NOTIFY_IMMEDIATE | NT_NOTIFY_NEW, uid);
|
|
}
|
|
}
|
|
return uid;
|
|
}
|
|
|
|
unsigned int Storage::AddPolledListener(unsigned int poller, StringRef prefix,
|
|
unsigned int flags) const {
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
unsigned int uid = m_notifier.AddPolled(poller, prefix, flags);
|
|
// perform immediate notifications
|
|
if ((flags & NT_NOTIFY_IMMEDIATE) != 0 && (flags & NT_NOTIFY_NEW) != 0) {
|
|
for (auto& i : m_entries) {
|
|
if (!i.getKey().startswith(prefix)) continue;
|
|
Entry* entry = i.getValue();
|
|
if (!entry->value) continue;
|
|
m_notifier.NotifyEntry(entry->local_id, i.getKey(), entry->value,
|
|
NT_NOTIFY_IMMEDIATE | NT_NOTIFY_NEW, uid);
|
|
}
|
|
}
|
|
return uid;
|
|
}
|
|
|
|
unsigned int Storage::AddPolledListener(unsigned int poller,
|
|
unsigned int local_id,
|
|
unsigned int flags) const {
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
unsigned int uid = m_notifier.AddPolled(poller, local_id, flags);
|
|
// perform immediate notifications
|
|
if ((flags & NT_NOTIFY_IMMEDIATE) != 0 && (flags & NT_NOTIFY_NEW) != 0 &&
|
|
local_id < m_localmap.size()) {
|
|
Entry* entry = m_localmap[local_id].get();
|
|
// if no value, don't notify
|
|
if (entry->value) {
|
|
m_notifier.NotifyEntry(local_id, entry->name, entry->value,
|
|
NT_NOTIFY_IMMEDIATE | NT_NOTIFY_NEW, uid);
|
|
}
|
|
}
|
|
return uid;
|
|
}
|
|
|
|
bool Storage::GetPersistentEntries(
|
|
bool periodic,
|
|
std::vector<std::pair<std::string, std::shared_ptr<Value>>>* entries)
|
|
const {
|
|
// copy values out of storage as quickly as possible so lock isn't held
|
|
{
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
// for periodic, don't re-save unless something has changed
|
|
if (periodic && !m_persistent_dirty) return false;
|
|
m_persistent_dirty = false;
|
|
entries->reserve(m_entries.size());
|
|
for (auto& i : m_entries) {
|
|
Entry* entry = i.getValue();
|
|
// only write persistent-flagged values
|
|
if (!entry->value || !entry->IsPersistent()) continue;
|
|
entries->emplace_back(i.getKey(), entry->value);
|
|
}
|
|
}
|
|
|
|
// sort in name order
|
|
std::sort(entries->begin(), entries->end(),
|
|
[](const std::pair<std::string, std::shared_ptr<Value>>& a,
|
|
const std::pair<std::string, std::shared_ptr<Value>>& b) {
|
|
return a.first < b.first;
|
|
});
|
|
return true;
|
|
}
|
|
|
|
bool Storage::GetEntries(
|
|
StringRef prefix,
|
|
std::vector<std::pair<std::string, std::shared_ptr<Value>>>* entries)
|
|
const {
|
|
// copy values out of storage as quickly as possible so lock isn't held
|
|
{
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
entries->reserve(m_entries.size());
|
|
for (auto& i : m_entries) {
|
|
Entry* entry = i.getValue();
|
|
// only write values with given prefix
|
|
if (!entry->value || !i.getKey().startswith(prefix)) continue;
|
|
entries->emplace_back(i.getKey(), entry->value);
|
|
}
|
|
}
|
|
|
|
// sort in name order
|
|
std::sort(entries->begin(), entries->end(),
|
|
[](const std::pair<std::string, std::shared_ptr<Value>>& a,
|
|
const std::pair<std::string, std::shared_ptr<Value>>& b) {
|
|
return a.first < b.first;
|
|
});
|
|
return true;
|
|
}
|
|
|
|
void Storage::CreateRpc(unsigned int local_id, StringRef def,
|
|
unsigned int rpc_uid) {
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (local_id >= m_localmap.size()) return;
|
|
Entry* entry = m_localmap[local_id].get();
|
|
|
|
auto old_value = entry->value;
|
|
auto value = Value::MakeRpc(def);
|
|
entry->value = value;
|
|
|
|
// set up the RPC info
|
|
entry->rpc_uid = rpc_uid;
|
|
|
|
if (old_value && *old_value == *value) return;
|
|
|
|
// assign an id if it doesn't have one
|
|
if (entry->id == 0xffff) {
|
|
unsigned int id = m_idmap.size();
|
|
entry->id = id;
|
|
m_idmap.push_back(entry);
|
|
}
|
|
|
|
// generate message
|
|
if (!m_dispatcher) return;
|
|
auto dispatcher = m_dispatcher;
|
|
if (!old_value || old_value->type() != value->type()) {
|
|
++entry->seq_num;
|
|
auto msg = Message::EntryAssign(
|
|
entry->name, entry->id, entry->seq_num.value(), value, entry->flags);
|
|
lock.unlock();
|
|
dispatcher->QueueOutgoing(msg, nullptr, nullptr);
|
|
} else {
|
|
++entry->seq_num;
|
|
auto msg = Message::EntryUpdate(entry->id, entry->seq_num.value(), value);
|
|
lock.unlock();
|
|
dispatcher->QueueOutgoing(msg, nullptr, nullptr);
|
|
}
|
|
}
|
|
|
|
unsigned int Storage::CallRpc(unsigned int local_id, StringRef params) {
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
if (local_id >= m_localmap.size()) return 0;
|
|
Entry* entry = m_localmap[local_id].get();
|
|
|
|
if (!entry->value || !entry->value->IsRpc()) return 0;
|
|
|
|
++entry->rpc_call_uid;
|
|
if (entry->rpc_call_uid > 0xffff) entry->rpc_call_uid = 0;
|
|
unsigned int call_uid = entry->rpc_call_uid;
|
|
|
|
auto msg = Message::ExecuteRpc(entry->id, call_uid, params);
|
|
StringRef name{entry->name};
|
|
|
|
if (m_server) {
|
|
// RPCs are unlikely to be used locally on the server, but handle it
|
|
// gracefully anyway.
|
|
auto rpc_uid = entry->rpc_uid;
|
|
lock.unlock();
|
|
ConnectionInfo conn_info;
|
|
conn_info.remote_id = "Server";
|
|
conn_info.remote_ip = "localhost";
|
|
conn_info.remote_port = 0;
|
|
conn_info.last_update = wpi::Now();
|
|
conn_info.protocol_version = 0x0300;
|
|
unsigned int call_uid = msg->seq_num_uid();
|
|
m_rpc_server.ProcessRpc(local_id, call_uid, name, msg->str(), conn_info,
|
|
[=](StringRef result) {
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
m_rpc_results.insert(std::make_pair(
|
|
RpcIdPair{local_id, call_uid}, result));
|
|
m_rpc_results_cond.notify_all();
|
|
},
|
|
rpc_uid);
|
|
} else {
|
|
auto dispatcher = m_dispatcher;
|
|
lock.unlock();
|
|
dispatcher->QueueOutgoing(msg, nullptr, nullptr);
|
|
}
|
|
return call_uid;
|
|
}
|
|
|
|
bool Storage::GetRpcResult(unsigned int local_id, unsigned int call_uid,
|
|
std::string* result) {
|
|
bool timed_out = false;
|
|
return GetRpcResult(local_id, call_uid, result, -1, &timed_out);
|
|
}
|
|
|
|
bool Storage::GetRpcResult(unsigned int local_id, unsigned int call_uid,
|
|
std::string* result, double timeout,
|
|
bool* timed_out) {
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
|
|
RpcIdPair call_pair{local_id, call_uid};
|
|
|
|
// only allow one blocking call per rpc call uid
|
|
if (!m_rpc_blocking_calls.insert(call_pair).second) return false;
|
|
|
|
#if defined(_MSC_VER) && _MSC_VER < 1900
|
|
auto timeout_time = std::chrono::steady_clock::now() +
|
|
std::chrono::duration<int64_t, std::nano>(
|
|
static_cast<int64_t>(timeout * 1e9));
|
|
#else
|
|
auto timeout_time =
|
|
std::chrono::steady_clock::now() + std::chrono::duration<double>(timeout);
|
|
#endif
|
|
*timed_out = false;
|
|
for (;;) {
|
|
auto i = m_rpc_results.find(call_pair);
|
|
if (i == m_rpc_results.end()) {
|
|
if (timeout == 0 || m_terminating) {
|
|
m_rpc_blocking_calls.erase(call_pair);
|
|
return false;
|
|
}
|
|
if (timeout < 0) {
|
|
m_rpc_results_cond.wait(lock);
|
|
} else {
|
|
auto cond_timed_out = m_rpc_results_cond.wait_until(lock, timeout_time);
|
|
if (cond_timed_out == std::cv_status::timeout) {
|
|
m_rpc_blocking_calls.erase(call_pair);
|
|
*timed_out = true;
|
|
return false;
|
|
}
|
|
}
|
|
// if element does not exist, we have been canceled
|
|
if (m_rpc_blocking_calls.count(call_pair) == 0) {
|
|
return false;
|
|
}
|
|
if (m_terminating) {
|
|
m_rpc_blocking_calls.erase(call_pair);
|
|
return false;
|
|
}
|
|
continue;
|
|
}
|
|
result->swap(i->getSecond());
|
|
// safe to erase even if id does not exist
|
|
m_rpc_blocking_calls.erase(call_pair);
|
|
m_rpc_results.erase(i);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
void Storage::CancelRpcResult(unsigned int local_id, unsigned int call_uid) {
|
|
std::unique_lock<std::mutex> lock(m_mutex);
|
|
// safe to erase even if id does not exist
|
|
m_rpc_blocking_calls.erase(RpcIdPair{local_id, call_uid});
|
|
m_rpc_results_cond.notify_all();
|
|
}
|