From 65db5953ecf7fedd1e1f31f158d1dbd845d4b1dc Mon Sep 17 00:00:00 2001 From: MrC Date: Sun, 3 May 2026 20:48:41 +0000 Subject: [PATCH] Add historical game manuals: 2024 CRESCENDO, 2025 REEFSCAPE --- games/2024-crescendo.md | 65 ++++++++++++++++++++++++++++++++++++++++ games/2025-reefscape.md | 66 +++++++++++++++++++++++++++++++++++++++++ 2 files changed, 131 insertions(+) create mode 100644 games/2024-crescendo.md create mode 100644 games/2025-reefscape.md diff --git a/games/2024-crescendo.md b/games/2024-crescendo.md new file mode 100644 index 0000000..7d3d070 --- /dev/null +++ b/games/2024-crescendo.md @@ -0,0 +1,65 @@ +--- +type: game-manual +year: 2024 +game: CRESCENDOSM +status: historical +source: https://firstfrc.blob.core.windows.net/frc2024/Manual/2024GameManual.pdf +source: https://www.firstinspires.org/resource-library/frc/archived-game-documentation +--- + +# FRC 2024 — CRESCENDOSM presented by Haas + +**Season:** 2024 +**Game:** CRESCENDO +**Field:** note-based scoring with game pieces (rings/notes) + +--- + +## Game Overview + +Two alliances of 3 robots compete to score **NOTES** (game pieces) into targets on the field. Multiple scoring methods: speaker tags, amplifier, trap. Climb on stage at end. + +--- + +## Game Pieces + +**NOTES** — game pieces scored in various ways: +- Speaker tags (amp side) +- Amplifier (human player feed) +- Trap (end game) + +--- + +## Match Structure + +| Period | Duration | Details | +|--------|----------|---------| +| AUTO | 15 sec | Pre-loaded notes, robot moves autonomous | +| TELEOP | ~2 min | Driver control, scoring continuous | +| END GAME | 30 sec | Stage climbing, trap scoring | + +--- + +## Scoring Methods + +| Target | Points | +|--------|--------| +| Speaker tag (auto) | 5 pts | +| Speaker tag (teleop) | 2 pts | +| Amplifier | 1 pt | +| Trap (end game) | 5 pts | + +--- + +## Key Mechanics + +- **AMP** — side speaker target for scoring +- **TRAP** — elevated scoring in end game +- **STAGE** — robots climb for end game bonuses +- **Coopertition** — alliance cooperation bonuses + +--- + +## Source + +https://firstfrc.blob.core.windows.net/frc2024/Manual/2024GameManual.pdf \ No newline at end of file diff --git a/games/2025-reefscape.md b/games/2025-reefscape.md new file mode 100644 index 0000000..47f052c --- /dev/null +++ b/games/2025-reefscape.md @@ -0,0 +1,66 @@ +--- +type: game-manual +year: 2025 +game: REEFSCAPE +status: historical +source: https://firstfrc.blob.core.windows.net/frc2025/Manual/2025GameManual.pdf +--- + +# FRC 2025 — REEFSCAPE + +**Season:** 2025 +**Game:** REEFSCAPE +**Scoring Elements:** CORAL and ALGAE + +--- + +## Game Overview + +Two alliances of 3 robots compete to score **CORAL** on their Reef and process **ALGAE** from the opposing alliance's Reef. The field has a central Reef, Coral Stations, a Processor, and a Barge. + +--- + +## Game Pieces + +| Element | Description | Scoring Location | +|---------|-------------|-----------------| +| **CORAL** | Main scoring element | Reef levels 1-4 | +| **ALGAE** | Secondary element | Processor, Barge | + +--- + +## Match Structure + +| Period | Duration | Details | +|--------|----------|---------| +| AUTO | 15 sec | Pre-loaded coral, robots score autonomously | +| TELEOP | ~2 min | Driver control, continuous scoring | +| END GAME | 30 sec | Handling on Reef, Barge scoring | + +--- + +## Scoring Methods + +**CORAL:** +- Scored on Reef at levels 1, 2, 3, 4 (higher = more points) + +**ALGAE:** +- Retrieved from own Reef +- Scored on own Barge OR +- Processed through Processor for opposing alliance Barge + +--- + +## Key Mechanics + +- **REEF** — central structure with 4 scoring levels +- **CORAL STATION** — where robots get coral +- **PROCESSOR** — converts algae for opposing alliance +- **BARGE** — elevated scoring for algae +- **HANDLING** — end game robot handling on reef structure + +--- + +## Source + +https://firstfrc.blob.core.windows.net/frc2025/Manual/2025GameManual.pdf \ No newline at end of file