--- type: game-manual year: 2025 game: "REEFSCAPE" status: current title: "FRC 2025 — REEFSCAPE" source: https://firstfrc.blob.core.windows.net/frc2025/Manual/2025GameManual.pdf growth: tree freshness: seasonal --- # FRC 2025 — REEFSCAPE **Season:** 2025 **Game:** REEFSCAPE **Scoring Elements:** CORAL and ALGAE --- ## Game Overview Two alliances of 3 robots compete to score **CORAL** on their Reef and process **ALGAE** from the opposing alliance's Reef. The field has a central Reef, Coral Stations, a Processor, and a Barge. --- ## Game Pieces | Element | Description | Scoring Location | |---------|-------------|-----------------| | **CORAL** | Main scoring element | Reef levels 1-4 | | **ALGAE** | Secondary element | Processor, Barge | --- ## Match Structure | Period | Duration | Details | |--------|----------|---------| | AUTO | 15 sec | Pre-loaded coral, robots score autonomously | | TELEOP | ~2 min | Driver control, continuous scoring | | END GAME | 30 sec | Handling on Reef, Barge scoring | --- ## Scoring Methods **CORAL:** - Scored on Reef at levels 1, 2, 3, 4 (higher = more points) **ALGAE:** - Retrieved from own Reef - Scored on own Barge OR - Processed through Processor for opposing alliance Barge --- ## Key Mechanics - **REEF** — central structure with 4 scoring levels - **CORAL STATION** — where robots get coral - **PROCESSOR** — converts algae for opposing alliance - **BARGE** — elevated scoring for algae - **HANDLING** — end game robot handling on reef structure --- ## Source https://firstfrc.blob.core.windows.net/frc2025/Manual/2025GameManual.pdf