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title: "FRC 2016 — FIRST STRONGHOLD"
type: game-manual
year: 2016
game: "FIRST STRONGHOLD"
status: historical
growth: seed
freshness: seasonal
---
# FRC 2016 — FIRST STRONGHOLD
**Season:** 2016
**Game:** FIRST STRONGHOLD
**Alliance Format:** 3v3
## 2890 Results
- **CHS District - Southwest Virginia Event** — Rank: —, Record: 4-8-0
- **CHS District - Hampton Roads Event** — Rank: —, Record: 2-10-0
- **Rumble in the Roads** — Rank: —, Record: 1-5-0
## Game Overview
FIRST STRONGHOLD is the FIRST Robotics Competition game for the 2016 season.
**Game Pieces:** Boulders (foam balls)
**Scoring:** Break defenses (8 types), score Boulders in tower, capture/scale tower
**Match Format:** Autonomous (15s) + Teleop (2:15) + Endgame (tower breach/scale)
---
## 2890 Resources
*This is a seed page. Add season-specific notes, robot design details, and strategy here.*
- [[training/modules/first-robotics-overview|FRC Overview]]
- [[training/pathways/programming-pathway|Programming Pathway]]

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---
title: "FRC 2017 — FIRST STEAMWORKS"
type: game-manual
year: 2017
game: "FIRST STEAMWORKS"
status: historical
growth: seed
freshness: seasonal
---
# FRC 2017 — FIRST STEAMWORKS
**Season:** 2017
**Game:** FIRST STEAMWORKS
**Alliance Format:** 3v3
## 2890 Results
- **CHS District - Southwest Virginia Event** — Rank: —, Record: 4-5-1
- **CHS District - Hampton Roads Event sponsored by Newport News Shipbuilding** — Rank: —, Record: 7-5-0
- **Rumble in the Roads** — Rank: —, Record: 2-4-0
## Game Overview
FIRST STEAMWORKS is the FIRST Robotics Competition game for the 2017 season.
**Game Pieces:** Fuel (whiffle balls), Gears
**Scoring:** Shoot Fuel into boiler, place Gears on rotor, climb airship
**Match Format:** Autonomous (15s) + Teleop (2:15) + Endgame (airship climb)
---
## 2890 Resources
*This is a seed page. Add season-specific notes, robot design details, and strategy here.*
- [[training/modules/first-robotics-overview|FRC Overview]]
- [[training/pathways/programming-pathway|Programming Pathway]]

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---
title: "FRC 2018 — FIRST POWER UP"
type: game-manual
year: 2018
game: "FIRST POWER UP"
status: historical
growth: seed
freshness: seasonal
---
# FRC 2018 — FIRST POWER UP
**Season:** 2018
**Game:** FIRST POWER UP
**Alliance Format:** 3v3
## 2890 Results
- **FIRST Chesapeake District Championship** — Rank: —, Record: 7-5-0
- **CHS District Southwest Virginia Event sponsored by Anton Paar** — Rank: —, Record: 5-7-0
- **CHS District Hampton Roads Event sponsored by Newport News Shipbuilding** — Rank: —, Record: 7-5-0
- **Rumble in the Roads** — Rank: —, Record: 1-5-0
## Game Overview
FIRST POWER UP is the FIRST Robotics Competition game for the 2018 season.
**Game Pieces:** Power Cubes (yellow boxes)
**Scoring:** Place Power Cubes on Scale/Switches, climb for endgame bonus
**Match Format:** Autonomous (15s) + Teleop (2:15) + Endgame (climb)
---
## 2890 Resources
*This is a seed page. Add season-specific notes, robot design details, and strategy here.*
- [[training/modules/first-robotics-overview|FRC Overview]]
- [[training/pathways/programming-pathway|Programming Pathway]]

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---
title: "FRC 2019 — DESTINATION: DEEP SPACE"
type: game-manual
year: 2019
game: "DESTINATION: DEEP SPACE"
status: historical
growth: seed
freshness: seasonal
---
# FRC 2019 — DESTINATION: DEEP SPACE presented by The Boeing Company
**Season:** 2019
**Game:** DESTINATION: DEEP SPACE
**Alliance Format:** 3v3
## 2890 Results
- **CHS District Blacksburg VA Event** — Rank: —, Record: 3-9-0
- **CHS District Portsmouth VA Event sponsored by Newport News Shipbuilding** — Rank: —, Record: 4-7-1
- **Rumble in the Roads** — Rank: —, Record: 3-2-1
## Game Overview
DESTINATION: DEEP SPACE is the FIRST Robotics Competition game for the 2019 season.
**Game Pieces:** Hatch Panels, Cargo (balls)
**Scoring:** Place Hatch Panels on rocket/cargo ship, score Cargo, climb Hab platform
**Match Format:** Autonomous (15s) + Teleop (2:15) + Endgame (Hab climb)
---
## 2890 Resources
*This is a seed page. Add season-specific notes, robot design details, and strategy here.*
- [[training/modules/first-robotics-overview|FRC Overview]]
- [[training/pathways/programming-pathway|Programming Pathway]]

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---
title: "FRC 2020 — INFINITE RECHARGE"
type: game-manual
year: 2020
game: "INFINITE RECHARGE"
status: historical
growth: seed
freshness: seasonal
---
# FRC 2020 — INFINITE RECHARGE
**Season:** 2020
**Game:** INFINITE RECHARGE
**Alliance Format:** 3v3
## 2890 Results
- **CHS District Richmond VA Event sponsored by Dominion Energy** — Rank: —, Record: 5-6-1
- *** CHS District Portsmouth VA Event - See Site Info Document (Cancelled)** — Rank: —, Record: 0-0-0
## Game Overview
INFINITE RECHARGE is the FIRST Robotics Competition game for the 2020 season.
**Game Pieces:** Power Cells (foam balls)
**Scoring:** Shoot Power Cells into Inner/Outer Port, control panel rotation, climb Shield Generator
**Match Format:** Autonomous (15s) + Teleop (2:15) + Endgame (Shield Generator climb)
---
## 2890 Resources
*This is a seed page. Add season-specific notes, robot design details, and strategy here.*
- [[training/modules/first-robotics-overview|FRC Overview]]
- [[training/pathways/programming-pathway|Programming Pathway]]

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---
title: "FRC 2021 — INFINITE RECHARGE at Home"
type: game-manual
year: 2021
game: "INFINITE RECHARGE at Home"
status: historical
growth: seed
freshness: seasonal
---
# FRC 2021 — INFINITE RECHARGE at Home
**Season:** 2021
**Game:** INFINITE RECHARGE at Home
**Alliance Format:** Skills only
## 2890 Results
- **Season Participation for CHS District Teams** — Rank: —, Record: 0-0-0
## Game Overview
INFINITE RECHARGE at Home is the FIRST Robotics Competition game for the 2021 season.
**Game Pieces:** Power Cells (foam balls)
**Scoring:** COVID year — skills challenges only, no traditional competition
**Match Format:** Skills challenges (no live events)
---
## 2890 Resources
*This is a seed page. Add season-specific notes, robot design details, and strategy here.*
- [[training/modules/first-robotics-overview|FRC Overview]]
- [[training/pathways/programming-pathway|Programming Pathway]]

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---
title: "FRC 2022 — RAPID REACT"
type: game-manual
year: 2022
game: "RAPID REACT"
status: historical
growth: seed
freshness: seasonal
---
# FRC 2022 — RAPID REACT presented by The Coca-Cola Company
**Season:** 2022
**Game:** RAPID REACT
**Alliance Format:** 3v3
## 2890 Results
- **CHS District Greater Richmond Event #1 Day 1** — Rank: —, Record: 1-7-1
- **CHS District Greater Richmond Event #2 Day 1** — Rank: —, Record: 4-6-0
- **Rumble in the Roads** — Rank: —, Record: 0-0-0
## Game Overview
RAPID REACT is the FIRST Robotics Competition game for the 2022 season.
**Game Pieces:** Cargo (tennis-ball-sized spheres)
**Scoring:** Shoot Cargo into Upper/Lower Hub, climb Hangar rungs at end
**Match Format:** Autonomous (15s) + Teleop (2:15) + Endgame (Hangar climb)
---
## 2890 Resources
*This is a seed page. Add season-specific notes, robot design details, and strategy here.*
- [[training/modules/first-robotics-overview|FRC Overview]]
- [[training/pathways/programming-pathway|Programming Pathway]]

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---
title: "FRC 2023 — CHARGED UP"
type: game-manual
year: 2023
game: "CHARGED UP"
status: historical
growth: seed
freshness: seasonal
---
# FRC 2023 — CHARGED UP presented by Haas
**Season:** 2023
**Game:** CHARGED UP
**Alliance Format:** 3v3
## 2890 Results
- **CHS District Glen Allen VA Event** — Rank: —, Record: 4-8-0
- **CHS District Portsmouth VA Event** — Rank: —, Record: 3-9-0
- **Rumble in the Roads** — Rank: —, Record: 1-6-0
## Game Overview
CHARGED UP is the FIRST Robotics Competition game for the 2023 season.
**Game Pieces:** Cones, Cubes
**Scoring:** Place Cones/Cubes on nodes (high/low), balance on Charge Station
**Match Format:** Autonomous (15s) + Teleop (2:15) + Endgame (Charge Station balance)
---
## 2890 Resources
*This is a seed page. Add season-specific notes, robot design details, and strategy here.*
- [[training/modules/first-robotics-overview|FRC Overview]]
- [[training/pathways/programming-pathway|Programming Pathway]]

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---
type: game-manual
year: 2024
game: "CRESCENDOSM"
status: historical
title: "FRC 2024 — CRESCENDO"
source:
- https://firstfrc.blob.core.windows.net/frc2024/Manual/2024GameManual.pdf
- https://www.firstinspires.org/resource-library/frc/archived-game-documentation
growth: tree
freshness: seasonal
---
# FRC 2024 — CRESCENDOSM presented by Haas
**Season:** 2024
**Game:** CRESCENDO
**Field:** note-based scoring with game pieces (rings/notes)
---
## Game Overview
Two alliances of 3 robots compete to score **NOTES** (game pieces) into targets on the field. Multiple scoring methods: speaker tags, amplifier, trap. Climb on stage at end.
---
## Game Pieces
**NOTES** — game pieces scored in various ways:
- Speaker tags (amp side)
- Amplifier (human player feed)
- Trap (end game)
---
## Match Structure
- **AUTO** (15 sec) — Pre-loaded notes, robot moves autonomous
- **TELEOP** (~2 min) — Driver control, scoring continuous
- **END GAME** (30 sec) — Stage climbing, trap scoring
---
## Scoring Methods
| Target | Points |
|--------|--------|
| Speaker tag (auto) | 5 pts |
| Speaker tag (teleop) | 2 pts |
| Amplifier | 1 pt |
| Trap (end game) | 5 pts |
---
## Key Mechanics
- **AMP** — side speaker target for scoring
- **TRAP** — elevated scoring in end game
- **STAGE** — robots climb for end game bonuses
- **Coopertition** — alliance cooperation bonuses
---
## Source
https://firstfrc.blob.core.windows.net/frc2024/Manual/2024GameManual.pdf

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---
type: game-manual
year: 2025
game: "REEFSCAPE"
status: current
title: "FRC 2025 — REEFSCAPE"
source: https://firstfrc.blob.core.windows.net/frc2025/Manual/2025GameManual.pdf
growth: tree
freshness: seasonal
---
# FRC 2025 — REEFSCAPE
**Season:** 2025
**Game:** REEFSCAPE
**Scoring Elements:** CORAL and ALGAE
---
## Game Overview
Two alliances of 3 robots compete to score **CORAL** on their Reef and process **ALGAE** from the opposing alliance's Reef. The field has a central Reef, Coral Stations, a Processor, and a Barge.
---
## Game Pieces
- **CORAL** — Main scoring element. Scored at Reef levels 1-4.
- **ALGAE** — Secondary element. Scored at Processor or Barge.
---
## Match Structure
- **AUTO** (15 sec) — Pre-loaded coral, robots score autonomously
- **TELEOP** (~2 min) — Driver control, continuous scoring
- **END GAME** (30 sec) — Handling on Reef, Barge scoring
---
## Scoring Methods
**CORAL:**
- Scored on Reef at levels 1, 2, 3, 4 (higher = more points)
**ALGAE:**
- Retrieved from own Reef
- Scored on own Barge OR
- Processed through Processor for opposing alliance Barge
---
## Key Mechanics
- **REEF** — central structure with 4 scoring levels
- **CORAL STATION** — where robots get coral
- **PROCESSOR** — converts algae for opposing alliance
- **BARGE** — elevated scoring for algae
- **HANDLING** — end game robot handling on reef structure
---
## Source
https://firstfrc.blob.core.windows.net/frc2025/Manual/2025GameManual.pdf

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---
title: "FRC 2026 — REBUILT"
type: game-manual
year: 2026
game: "REBUILT"
status: historical
growth: seed
freshness: seasonal
---
# FRC 2026 — REBUILT presented by Haas
**Season:** 2026
**Game:** REBUILT
**Alliance Format:** 3v3
## 2890 Results
- **FCH District Alexandria VA Event** — Rank: —, Record: 5-7-0
- **FCH District Chesapeake VA Event** — Rank: —, Record: 9-3-0
- **FIRST Chesapeake District Championship** — Rank: —, Record: 6-6-0
*Season complete.*
## Game Overview
In REBUILT, FRC teams use engineering skills to reimagine the past. Every artifact uncovered holds a story — each tool, innovation, and work of art connects us to the people and ideas that came before us.
**Match Format:** Autonomous (15s) + Teleop (2:15) + Endgame
---
## 2026 Season Photos
![Slater on the bus to Chesapeake District event](/images/slater-chesapeake-2026.jpg)
*Mr. Slater heading to the Chesapeake District event (photo: Riley)*
---
## 2890 Resources
*This is a seed page. Add season-specific notes, robot design details, and strategy here.*
- [[training/modules/first-robotics-overview|FRC Overview]]
- [[training/pathways/programming-pathway|Programming Pathway]]

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---
title: FRC Game Archive
growth: tree
freshness: seasonal
---
# FRC Game Archive
Every FRC game Team 2890 has competed in, with season results and game mechanics.
- **2026** — [[2026-rebuilt|REBUILT]] — Historical, 9-3 best
- **2025** — [[2025-reefscape|REEFSCAPE]] — Historical, 9-7
- **2024** — [[2024-crescendo|CRESCENDO]] — Historical, 9-7
- **2023** — [[2023-charged-up|CHARGED UP]] — Historical, Season play
- **2022** — [[2022-rapid-react|RAPID REACT]] — Historical, Season play
- **2021** — [[2021-infinite-recharge-at-home|INFINITE RECHARGE at Home]] — Historical, COVID — Skills only
- **2020** — [[2020-infinite-recharge|INFINITE RECHARGE]] — Historical, Cancelled season
- **2019** — [[2019-destination-deep-space|DESTINATION: DEEP SPACE]] — Historical, 7-13
- **2018** — [[2018-first-power-up|FIRST POWER UP]] — Historical, 7-5 at Chesapeake
- **2017** — [[2017-first-steamworks|FIRST STEAMWORKS]] — Historical, Season play
- **2016** — [[2016-first-stronghold|FIRST STRONGHOLD]] — Historical, Season play
## External Resources
- [The Blue Alliance — Team 2890](https://www.thebluealliance.com/team/2890)
- [FIRST FRC Game Archives](https://www.firstinspires.org/resource-library/frc/archived-game-documentation)