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https://github.com/wpilibsuite/allwpilib
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Replace with new exception-based error reporting, consistent with Java. This also builds stacktraces into the reporting/exceptions.
88 lines
2.7 KiB
C++
88 lines
2.7 KiB
C++
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#pragma once
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#include <stdint.h>
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#include <memory>
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#include <string>
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#include <vector>
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#include <wpi/mutex.h>
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namespace frc {
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/**
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* The Resource class is a convenient way to track allocated resources.
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*
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* It tracks them as indicies in the range [0 .. elements - 1]. E.g. the library
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* uses this to track hardware channel allocation.
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*
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* The Resource class does not allocate the hardware channels or other
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* resources; it just tracks which indices were marked in use by Allocate and
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* not yet freed by Free.
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*/
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class Resource {
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public:
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virtual ~Resource() = default;
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/**
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* Factory method to create a Resource allocation-tracker *if* needed.
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*
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* @param r address of the caller's Resource pointer. If *r == nullptr,
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* this will construct a Resource and make *r point to it. If
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* *r != nullptr, i.e. the caller already has a Resource
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* instance, this won't do anything.
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* @param elements the number of elements for this Resource allocator to
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* track, that is, it will allocate resource numbers in the
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* range [0 .. elements - 1].
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*/
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static void CreateResourceObject(std::unique_ptr<Resource>& r,
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uint32_t elements);
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/**
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* Allocate storage for a new instance of Resource.
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*
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* Allocate a bool array of values that will get initialized to indicate that
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* no resources have been allocated yet. The indicies of the resources are
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* [0 .. elements - 1].
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*/
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explicit Resource(uint32_t size);
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/**
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* Allocate a resource.
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*
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* When a resource is requested, mark it allocated. In this case, a free
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* resource value within the range is located and returned after it is marked
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* allocated.
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*/
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uint32_t Allocate(const std::string& resourceDesc);
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/**
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* Allocate a specific resource value.
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*
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* The user requests a specific resource value, i.e. channel number and it is
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* verified unallocated, then returned.
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*/
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uint32_t Allocate(uint32_t index, const std::string& resourceDesc);
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/**
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* Free an allocated resource.
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*
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* After a resource is no longer needed, for example a destructor is called
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* for a channel assignment class, Free will release the resource value so it
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* can be reused somewhere else in the program.
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*/
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void Free(uint32_t index);
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private:
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std::vector<bool> m_isAllocated;
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wpi::mutex m_allocateMutex;
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static wpi::mutex m_createMutex;
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};
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} // namespace frc
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