1.5 KiB
1.5 KiB
type, year, game, status, title, source, growth, freshness
| type | year | game | status | title | source | growth | freshness |
|---|---|---|---|---|---|---|---|
| game-manual | 2025 | REEFSCAPE | current | FRC 2025 — REEFSCAPE | https://firstfrc.blob.core.windows.net/frc2025/Manual/2025GameManual.pdf | tree | seasonal |
FRC 2025 — REEFSCAPE
Season: 2025 Game: REEFSCAPE Scoring Elements: CORAL and ALGAE
Game Overview
Two alliances of 3 robots compete to score CORAL on their Reef and process ALGAE from the opposing alliance's Reef. The field has a central Reef, Coral Stations, a Processor, and a Barge.
Game Pieces
- CORAL — Main scoring element. Scored at Reef levels 1-4.
- ALGAE — Secondary element. Scored at Processor or Barge.
Match Structure
- AUTO (15 sec) — Pre-loaded coral, robots score autonomously
- TELEOP (~2 min) — Driver control, continuous scoring
- END GAME (30 sec) — Handling on Reef, Barge scoring
Scoring Methods
CORAL:
- Scored on Reef at levels 1, 2, 3, 4 (higher = more points)
ALGAE:
- Retrieved from own Reef
- Scored on own Barge OR
- Processed through Processor for opposing alliance Barge
Key Mechanics
- REEF — central structure with 4 scoring levels
- CORAL STATION — where robots get coral
- PROCESSOR — converts algae for opposing alliance
- BARGE — elevated scoring for algae
- HANDLING — end game robot handling on reef structure
Source
https://firstfrc.blob.core.windows.net/frc2025/Manual/2025GameManual.pdf