TREE(74): training modules, entity profiles, 2890 references, keyword indices SPROUT(42): knowledge pages, project docs, curated source material SEED(164): daily notes, raw session logs, unprocessed material Updated AUDIT_MANIFEST.json with growth classifications.
89 lines
3.1 KiB
Markdown
89 lines
3.1 KiB
Markdown
---
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pageType: source
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id: source.alliance-selection
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title: alliance-selection
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sourceType: local-file
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sourcePath: /home/topher/.openclaw/workspace-2890-bot/docs/alliance-selection.md
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ingestedAt: 2026-05-02T21:22:44.471Z
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updatedAt: 2026-05-02T21:22:44.471Z
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status: active
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growth: tree
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---
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# alliance-selection
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## Source
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- Type: `local-file`
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- Path: `/home/topher/.openclaw/workspace-2890-bot/docs/alliance-selection.md`
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- Bytes: 2455
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- Updated: 2026-05-02T21:22:44.471Z
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## Content
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````text
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# FRC Alliance Selection — Pick Order
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**Reference:** 2025 Game Manual Section 11 / FMS Manual
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## The Serpentine Draft
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8 alliances (Alliances 1–8). Each alliance gets **2 picks total** — one per round.
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### Round 1 — Ascending (captains pick in order 1 → 8)
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- Pick 1: Alliance 1 Captain
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- Pick 2: Alliance 2 Captain
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- Pick 3: Alliance 3 Captain
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- Pick 4: Alliance 4 Captain
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- Pick 5: Alliance 5 Captain
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- Pick 6: Alliance 6 Captain
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- Pick 7: Alliance 7 Captain
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- Pick 8: Alliance 8 Captain
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### Round 2 — Descending (order reverses: 8 → 1)
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- Pick 9: Alliance 8 (second pick, back-to-back with Pick 8)
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- Pick 10: Alliance 7
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- Pick 11: Alliance 6
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- Pick 12: Alliance 5
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- Pick 13: Alliance 4
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- Pick 14: Alliance 3
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- Pick 15: Alliance 2 (second pick)
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- Pick 16: Alliance 1
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## Full Pick Order
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```
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1 → 2 → 3 → 4 → 5 → 6 → 7 → 8 → 8 → 7 → 6 → 5 → 4 → 3 → 2 → 1
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```
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Each number = the Alliance Captain whose turn it is to pick.
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- **Round 1:** 1→8 (ascending), one pick each
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- **Round 2:** 8→1 (descending), one pick each — BUT Alliance 8 picks twice in a row at the start (picks 9 & 10), and Alliance 1 picks twice in a row at the end (picks 15 & 16)
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## Key Notes
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- **Alliance 8 does NOT pick second overall** — they pick 8th in Round 1, then immediately pick again in Round 2 (picks 9 & 10 back-to-back)
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- **Alliance 1** picks 1st in Round 1, then last in Round 2 (picks 15 & 16 back-to-back)
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- **Captains choose any available team** — not just the next-ranked available. A captain can pick any team that hasn't been drafted yet, regardless of ranking. Teams often pick strategically based on complementary capabilities, scouting data, robot strengths, or matchup needs — not just raw EPA. For example, Alliance 8 might pick a highly-ranked defensive bot instead of the 2nd-ranked overall if it fits their playoff strategy.
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- If a team declines, the scorekeeper clicks "Decline" — they become unavailable
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- If a team doesn't make a pick in time, that slot is skipped (Alliance Selection continues)
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- 45 seconds per pick in Round 1, 90 seconds in Round 2
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## Why Serpentine?
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The reversal balances the draft — Alliance 1 (top seed) gets first pick in Round 1 but last pick in Round 2. Alliance 8 (8th seed) gets last pick in Round 1 but first pick in Round 2. Prevents the top seed from always getting the best strategic advantage.
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---
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_Last verified: 2026-04-12 (game manual 2025 section 11)_
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````
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## Notes
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<!-- openclaw:human:start -->
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<!-- openclaw:human:end -->
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## Related
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<!-- openclaw:wiki:related:start -->
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- No related pages yet.
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<!-- openclaw:wiki:related:end -->
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